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Blunderbore

From Diablo 2 Wiki

Blunderbores are Demons.

Blunderbore.jpg
Diablo II Monsters [e]
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Monster Type
Blunderbore:
is a Monster
and a Demon
and a Guest Monster

Massive melee brawlers, Blunderbores are the largest normal type of monster in the game. They don't quite live up to their size, moving slowly and taking a lot of hits, but they can deal out quite a bit of punishment as well, and pack a stunning hit that is worse on mercenaries and minions than on characters.

  • All values are listed by difficulty level: Normal / Nightmare / Hell.


Subtypes


Statistics

  • The TC/Rune drops listed are the highest Treasure Class/Rune Group a normal monster of that type can drop.
    • TC Champions and Bosses can sometimes drop from the next higher group.
    • The max TC/Rune possible may depend on which level a monster spawns in, and can be lower than the maximum. See the item calculators to ascertain precisely what a monster from a given area can drop.
TypeLevelExperienceHit PointsSpeedMax TC/Rune
Blunderbore18 / 47 / 78282 / 7022 / 54186102-128 / 1620-1980 / 7259-11829318/Nef, 51/Lem, 75/Ber
Gorebelly20 / 49 / 80342 / 8041 / 57720116-146 / 1742-2129 / 7569-12335421/Ral, 51/Lem, 78/Cham
Mauler25 / 55 / 83554 / 11624 / 63020160-200 / 2111-2580 / 8035-13094630/Ral, 57/Um, 87/Zod
Urdar32 / 57 / 851072 / 13057 / 66553240-300 / 2233-2730 / 8346-13600833/Sol, 60/Ist, 87/Zod
Guest Monsters (Act Five, NM/Hell only)
Blunderbore-- / 59 / 81-- / 14671 / 59486-- / 2618-3403 / 11444- 148776-- / 60/Ist, 84/Zod
Mauler-- / 61 / 82-- / 16484 / 61253-- / 2758-3585 / 11674-151766-- / 60/Ist, 84/Zod


Offense

Blunderbores are slow with the first hit and have a slow hit recovery, but can chain multiple hits in rapid succession if they get on a roll.

Blunderbores have a 15% chance of Crushing Blow in Nightmare and a 25% chance of Crushing Blow in Hell.

Blunderbores use Smite (skill level 1 in Normal, 4 in Nightmare, 8 in Hell).

TypeMelee Attack #1Attack Rating #1Melee Attack #2Attack Rating #2Chance of Smite
Blunderbore9-16 / 35-54 / 80-124221 / 1029 / 345614-18 / 46-60 / 106-137162 / 936 / 314240% / 50% / 55%
Gorebelly10-18 / 36-57 / 81-127248 / 1069 / 353916-20 / 49-63 / 109-141185 / 972 / 321850% / 60% / 65%
Mauler12-22 / 40-63 / 84-131320 / 1188 / 366519-24 / 54-69 / 112-145236 / 1080 / 333260% / 65% / 65%
Urdar15-27 / 42-65 / 86-134413 / 1227 / 374824-30 / 56-72 / 115-148307 / 1116 / 340865% / 65% / 70%
Guest Monsters (Act Five, NM/Hell only)
Blunderbore-- / 44-68 / 83-130-- / 1843 / 5209-- / 58-75 / 111-144-- / 1152 / 325640% / 50% / 55%
Mauler-- / 45-71 / 83-130-- / 1900 /5270-- / 61-79 / 111-144-- / 1188 / 329460% / 65% / 65%

Defenses

  • Regen Rate tells what % of a monster's hit points are recovered per second. Standard is 1.2/sec.
  • Blocking values are assigned to every monster in the game, but the ability is seldom enabled, so most monsters can not block (Hence the blocking % given on most Diablo II monster pages, including Blizzard's, is inaccurate.) When enabled, blocking tells what % of successful, blockable attacks will not damage the monster. Monsters need not carry a shield to block.
  • Drain Effectiveness tells what % of a character's mana and life steal apply to that monster. 100 is all, 0 is none.
  • Chill Effectiveness tells what % of a character's cold length applies to the monster. 100 is all, 0 is no freeze/chill at all.
TypeDefenseBlockingRegen RateDrain EffectivenessChill Effectiveness
Blunderbore90 / 528 / 1222--1.2%100 / 100 / 10050 / 40 / 33
Gorebelly102 / 547 / 1250--1.2%100 / 100 / 10050 / 40 / 33
Mauler127 / 604 / 1292--1.2%100 / 100 / 10050 / 40 / 33
Urdar161 / 624 / 1320--1.2%100 / 100 / 10050 / 40 / 33
Guest Monsters (Act Five, NM/Hell only)
Blunderbore-- / 643 / 1264--1.2%-- / 75 / 50-- / 40 / 33
Mauler-- / 662 / 1278--1.2%-- / 75 / 50-- / 40 / 33


Resistances

  • Resistances over 99% are listed as immunities and monsters will take no damage from that type of attack.
  • Immunities can be "broken" by skills that lower resistance, if the value drops below 99%. See the Resistances page for more details.
TypePhysicalFireColdLightningPoisonMagic
Blunderbore0% / 0% / 55%0% / 0% / 0%0% / 0% / 115%0% / 0% / 50%0% / 0% / 50%0% / 0% / 0%
Gorebelly0% / 0% / 55%0% / 0% / 0%0% / 0% / 50%0% / 0% / 140%0% / 0% / 50%0% / 0% / 0%
Mauler0% / 0% / 55%0% / 0% / 0%0% / 0% / 50%0% / 0% / 50%0% / 0% / 100%0% / 0% / 0%
Urdar0% / 0% / 55%0% / 0% / 0%25% / 50% / 75%25% / 50% / 75%25% / 50% / 75%25% / 50% / 0%
Guest Monsters (Act Five, NM/Hell only)
Blunderbore-- / 40% / 75%-- / 15% / 33%-- / 15% / 33%-- / 15% / 33%-- / 0% / 0%-- / 0% / 0%
Mauler-- / 4 0% / 75%-- / 15% / 33%-- / 15% / 33%-- / 15% / 33%-- / 0% / 0%-- / 0% / 0%

Locations

  • Guest Monsters are found only in Act Five, and only on Nightmare and Hell difficulty levels.
  • Monsters in areas marked "Boss Only" will only appear as random bosses or champions.
  • Monsters in areas marked "No Boss" will never appear as random bosses or champions.
TypeActs 1-4: Normal, Nightmare, and Hell
BlunderboreAct 2: Harem 2 (no boss), Palace Cellar 1-3,
GorebellyAct 2: Tal Rasha's Tombs 1-7
MaulerAct 3: Durance of Hate 1-2
UrdarAct 4: River of Flames
Guest Monsters (Act Five, NM/Hell only)
BlunderboreAct 5: Frigid Highlands
MaulerAct 5: Pit of Acheron