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Blunderbore (species)

From Diablo 2 Wiki

Blunderbores are Demons. They're a species of the Blunderbore family of monsters.

Blunderbore.jpg
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Monster Type
Blunderbore (species):
is a Monster
and a Demon
and a Guest Monster

Massive melee brawlers, Blunderbores are the largest normal type of monster in the game. They don't quite live up to their size, moving slowly and taking a lot of hits, but they can deal out quite a bit of punishment as well, and pack a stunning hit that is worse on mercenaries and minions than on characters.

The weakest Blunderbores in Hell difficulty are found on the level 2 of the Harem and all three levels of the Palace Cellar, while the strongest are found on the Frigid Highlands.

  • All values are listed by difficulty level: Normal / Nightmare / Hell.

Locations

  • Monsters in areas marked "Boss Only" will only appear as random bosses or champions.
  • Monsters in areas marked "No Boss" will never appear as random bosses or champions.

Act 2:

Act 5:

Statistics

  • The TC/Rune drops listed are the highest Treasure Class/Rune Group a normal monster of that type can drop.
    • TC Champions and Bosses can sometimes drop from the next higher group.
    • The max TC/Rune possible may depend on which level a monster spawns in, and can be lower than the maximum. See the item calculators to ascertain precisely what a monster from a given area can drop.
Type Level Experience Hit Points Speed Max TC/Rune
Harem Level 2 18 / 47 / 78 282 / 7022 / 54186 102-128 / 1620-1980 / 9678-11829 3 18/Nef, 51/Lem, 75/Ber
Palace Cellar Level 1 18 / 47 / 78 282 / 7022 / 54186 102-128 / 1620-1980 / 9678-11829 3 18/Nef, 51/Lem, 75/Ber
Palace Cellar Level 2 18 / 47 / 78 282 / 7022 / 54186 102-128 / 1620-1980 / 9678-11829 3 18/Nef, 51/Lem, 75/Ber
Palace Cellar Level 3 18 / 48 / 78 282 / 7517 / 54186 102-128 / 1683-2057 / 9678-11829 3 18/Nef, 51/Lem, 75/Ber
Frigid Highlands -- / 59 / 81 -- / 14671 / 59486 -- / 2618-3403 / 11444-14877 6 -- / 60/Ist, 84/Zod

Offense

Blunderbores are slow with the first hit and have a slow hit recovery, but can chain multiple hits in rapid succession if they get on a roll.

Blunderbores have a 15% chance of Crushing Blow in Nightmare and a 25% chance of Crushing Blow in Hell.

Blunderbores use Smite (skill level 1 in Normal, 4 in Nightmare, 8 in Hell).

Type Melee Attack #1 Attack Rating #1 Melee Attack #2 Attack Rating #2 Chance of Smite
Harem Level 2 9-16 / 35-54 / 80-124 221 / 1029 / 3456 14-18 / 46-60 / 106-137 162 / 936 / 3142 40% / 50% / 55%
Palace Cellar Level 1 9-16 / 35-54 / 80-124 221 / 1029 / 3456 14-18 / 46-60 / 106-137 162 / 936 / 3142 40% / 50% / 55%
Palace Cellar Level 2 9-16 / 35-54 / 80-124 221 / 1029 / 3456 14-18 / 46-60 / 106-137 162 / 936 / 3142 40% / 50% / 55%
Palace Cellar Level 3 9-16 / 36-56 / 80-124 221 / 1049 / 3456 14-18 / 48-62 / 106-137 162 / 954 / 3142 40% / 50% / 55%
Frigid Highlands -- / 44-68 / 83-130 -- / 1843 / 5209 -- / 58-75 / 111-144 -- / 1152 / 3256 -- / 50% / 55%

Defenses

  • Regen Rate tells what % of a monster's hit points are recovered per second. Standard is 1.2/sec.
  • Blocking values are assigned to every monster in the game, but the ability is seldom enabled, so most monsters can not block (Hence the blocking % given on most Diablo II monster pages, including Blizzard's, is inaccurate.) When enabled, blocking tells what % of successful, blockable attacks will not damage the monster. Monsters need not carry a shield to block.
  • Drain Effectiveness tells what % of a character's mana and life steal apply to that monster. 100 is all, 0 is none.
  • Chill Effectiveness tells what % of a character's cold length applies to the monster. 100 is all, 0 is no freeze/chill at all.
Type Defense Blocking Regen Rate Drain Effectiveness Chill Effectiveness
Harem Level 2 90 / 528 / 1222 -- 2.4 100 / 100 / 100 50 / 40 / 33
Palace Cellar Level 1 90 / 528 / 1222 -- 2.4 100 / 100 / 100 50 / 40 / 33
Palace Cellar Level 2 90 / 528 / 1222 -- 2.4 100 / 100 / 100 50 / 40 / 33
Palace Cellar Level 3 90 / 537 / 1222 -- 2.4 100 / 100 / 100 50 / 40 / 33
Frigid Highlands -- / 643 / 1264 -- 1.8 -- / 100 / 100 -- / 40 / 33


Resistances

  • Resistances over 99% are listed as immunities and monsters will take no damage from that type of attack.
  • Immunities can be "broken" by skills that lower resistance, if the value drops below 99%. See the Resistances page for more details.
Type Physical Fire Cold Lightning Poison Magic
Harem Level 2 0% / 0% / 55% 0% / 0% / 115% 0% / 0% / 50% 0% / 0% / 50% 0% / 0% / 0% 0% / 0% / 0%
Palace Cellar Level 1 0% / 0% / 55% 0% / 0% / 115% 0% / 0% / 50% 0% / 0% / 50% 0% / 0% / 0% 0% / 0% / 0%
Palace Cellar Level 2 0% / 0% / 55% 0% / 0% / 115% 0% / 0% / 50% 0% / 0% / 50% 0% / 0% / 0% 0% / 0% / 0%
Palace Cellar Level 3 0% / 0% / 55% 0% / 0% / 115% 0% / 0% / 50% 0% / 0% / 50% 0% / 0% / 0% 0% / 0% / 0%
Frigid Highlands -- / 40% / 75% -- / 15% / 33% -- / 15% / 33% -- / 15% / 33% -- / 0% / 0% -- / 0% / 0%