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D1 Blunts

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Revision as of 02:36, 18 August 2008 by 82.41.176.69 (talk)

All base one-handed weapons have the same swing speed in Diablo and Hellfire.

Blunts deal 50% bonus damage to undead, and using a club of some sort, instead of a sword, against skeletons and zombies will make a very noticeable difference, especially for low level characters.

Blunts aren't often used outside of the Church and Cats, since there are very few undead found in the Caves or Hell (or the Hive or Crypt, in Hellfire), and since the highest damage one handed swords do much more damage than the best one handed blunts.

The Barbarian can use the Maul one-handed. It is two-handed for all other characters.

Blunt Type

Image Damage Average Durability Requirements Price Qlvl
Club D1-blunt-club.gif 1 - 6 3.5 20 - 20 1
Spiked Club D1-blunt-spikedclub.gif 3 - 6 4.5 20 18 Str 225 4
Mace D1-blunt-mace.gif 1 - 8 4.5 32 16 Str 200 2
Morning Star D1-blunt-morningstar.gif 1 - 10 5.5 40 26 Str 300 3
Flail D1-blunt-flail.gif 2 - 12 7 36 30 Str 500 7
War Hammer D1-blunt-warhammer.gif 5 - 9 7 50 40 Str 600 5
Maul
(Two-Handed)
D1-blunt-maul.gif 6 - 20 13 50 55 Str 900 10


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