You didnt state your weapon of choise
poormans
windhammer shealed
ik mual double shealed
ribcracker upped shealed
bonehew double shealed
2-3 soct tomb reaver 2 sheals or 2 sheals and a pskull
best poormans eth oath freal axe or champain axe.
rich mans
ebotd gpa
ebotd archon staff
eth tomb reaver 2x40/15% ias zodded
Disagree with the Poorman and the Richman weapon choices. Mathematically speaking, there should only be one weapon choice for Fury Wolves.
MadScientist created a formula to model the killing speed of every possible "elite" Furywolf weapon against a Venom Lord and against Baal. He then listed all of the weapons in order of efficiency. eBotD Glorious Axe finished 17th. eBotD Archon finished 19th. eBotD Thunder Maul finished 20th. If you want to burn a Zod to get the 19th best Fury weapon on the planet, then by all means, be my guest.
The Zod/RJoF/RJoF Tomb Reaver finished 12th on the list. Again, if you want to burn a Zod for the 12th best Fury Wolf weapon on the planet, you're welcome to be my guest, but you should know that the better Fury weapons will kill Baal in about 60% of the time it takes for a Zod/RJoF/RJoF Tomb Reaver.
Here's the complete list of weapons and how they fared in combined performance against Venom Lords and Hell Baal on Players 5 setting. All weapons are assumed to be a perfect roll and upgraded to Elite. The "Rare Giant Thresher" is the theroetical best Rare that could drop- an "Ethereal Cruel Master's Mechanic's Giant Thresher of Self-Repair of Transcendence of Quickness"- basically, 450% ED, 40% IAS, Eth, Repairs durability, 2 socketed, +20 minimum damage, +250 AR.
Ribcracker "RjoF"
eth. Ribcracker "Zod"
eth. Windhammer "Zod"
Ribcracker "Shael"
Ribcracker "Ber"
Windhammer "Ber"
Death Champion Axe
rare Giant Thresher "RjoF-RjoF"
Windhammer "Ohm"
Windhammer "Shael"
The Cranium Basher "Shael"
rare Giant Thresher "LoLo"
eth. Tomb Reaver "Zod-RjoF-RjoF"
IK Stone Crusher "RjoF-RjoF"
eth. Hone Sundan "RjoF-RjoF-RjoF"
IK Stone Crusher "Shael-Shael"
BotD Glorious Axe
Tomb Reaver "RjoF-RjoF-RjoF"
BotD Archon Staff
BotD Thunder Maul
eth. Hone Sundan "Shael-Shael-Shael"
Oath Silver Edged Axe
Grief Champion Axe
Bonesnap "Shael"
Bloodtree Stum "Shael"
Tomb Reaver "Shael-Shael"
Oath Feral Axe
Doom Great Poleaxe
Bul-Kathos' Sacred Charge "Shael"
Bonehew "Shael-Shael"
Ethereal Edge "Shael"
Buriza-Do Kyanon "Lo"
Buriza-Do Kyanon "Shael"
Steeldriver "Shael"
Fury Thresher
Stormspire "Shael"
Pierre Tombale Couant "Shael"
Athena's Wrath "Shael"
Messerschmidt's Reaver "Shael"
Crainte Vomir "Shael"
Arioc's Needle "Shael"
Windforce "Shael"
Insight Thresher
Hellslayer "Shael"
The Grandfather "Shael"
The Reaper's Toll "Shael"
Passion Feral Axe
Viperfork "Shael"
Honor Thresher
Notice the name that appears a lot at the top of the list? Upgraded Ribcracker isn't just one of the cheapest Fury weapons around, it is also inarguably the best. Which makes me laugh that people are burning their High Runes and their dupes like mad, and I'm outkilling them with a cheap-o shaeled ribcracker.
Not true,
feral rage+ greif = death in iron maiden.
hunger + greif = living and sending a tp so that guy that died to ironmaiden crappy curse, can get theyre body. Then asking how the heck did you survive and they didnt?
Even tho I didnt say a word about greif phase blade before, well maybe i could have talked them into it.
Be careful when hungering around IM, because even Hunger won't make you immune. It would take a hair more than 300% life leech to overcome IM in hell (or 150% life leech and 50% Lifetap)- and this is assuming that the monster isn't leech resistant. Unless you trigger Lifetap first, Hunger around IM is still a good way to get yourself killed, albeit much more slowly.
For solo PVM, I would recommend the following:
20 wolf
20 lyc
20 fury
20 oak sage
1 ravens
rest of the points in hunger or feral, bunch of other suggestions in this thread
If you are going no dex that means that you'll be using a two hand weapon. Try to get something fast because fury only depends on on-weapon IAS. Puma listed out some great choices.
Don't waste points in any of the rabies or elemental skills - get a secondary weapon with elemental damage to take care of physical immunes, such as baranar's star. Since you're only using what you find along the way there won't be as many choices, but I think that build will be the best for PvM.
Three big problems I see. First off, you have no way of killing PIs. You say to just get an elemental damage weapon, but there is probably NO WAY that he's finding a good elemental fury weapon before he runs into his first PI. He *needs* a skill-based PI solution.
Second off, those points in Werewolf are essentially wasted. As you said, On-weapon IAS is pretty much the only thing that matters at high speeds. A 20-point Werewolf doesn't offer anything over a 1-point Werewolf other than a bit of AR- which shouldn't be a problem, anyway.
Third, if he's playing solo, Oblivion Knights will *DESTROY* him. IM on a character with no way of dealing anything other than physical damage (and a main attack that's a 5-hit cycle) = Your Deeds Will Be Remembered.
I'd recommend something more like this:
20 Lycanthropy
20 Fireclaws
20 Fury
20 in Fireclaws synergies
1 point Grizzly and Poison Creeper
1 point in Shockwave
OPTIONAL 1 point in Carrion Vine
Total = 92 or 93 skill points (depending on whether you get Carrion- I like to have it around for when I'm fighting unleechables).
Fury will pwn any non-PIs. Fireclaws will kill wonderfully even with only 20 synergy points. Switch to Werebear form while Fireclawing, which give you a faster attack and lets you use your Shockwave to keep monster docile while you kill them. If you keep a fast-but-weak weapon (Shael/Eth Phase Blades) for Fireclawing, you can use that in Chaos to take care of those pesky OKs (and again, the shockwave will come in super-handy). You lose out on the Oak Sage, but with 20 points in Lycan you'll still have plenty of life, and to be honest, the PI/IM solution is far more important than a little bit more life and a little bit more AR.