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'''Effect''': This gift of Nature allows the [[Druid]] to conjure forth one or more wolf allies who, with their mystical powers, provide the Druid a potent and ferocious colleague. Spirit Wolves make useful tanks, and can kill monsters fairly well early in the game. They aren't tough enough to use at higher difficulty levels, but thanks to the boosting synergy, points in this skill add to the hit points of [[Summon Dire Wolf|Dire Wolves]] and [[Summon Grizzly|Grizzlies]]. | '''Effect''': This gift of Nature allows the [[Druid]] to conjure forth one or more wolf allies who, with their mystical powers, provide the Druid a potent and ferocious colleague. Spirit Wolves make useful tanks, and can kill monsters fairly well early in the game. They aren't tough enough to use at higher difficulty levels, but thanks to the boosting synergy, points in this skill add to the hit points of [[Summon Dire Wolf|Dire Wolves]] and [[Summon Grizzly|Grizzlies]]. | ||
{| | {| | ||
! | !'''Mana Cost:''' | ||
|15 | |||
{{Skill Progression | |||
|header=# of Wolves | |||
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| Wolves | |||
| 1 | | 1 | ||
| 2 | | 2 | ||
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| 5 | | 5 | ||
| 5 | | 5 | ||
| | |header2=Wolf Damage | ||
| 2-6 | | 2-6 | ||
| 3-7 | | 3-7 | ||
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| 44-48 | | 44-48 | ||
| 49-52 | | 49-52 | ||
| | |header3=[[AR]] +X% | ||
| 50% | |||
| 50 | | 75% | ||
| 75 | | 100% | ||
| 100 | | 125% | ||
| 125 | | 150% | ||
| 150 | | 175% | ||
| 175 | | 200% | ||
| 200 | | 225% | ||
| 225 | | 250% | ||
| 250 | | 275% | ||
| 275 | | 300% | ||
| 300 | | 325% | ||
| 325 | | 350% | ||
| 350 | | 375% | ||
| 375 | | 400% | ||
| 400 | | 425% | ||
| 425 | | 450% | ||
| 450 | | 475% | ||
| 475 | | 500% | ||
| 500 | | 550% | ||
| 550 | |header4=Defense +X% | ||
| | | 50% | ||
| 60% | |||
| 50 | | 70% | ||
| 60 | | 80% | ||
| 70 | | 90% | ||
| 80 | | 100% | ||
| 90 | | 110% | ||
| 100 | | 120% | ||
| 110 | | 130% | ||
| 120 | | 140% | ||
| 130 | | 150% | ||
| 140 | | 160% | ||
| 150 | | 170% | ||
| 160 | | 180% | ||
| 170 | | 190% | ||
| 180 | | 200% | ||
| 190 | | 210% | ||
| 200 | | 220% | ||
| 210 | | 230% | ||
| 220 | | 240% | ||
| 230 | }} | ||
| 240 | {{Skill Progression | ||
| | |header=Wolf Life <small>(Normal)</small> | ||
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|} | |header2=Wolf Life <small>(Nightmare)</small> | ||
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|header3=Wolf Life <small>(Hell)</small> | |||
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}} | |||
<noinclude>{{Skill navbox}} | <noinclude>{{Skill navbox}} | ||
{{Skill navbox druid}} | {{Skill navbox druid}} | ||
Revision as of 00:31, 23 October 2009
Summon Spirit Wolf is a level 6 skill from the Druid's Summoning Skill Tree.
Summon Spirit Wolf
Required Level: 6
Prerequisites: Raven
Synergies: Points in Summon Dire Wolf and Summon Grizzly add substantially to the hit points of Spirit Wolves.
Effect: This gift of Nature allows the Druid to conjure forth one or more wolf allies who, with their mystical powers, provide the Druid a potent and ferocious colleague. Spirit Wolves make useful tanks, and can kill monsters fairly well early in the game. They aren't tough enough to use at higher difficulty levels, but thanks to the boosting synergy, points in this skill add to the hit points of Dire Wolves and Grizzlies.
| Mana Cost: | 15
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