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Summon Spirit Wolf: Difference between revisions

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'''Required Level:''' 6<br />
'''Required Level:''' 6<br />
'''Prerequisites''': [[Raven]]<br />
'''Prerequisites''': [[Raven]]<br />
'''Synergies:''' Points in [[Summon Dire Wolf]] and [[Summon Grizzly]] add substantially to the hit points of Spirit Wolves.
'''Synergies:''' Points in [[Summon Dire Wolf]] will add substantially to the hit points of Spirit Wolves. [[Summon Grizzly]] increases its overall damage.<br />
'''Effect''': This gift of Nature allows the [[Druid]] to conjure forth one or more wolf allies who, with their mystical powers, provide the Druid a potent and ferocious colleague. Spirit Wolves make useful tanks, and can kill monsters fairly well early in the game.  They aren't tough enough to use at higher difficulty levels, but thanks to the boosting synergy, points in this skill add to the hit points of [[Summon Dire Wolf|Dire Wolves]] and [[Summon Grizzly|Grizzlies]].
'''Effect''': This gift of Nature allows the [[Druid]] to conjure forth one or more wolf allies who, with their mystical powers, provide the Druid a potent and ferocious colleague. Spirit Wolves make useful tanks, and can kill monsters fairly well early in the game.  They aren't tough enough to use at higher difficulty levels, but thanks to the boosting synergy, points in this skill add to the hit points of [[Summon Dire Wolf|Dire Wolves]] and [[Summon Grizzly|Grizzlies]].
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Revision as of 20:24, 20 July 2011

Summon Spirit Wolf is a level 6 skill from the Druid's Summoning Skill Tree.

Summon Spirit Wolf

Required Level: 6
Prerequisites: Raven
Synergies: Points in Summon Dire Wolf will add substantially to the hit points of Spirit Wolves. Summon Grizzly increases its overall damage.
Effect: This gift of Nature allows the Druid to conjure forth one or more wolf allies who, with their mystical powers, provide the Druid a potent and ferocious colleague. Spirit Wolves make useful tanks, and can kill monsters fairly well early in the game. They aren't tough enough to use at higher difficulty levels, but thanks to the boosting synergy, points in this skill add to the hit points of Dire Wolves and Grizzlies.

Mana Cost: 15
Skill Level Progression [e]
Slvl Wolf #

Wolf Dmg

AR +X%

Defense +X%

Slvl Wolf #

Wolf Dmg

AR +X%

Defense +X%

Slvl Wolf #

Wolf Dmg

AR +X%

Defense +X%

Slvl Wolf #

Wolf Dmg

AR +X%

Defense +X%

1 1 2-6 50% 50% 6 5 8-12 175% 100% 11 5 18-21 300% 150% 16 5 30-33 425% 200%
2 2 3-7 75% 60% 7 5 9-13 200% 110% 12 5 20-24 325% 160% 17 5 34-38 450% 210%
3 3 4-8 100% 70% 8 5 10-14 225% 120% 13 5 22-26 350% 170% 18 5 39-43 475% 220%
4 4 6-9 125% 80% 9 5 13-16 250% 130% 14 5 25-28 375% 180% 19 5 44-48 500% 230%
5 5 7-10 150% 90% 10 5 15-19 275% 140% 15 5 27-31 400% 190% 20 5 49-52 550% 240%
Skill Level Progression [e]
Slvl Wolf Life (Normal)

Wolf Life (Nightmare)

Wolf Life (Hell)

Slvl Wolf Life (Normal)

Wolf Life (Nightmare)

Wolf Life (Hell)

Slvl Wolf Life (Normal)

Wolf Life (Nightmare)

Wolf Life (Hell)

Slvl Wolf Life (Normal)

Wolf Life (Nightmare)

Wolf Life (Hell)

1 6 11 16
2 7 12 17
3 8 13 18
4 9 14 19
5 10 15 20