BongoFury said:The problem I have with the so called 'legit' PK is that they are so rare that for all intents and purposes, they do not exist. And many times their claims here on the forums do not match what happens in reality. I was very close to many of the notorious PKs from this forum when I was with GAT. And I was swayed by their arguments of; it's just a different play style, and I only hunt higher levels, and I always give fair warning. But when I'd see some of the exact same people in public games, they were doing the exact opposite. Some of the big names in PKing were killing lower levels, and jumping waypoints, and doing whatever they could think of to get that 'ear'. Hell, I even had one of them kill my Nekkid Sorc who was 5 levels lower than them. When I told them who I was, after the fact, you should have heard the excuses fly. So please, save your breath with the whole 'legit' PK thing. I've seen it all from the inside and I know better. Like I said originally, there is practically no difference between a 'legit' PK and a TPPK.
Never bored with GW. The PvP in that game is simply increadible. Think counter-strike with magic and swords, but more emphasis on team work. The PvE isn't bad either.BongoFury said:Hey Rah, long time no see. Hope life has been treating you well. Bored with GW yet?
Perhaps. In all honesty the implementation of pvp in diablo2 wasn't too bad, but the various imbalances between the various classes (opps nearly said professions lol - too much GW hehe) and items makes it very awkward and skewed in favor of specific things. Sure it could of been made better, but thats like saying my old 286 could of been made to peform just as well as my pentium 4 and run Half-Life 2. This game was one the leading edge when it came out, and its natural that things that could of been different were discovered. You can't predict what players will do - but you can learn from past mistakes/issues/problems and make a better game.I disagree with the above statement. The root problem is that D2/LoD is primarily a PvM game with a (rather poor) PvP element slapped on top. And the PvP element was given the trump card with the hostile implementation. So the weakest part of the game drives the whole Realm community. And people wonder why the Realms are generally such an unpleasant place. A disfunctional design leads to a disfunctional world.
Mistakes in game design and implementation can always creep in and enable unforeseen types of cheating. At the end of the day, game developers need a lot of experience with network gaming so that they can foresee and avoid these problems, and they need to be able to quickly react to and fix problems that crop up after the game is released.
Do you understand the meaning of the word hypocricy? Speaking out against censorship is not a form of censorship itself.Valar-Wrath said:IMO you are being a bit hypocritical. You tell me not to do something but then you, yourself go and do it.
I'm not the same person I was last year, last month or last week. I've had additional experiences and gained additional knowledge, and (hopefully) I've grown through them. So while the arguments may be the same, the participants have changed. And in the interim I have had a chance to think about what others have said, highlighted by relevant experiences. So I have a different, fuller understanding of the subject. Learning is not static, it is a dynamic process and time is a necessary ingredient. Time to grasp the concepts, time to relate the information to your experiences, and time to develop more than a superficial understanding. Maybe you don't like to think, maybe you don't want to grow. But other people may, and you should respect their differences. Don't try to censor posts/threads you don't like, just ignore them. If something truely does get out of hand, that's the job of our moderator, ZF, to decide. So please respect him and don't try to usurp his role.Valar-Wrath said:Obviously if you had an argument with someone before, having the same argument is not going to change anything. Why would it?
Well I'm glad you didn't, because even though we disagree, I appreciate your opinions. They usually give me something to think over.Matt said:Damn it, I was trying to stay out of another pk debate. Oh well.
This was not what I was talking about at all. The incidents I was refering to was a case where a 20ish 'legit' PK entered a starter game where I was soloing a high level character leveling a merc. The LPK announced that they were there to PK. But instead of coming after me, the higher level character. They proceeded to hunt down the L9-15 characters. I saw this happen twice by 'famous' LPKs from this forum (no names as they are long gone from here and cannot defend themselves). So my point is that the CLAIMS of the LPKs here is different than their ACTIONS.Matt said:I think that most pks (well, us legit ones...) WILL kill a low level if they happen to be in the wrong place at the wrong time.
[Snip Story]
I agree completely, 'jumping' WPs is NOT LPK. However some folks here who claim to be LPKs have no problem with it:Matt said:Now, jumping waypoints...
[Snip]
However, if you're talking that thing to bypass the 10 second delay... I obviously cant speak for every legit pker, but I for one have never done that, I dont conscider that legit pking...
And the failure of other LPKs here to speak out against this practice brings all LPKs down to this level. Y'all claim to be honorable, but the reality is quite different. And without the veneer of honor, you're little different than the TPPKs.NightShade said:I kill innocent pvm'ers but by jumping them at a waypoint.
I've played this game since the day it was released. And in that time I have encountered about a dozen LPKs while playing. The majority of those were folks I knew from GAT. So discounting those folks, it comes out to about 1 LPK per year. Given the thousands of other players I cross paths with in a year, this means LPKs are statistically insignificant, approaching zero. There may be a number of LPKs here, but in the overall Realms population they are so rare as to not warrant special consideration.Matt said:Now, to claim that theres no difference between legit pkers and tppkers, and to say legit pkers dont exist... thats basically ignorant. You can say you dont like legit pking for what it is, thats your opinion. But saying "pkers who claim to be legit pkers are liars, or legit pkers dont exist" is ridiculous, and frankly, it makes me want to disregard most everything you have to say.
Haha, thank you, I must say I agree... though we disagree, your anti-pk arguments are among the most convincing I've ever seen, actually having substance to them, not "omg pkz suk dudez"BongoFury said:Well I'm glad you didn't, because even though we disagree, I appreciate your opinions. They usually give me something to think over.
I would agree that that is not the best of pking manners. While I dont do that, I'll still defend it to some extent. I feel its not nearly as bad as tppking, or any other sort of cheating. My argument here would be that while its annoying, you certianly DO have time to escape, and that assuming a pk is not going to hunt you for any reason, is asking to be killed in my humble opinion. If someone hostiles you, its simply not smart to say "oh, hes a higher level, I'll just ignore it.BongoFury said:This was not what I was talking about at all. The incidents I was refering to was a case where a 20ish 'legit' PK entered a starter game where I was soloing a high level character leveling a merc. The LPK announced that they were there to PK. But instead of coming after me, the higher level character. They proceeded to hunt down the L9-15 characters. I saw this happen twice by 'famous' LPKs from this forum (no names as they are long gone from here and cannot defend themselves). So my point is that the CLAIMS of the LPKs here is different than their ACTIONS.
BongoFury said:But I thank you for your story. Because you proved my point that LPKs will gladly set aside their 'honor' in the lust for ears. It would be easy for you to scan the player screen to identify the lower levels while waiting for the timer to expire. Then to avoid those players when you start 'hunting'. But by your own admission, the ear is more important than your honor. Just like a TPPK.
BongoFury said:I agree completely, 'jumping' WPs is NOT LPK. However some folks here who claim to be LPKs have no problem with it:
And the failure of other LPKs here to speak out against this practice brings all LPKs down to this level. Y'all claim to be honorable, but the reality is quite different. And without the veneer of honor, you're little different than the TPPKs.
BongoFury said:I've played this game since the day it was released. And in that time I have encountered about a dozen LPKs while playing. The majority of those were folks I knew from GAT. So discounting those folks, it comes out to about 1 LPK per year. Given the thousands of other players I cross paths with in a year, this means LPKs are statistically insignificant, approaching zero. There may be a number of LPKs here, but in the overall Realms population they are so rare as to not warrant special consideration.
bongofury said:I saw this happen twice by 'famous' LPKs from this forum
bongofury said:But by your own admission, the ear is more important than your honor. Just like a TPPK.
bongofury said:I agree completely, 'jumping' WPs is NOT LPK
bongofury said:The majority of those were folks I knew from GAT. So discounting those folks, it comes out to about 1 LPK per year. Given the thousands of other players I cross paths with in a year, this means LPKs are statistically insignificant, approaching zero
bongofury said:Y'all claim to be honorable, but the reality is quite different. And without the veneer of honor, you're little different than the TPPKs.
Yeah, GW is primarily a PvP game, so that's why I've passed on it. That's just not my cup of tea.SonOfRah said:Never bored with GW. The PvP in that game is simply increadible.
Balance is the heart of any game, it's what makes or breaks it. And IMO, it's impossible in this genre of game to balance it for PvM and PvP at the same time. One or the other must take precidence. D2 is primarily a PvM game so it is balanced accordingly. GW is primarily PvP so that's where it's balance lies. But both games are significantly weaker in the nondominant sphere (going on word of mouth for GW). For D2/LoD, PvM is the major thrust and where it is balanced, but PvP has been given the trump card. This is a fundamental flaw.SonOfRah said:Perhaps. In all honesty the implementation of pvp in diablo2 wasn't too bad, but the various imbalances between the various classes and items makes it very awkward and skewed in favor of specific things.
I think you and a lot of other folks here place far too much blame on cheating for the problems with D2/LoD. Granted, it is a problem, but this is mainly due to Blizzard not supporting the game adequately. Time and resources from Blizzard could solve many of the game's ills. But IMO, the fundamental problem with the Realms is the design fault I discussed above, a primarily PvM game dominated by PvP. Look back to long ago, when the game was newer and the hacks less prevalent. Then, as now, the vast majority of questing games are starter games, Act 1 games. This is because for at least the first half of A1 you don't have to worry about PKs. So people are willing to play with strangers and work together in a co-op manner. Yet the further into the game you get, the greater the likelyhood of PK interference, and the more players have to lose. So co-op questing games get rarer and rarer. Which is absolutely mind boggling to me. Blizzard designs a PvM game, yet makes it so the further into the game you get, the less likely you are to find questing games. A fundamental design flaw dooms the Realms, where the whole point is to play with others.SonOfRah said:My comment for the problem being with the prevailant use of hacks and cheats I think is correct. These cheats allow people to easily exploit the pvp system, where in all honesty more than half of these people probably couldn't kill a fly.
[Snip]
pking was not the problem it is today before chicken/tppk/aim and all the rest of the cheats were created.
A good, basic article about game designs and how cheating affects them. Nothing Earth shattering there. But you've hit the nail on the head, there have to be consequences for in game actions. Weather it's cheating or other anti-social behavior. And this is another of my major gripes with D2/LoD as it relates to PKing. There are no consequences within the game world for PKs. They can do whatever they want without fear. This is a balance problem. Again, D2 is primarily a PvM game, balanced for PvM. With a slipshod PvP element tacked on top, with no PvP balance. Yet PvP is king. A mind bogglingly dumb design.SonOfRah said:Although the article does not mention it, you do need a good deterent to stop people from cheating in a game.
BongoFury said:you've hit the nail on the head, there have to be consequences for in game actions. Weather it's cheating or other anti-social behavior.
Actually its not. You are not the first to assume that and won't be the last. Guildwars does not revolve around pvp any more than what Diablo 2 does. I will say that it is literally one of the very few games out there that does pvp extremely well.BongoFury said:Yeah, GW is primarily a PvP game, so that's why I've passed on it. That's just not my cup of tea.
Can't see the relevance there. Apart from your "pvp only game" misconception, GW does have its pve requirements for pvp, however I don't particually mind that at all. At worst, it has a little too much grind to it late game.But can you imagine playing a PvP game like GW, and suddenly being forced to play PvM? You wouldn't be happy. And that's how I feel about D2/LoD.
See above comments.Balance is the heart of any game, it's what makes or breaks it. And IMO, it's impossible in this genre of game to balance it for PvM and PvP at the same time. One or the other must take precidence. D2 is primarily a PvM game so it is balanced accordingly. GW is primarily PvP so that's where it's balance lies. But both games are significantly weaker in the nondominant sphere (going on word of mouth for GW). For D2/LoD, PvM is the major thrust and where it is balanced, but PvP has been given the trump card. This is a fundamental flaw.
Let me ask you a question then.I think you and a lot of other folks here place far too much blame on cheating for the problems with D2/LoD. Granted, it is a problem, but this is mainly due to Blizzard not supporting the game adequately. Time and resources from Blizzard could solve many of the game's ills. But IMO, the fundamental problem with the Realms is the design fault I discussed above, a primarily PvM game dominated by PvP. Look back to long ago, when the game was newer and the hacks less prevalent. Then, as now, the vast majority of questing games are starter games, Act 1 games. This is because for at least the first half of A1 you don't have to worry about PKs. So people are willing to play with strangers and work together in a co-op manner. Yet the further into the game you get, the greater the likelyhood of PK interference, and the more players have to lose. So co-op questing games get rarer and rarer. Which is absolutely mind boggling to me.
No matter how bad the implementation, or any design flaws it is - no game is pve if it has pvp elements incorporated into it. Granted, D2 is somewhat similar to WoW in the fact that they significantly cater towards the pve crowd more than the pvp, but it isn't strickly pve. And the pvp mechanics thus determines how the game is.Blizzard designs a PvM game, yet makes it so the further into the game you get, the less likely you are to find questing games. A fundamental design flaw dooms the Realms, where the whole point is to play with others.
I've made more friends by pking people than by joining people in random questing/leveling games. The most friends I've made in pve came through GAT. Really, I found public pve games more anti-social than anything else. Is pking anti-social behavior? I don't think so.A good, basic article about game designs and how cheating affects them. Nothing Earth shattering there. But you've hit the nail on the head, there have to be consequences for in game actions. Weather it's cheating or other anti-social behavior. And this is another of my major gripes with D2/LoD as it relates to PKing. There are no consequences within the game world for PKs. They can do whatever they want without fear. This is a balance problem. Again, D2 is primarily a PvM game, balanced for PvM. With a slipshod PvP element tacked on top, with no PvP balance. Yet PvP is king. A mind bogglingly dumb design.