Treachery armor chance to cast question

shag

New member
Treachery armor chance to cast question

will the level 15 fade and venom if casted from hit override your 15+ fade and venom?
 
InMYWay said:
Yes. If your fade/venom is active, the armor will override it. Which can suck.

yea it'll override it, only better if u have these at lower lvls then the ctc ones.
 
Small correction.

While Fade will override a previous Fade or BoS regardless of level, Venom will only be overridden by a Venom of equal or higher level.
 
BIGeyedBUG said:
Small correction.

While Fade will override a previous Fade or BoS regardless of level, Venom will only be overridden by a Venom of equal or higher level.

can anyone else comment on that? if that's the case, then i'll use it.
 
shag said:
can anyone else comment on that? if that's the case, then i'll use it.

"Not to make things too confusing here’s a list of mods that will transfer to your kicks:

- Open Wounds
- Crushing Blow
- Elemental Damage
- Magic Damage
- +X% Enhanced Damage from non-weapon gear
- +X% Life Leech
- +X% Mana Leech
- +X% Chance to cast xxx on striking

Now, these mods does not transfer to your kicks:

- Deadly Strike
- Critical Strike
- + Max Damage
- + Min Damage
- +X% Enhanced Damage from weapon
- +X% Chance to cast on attacking"

- coming from C-Beat's guide, ok, so people agree treachery is a good option for kicker/trapper armor?
 
If your emphasis is on trapping it certainly is a nice, economical armor. If your emphasis is on kicking it could still be very nice, but I'd also look at Duress as well as some other armors.

I wouldn't get too excited about the CtC Venom, btw. At level 15 its actual effect on your kill speed is going to be very small past NM. Of course, the same could be said of Venom at level 30 without specialized gear.
 
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