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Raise Skeleton

From Diablo 2 Wiki
Revision as of 16:12, 23 October 2009 by 82.41.176.69 (talk)

Raise Skeleton

Required Level: 1
Prerequisites: None
Requires: Valid monster corpse. Synergies: Raised Skeletons are made more effective by points in:

Details: The Necromancer targets a monster's corpse and casts this spell, causing a humanoid skeleton to emerge. Raised skeletons are melee fighters who spawn with semi-random equipment. Skeleton AI is about the same as a Mercenary. Meaning, they will pursue enemies that they see and otherwise stay near their owner, but can sometimes get stuck behind walls or around corners. If they get lost too far away from their owner, they will teleport to somewhere onscreen.

  • Skeletons have a 5% chance to spawn with a shield, and a 3% chance to block attacks with a shield.
  • Skeletons receive a hidden attack rating bonus as your character levels up.
Skill Level Progression [e]
Slvl # of Skels

Mana Cost

Dmg.

AR +X

Def. +X

Slvl # of Skels

Mana Cost

Dmg.

AR +X

Def. +X

Slvl # of Skels

Mana Cost

Dmg.

AR +X

Def. +X

Slvl # of Skels

Mana Cost

Dmg.

AR +X

Def. +X

1 1 6 1-2 20 20 6 4 11 1-2 95 95 11 5 16 8-9 170 170 16 7 21 21-23 245 245
2 2 7 1-2 35 35 7 4 12 1-2 110 110 12 6 17 10-11 185 185 17 7 22 26-28 260 260
3 3 8 1-2 50 50 8 4 13 2-4 125 125 13 6 18 12-14 200 200 18 8 23 31-33 275 275
4 3 9 1-2 65 65 9 5 14 4-5 140 140 14 6 19 14-16 215 215 19 8 24 37-39 290 290
5 3 10 1-2 80 80 10 5 15 6-7 155 155 15 7 20 17-19 230 230 20 8 25 37-39 305 305
Skill Level Progression [e]
Slvl Skel. Life (Normal)

Skel. Life (Nightmare)

Skel. Life (Hell)

Slvl Skel. Life (Normal)

Skel. Life (Nightmare)

Skel. Life (Hell)

Slvl Skel. Life (Normal)

Skel. Life (Nightmare)

Skel. Life (Hell)

Slvl Skel. Life (Normal)

Skel. Life (Nightmare)

Skel. Life (Hell)

1 21 6 52 11 105 16 157
2 21 7 63 12 115 17 168
3 21 8 73 13 126 18 178
4 31 9 84 14 136 19 189
5 42 10 94 15 147 20 199