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All one-handed weapons have the same swing speed in Diablo and Hellfire. (May be boosted by faster swing modifiers.) | All one-handed weapons have the same swing speed in Diablo and Hellfire. (May be boosted by faster swing modifiers.) | ||
Swords are the | Blunt weapons deal 50% damage to Animals, 100% damage to Demons, and 150% damage to Undead. This is factored in after all other damage calculations, and makes it so that a blunt weapon effectively does 3x more damage to an undead than would a [[D1 Swords|sword]] of comparable damage. It's recommended that characters use some sort of club against skeletons and zombies, especially low level characters. By the same token, it's wise to switch to a sword when animals are the enemy, such as during most of the [[D1 Levels|Caves]] levels. See the [[Diablo Monsters]] page for a listing of all monsters by type. | ||
Blunts aren't often used outside of the [[D1 Levels|Church and Catacombs]], since there are lots of animals and very few undead found in the Caves or Hell (or the Hive or Crypt, in Hellfire), and since the highest damage one handed swords do much more damage than the best one handed blunts. | |||
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| align="center" valign="middle" | 10 | | align="center" valign="middle" | 10 | ||
|- | |- | ||
| align="left" valign="middle" | '''Two-Handed Sword<br /> (Two-Handed)''' | | align="left" valign="middle" | '''Two-Handed Sword<br /> (Two-Handed) **''' | ||
| align="center" valign="top" | [[Image:D1-sword-twohandedsword.gif]] | | align="center" valign="top" | [[Image:D1-sword-twohandedsword.gif]] | ||
| align="center" valign="middle" | 8 - 16 | | align="center" valign="middle" | 8 - 16 | ||
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| align="center" valign="middle" | 14 | | align="center" valign="middle" | 14 | ||
|- | |- | ||
| align="left" valign="middle" | '''Great Sword<br /> (Two-Handed)''' | | align="left" valign="middle" | '''Great Sword<br /> (Two-Handed) **''' | ||
| align="center" valign="top" | [[Image:D1-sword-greatsword.gif]] | | align="center" valign="top" | [[Image:D1-sword-greatsword.gif]] | ||
| align="center" valign="middle" | 10 - 20 | | align="center" valign="middle" | 10 - 20 | ||
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* *The Sword is a special item only available as a starting weapon for the [[D1 Bard|Bard]]. | * *The Sword is a special item only available as a starting weapon for the [[D1 Bard|Bard]]. | ||
* **Barbarians can use two-handed swords in one hand. No other characters can. | |||
{{template:Diablo items}} | {{template:Diablo items}} |
Revision as of 03:49, 18 August 2008
All one-handed weapons have the same swing speed in Diablo and Hellfire. (May be boosted by faster swing modifiers.)
Blunt weapons deal 50% damage to Animals, 100% damage to Demons, and 150% damage to Undead. This is factored in after all other damage calculations, and makes it so that a blunt weapon effectively does 3x more damage to an undead than would a sword of comparable damage. It's recommended that characters use some sort of club against skeletons and zombies, especially low level characters. By the same token, it's wise to switch to a sword when animals are the enemy, such as during most of the Caves levels. See the Diablo Monsters page for a listing of all monsters by type.
Blunts aren't often used outside of the Church and Catacombs, since there are lots of animals and very few undead found in the Caves or Hell (or the Hive or Crypt, in Hellfire), and since the highest damage one handed swords do much more damage than the best one handed blunts.
- *The Sword is a special item only available as a starting weapon for the Bard.
- **Barbarians can use two-handed swords in one hand. No other characters can.
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