WW/Trapper - Max Block or not?

Rabbitz

New member
WW/Trapper - Max Block or not?

I was just wondering about this, I originally made my ww/trapper in order to succesfully compete with bvc's, but it turns out most of the bvc's I know quit and pubbys dont seem to be flooded with them anymore.

Would it be worth for me to rebuild?

Im currently running 3.5k life with a maxblock setup. How much more would base dex get me?

Im seeing numbers as 4.2k in others posts but I have dont have acces to skillers higher then +38. (besides the fact that there damned expensive.. I already had 2 poof)
 
For Pubbys I think the best is to go with claw block. claw block makes the sin very versatile, and IIRC trap laying speed is slower with claw/shield. The ability to block smite/hammer/fb/blizz/foh etc etc, especially while WW'ing IMO outweighs the added advantage against BvCs. BvCs are already very tough for the class to beat and increasing the already slim chances will come at great cost.

If you are talking about going it either way, I think 3.8 - 3.9k life is attainable with medium life skillers going base dex.
 
That was my point, I dont really think 300-400 extra life will be that good.

BvC's are hard opponents but you can beat them, just needs a little twiching :/

In pubbys I'm always in c/c mode, just to many lamerdins and smiters out there.
 
You added dex for max block, but you are generally claw/claw right? I think that with trap gcs you should be able to beat BvCs with Claw Block only. The extra 400 life is a very nice thing to have, and you're only gaining 15% block (and you lose damage because you dont have duel wield, as well as OW% because you can't have a Fools or Fury and Chaos with a shield).
 
Yes. I added maxblock for the private games ( about 70% of my dueling happens there)

DIdnt quite get the last part. Im using Chaos w/ Storm, so I still have 33% ow, against good bvc's I dont bother with applying OW, basicly.. you're lucky if you get a ww check in without hurting to much.

Only 15% = A lot, quite alot, w/ SS I can tank contininous triwhirls for approx 6 seconds, without.. im gone in under 3.
 
just to many lamerdins
I love that quote XD
*coughihatehdinsndfoherscough*

Edit: I think that you will definitely need Fools in order to hit the barbs. They have high defense and with chaos alone its not going to cut it. You have to hit them to get the venom and OW off anyways. :)
 
to get max block with even an eld stormshield that will require too much dex to make it worthwhile.

c/c setup offers much better benefits such as...
-blocks from all attacks
-more life
-useful mods such as +skills, %ar, fools mod, ow, ect
-more chances to hit with ww
-switch options (fury, fools, bartucs, jade)

with c/s setup fade has very limited use since stormshield provides DR. bos may be useful for trapping, but you should have 9frame trap laying already.

for 15% more melee blocking too much is given up.
 
imo 15% more block vs a aready hard match like bvc is a total waste,you will miss all the bonus another claw can give.
 
Vs a BvC with a ww/trapper ur best bet is a setup with high dr as a few antidotes already negate psn not to mention they out-damage u.

Also on a WW/trapper u will never beat a decent BvC on my old one im remaking i could only beat crappy barbs but a decent BvC would pretty much ****....

it pretty much matters on ur gear and setup...

i.e a giant skull ber
use bramble
use fools + chaos
and angelics
gores
and verdungos

this was a simular setup that speeder used to use vs barbs and it had some uses and increased chances.
 
bramble would force you to really tank them 24/7. I prefer enigma.

no enigma does not give u enought dmg + chances are the barb will negate ur traps and some of ur venom dmg meaning with just enigma u will be running the whole fight which turns into a long fight where u will die anyway or u can take the chance with bramble where it boosts ur psn dmg by a huge chunk.

Not to mention the thorns aura which has some use if the barb hits ur minnion stack, although little use against pvp chars due to the penalties it goes through.



 
Sichalo:

Im not running the usual 3.5k ww/ 7k traps.

I prefer 2.5k ww/ 11k traps. Chaos + Enigma are my means to toy around there triwhirls of death. Or when the baba slips and makes a long ww.. ill be w8ting at the end of it.
 
Sichalo:

Im not running the usual 3.5k ww/ 7k traps.

I prefer 2.5k ww/ 11k traps. Chaos + Enigma are my means to toy around there triwhirls of death. Or when the baba slips and makes a long ww.. ill be w8ting at the end of it.

oh i c so i thought urs was reg setup..

anyway how are u layed out?

using 9 shadows but like 1 point in claw mastery, 1 point venom etc?

Hmm 11k trap sounds good but for a barb a tg can almost take care of this... hmm

wots ur point layout if u don't want to state here pm me or something.



 
Why even bother wearing a claw at all? I find that being in WW against a BvC is a very dangerous place, especially if I don't hurt them. Why not just throw on a Hoto and play full trapper with 11k trap against the barbs, and use standard wwsin tactics against others.

TG doesn't entirely negate 7k traps, 11k will do damage through it.
 
Why even bother wearing a claw at all? I find that being in WW against a BvC is a very dangerous place, especially if I don't hurt them. Why not just throw on a Hoto and play full trapper with 11k trap against the barbs, and use standard wwsin tactics against others.

TG doesn't entirely negate 7k traps, 11k will do damage through it.

Because ww-ing makes it extreemly hard for bvc's to triwhirl you. And thats basicly whats deadly about them :)

Easy escaping + handy for the few times I DO decided to go head to head with them.



 
yea id say go claw/claw for the weapon block and the possibilities of even a bunch of +trap skills on claws. id also agree that a tg might not save the barb from 11k traps but you also forget wisps are something everyone should have in thier stash and that would greatly help in negating your traps.
 
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