You all need to get a real life if most decisions you make involve dice.
BT
DT
Got the t-shirt and that's all you get fools.
Besides I can get better random numbers.
Sorry to be Off topic.
I've pondered a bit whether to respond to such trolling, but, as I think this might help others, I'm willing to attempt it.
This mode of play does not mean random decisions are made, but that random
challenges are taken on. To make random decisions is madness and leads nowhere fast. But random stuff happens often in real life and a bit of it actually helps. A too predictable life can lead to depression for many people. From that point of view, it helps to have a bit of
surprise every now and then. Happy ones would be preferred, but even bad events help you appreciate what you already have. As a side note about depression (or a gray view of life), the best prevention, in my opinion (informed opinion, as I've studied this in both med school
and physical therapy school (though I'm an engineer

)), is exercise. Better so if it involves team playing. I've also never seen someone who does regular exercise being depressed.
@jiansonz: Sorry for hijacking the thread.
If someone wants to develop the discussion further, a new thread can be opened. /off-topic
Now about Ion. He has almost climbed the mountain. From Arreat Plateau WP he made a mad dash (wearing Vidala's boots for the boost to speed) toward the entrance to the Crystalline Passage. He dove in and, after wiping the sweat of his brow, set out to explore the cave. Not long into it, the
great helm dropped, and that's good as Ion has on main switch the Sigon's shield. The helm will be kept for use in tough fights, the main helm being the MF one (nicely filled with 3 PTopazes as our topaz-luck has been good).
Zanarhi's equipment has seen another improvement as finally a Savage Partizan was cubed and could be equipped. We also found some +max damage jewels and, with another Artisan's helm, we might make a damage cap for him. If we can keep him Holy Bolted, maybe the lack of life leech will not be that important, that is when he is not ignored. Nightmare will tell us all we need to know about that strategy. Another decision we have made is to mule off rings & amulets for cubing at level 56 when of Luck is available on cubed rings. We have found quite a few
rings, all of them Cathan's, that in painful contrast to Adriana's journey (from Skill-less tournament) who has found only Angelic's.
Another item of interest is Cleglaw's gloves which might see some use. Rune drops have been ok. Nothing above Thul, but we can cube a kit for a weapon upgrade when a convenient one happens, and that's important as Insight is delayed in this tournament.
A curious thing happened in Pindleskin area. Entering the Red Portal we popped immediately back to see if Anya likes us and has good MF items with extras for sale. Upon returning, the undead littering the floor were gone, probably part of the game's corpse clearing routine. We were sad to miss the drops and XP from those. In compensation, we tried to profit from 2 Experience Shrines located in the temple. We were stupid enough to forget a convenient one when we fought an urn-spawning pack of prowlers, so to further our incompetence tried to fight another urn-spawning, of temptresses this time, while wearing one of them. Surprisingly, Ion managed to stay un-cursed for most of the fight, including the boss-kill, so that mistake was a bit alleviated. The other one was used for a pack of champion defilers in Nihlathak level. Didn't want to use it on Nilly himself as he's level 65, far above Ion's level, so didn't expect much XP from him. Incidentally, his kill brought Ion a level-up. The proper fight began with us trying to stun lock him with Cleglaw's gloves+Edge, but that failed (he's immune to knockback) and we switched back to Smite+Crushflange which eventually brought him down, not before we took some corpse explosions right in the face. Note to self: don't do that in next difficulties if you ever reach there.
Skill landings have emphasized Ion's tendency for Cleric-ness. Prayer, Cleansing, Resist Lightning, Blessed Hammer, another point to Holy Shield, and Concentration (main fighting aura, replacing Might) were the random decisions of this session

.
Also I must note that further testing proved jiansonz correct: lashers are blindable with Dim Vision. But having the merc visible again meant less direct minion kills and less drops in spite of Dim Vision use. The bosses saw us coming and began lashing before we could curse them. It's much more easier to prevent boars from reaching exploding status when merc is ignored.
We're currently close to the Summit, only half of Ancient Way and Icy Cellar until then. Half an hour at most for professional climbers such as Ion

. Couldn't press on right now, as the TV-set (which is used for play) was hijacked by the mother-in-law to watch some soap-opera show

.