Not trying to hijack the thread but; (By the way, I am no hdin expert by any means)
I have read alot about the 125fcr vs 75fcr and which is better. I see where 125fcr would be better for tele and duels, so you can get that cast off before you get hit.
But wouldn't a 15k hammer at 75fcr be better than a 10k hammer at 125fcr? 125fcr would have to be 50% faster to break even with 75fcr.
Not to mention 75fcr builds usually have higher resists/defense/life than 125fcr builds, do to not making sacrifices for extra fcr gear.
So it seams to me 75fcr has more damage per second, and higher survivability, so outside of PvP, is there really a reason to hit the 125fcr bp?
I hear you guys saying 125fcr is better. I know that most of these things are based on personal preference. But 125fcr is better based on what? (Besides PvP of course, we all know why 125fcr is better for PvP)
As I mentioned previously a 75fcr build generally does more damage per second, has more life, has better def, has higher resists. All of this is achievable because fewer sacrifices need to be made to make 75fcr break point. My pally does 15k with 75fcr, he would do like 10k with 125fcr, I know that hitting that next break point won't make me spam hammers 50% faster to make up for the lost damage.
Again, I am not at all a pally expert, but when I am doing the math, 75fcr is coming out ahead of 125fcr for PvM everytime. So can someone who uses 125fcr for PvM please explain (with numbers and examples not just "it's better") why they prefer 125fcr?
How do you drop to 10k at 125 fcr? Just use a spirit instead of HoZ and a crafted pala amu or circlet or fcr ring to reach the next bp.
I am just trying to figure out why you would want to give up 50% damage, have lower life, and less defense to be able to cast a hammer one twentieth of a second faster.
I can see one teeny-tiny advantage at the cost of three or four other bigger ones. Maybe I am just stupid, but I just am not getting it.
Still not answering the question...
The problem is you are making the wrong assumption. With proper gear the difference won't be 50%, and with your calculations the damage per second should come out roughly the same.Still not answering the question...
Because of the +skills I have to drop with the gear that I have.
So far, no one in support of 125fcr has been able to give a logical reason for achieving that last break point in PvM other than it feels faster?
Any logical answers?
Because you're not losing anything significant, and you're gaining faster tele and a nicer hammer field. A quick thought experiment: I have a pala that deals a 10 million damage per hammer, and you have one who deals 100 million per hammer (I know damage loops over at 100k or whatever... this is hypothetical). Which do you choose? It's a moot point, the differential is irrelevant. In practice well-equipped hammerdins are almost never lacking in damage, so beyond a certain point it makes more sense to start focussing on other things, most notably the FCR breakpoint.So far, no one in support of 125fcr has been able to give a logical reason for achieving that last break point in PvM other than it feels faster?