erimatbrad said:
A quick run through the Plateau, as I hate these outdoor areas...
Hehe, somehow I could see that coming...
You know, sometimes I wish I could make such decisions. The game can indeed get a bit tedious at times. But I just grind it out anyway. I view the tediousness as part of the HC challenge.
Herne had a couple of such tedious moments yesterday. In Ancient Kaa´s tomb, there was a long corridor with a Fire Tower at the start of it. Then, after a couple of Unraveler/Burner packs, he discovered
this at the end of the hallway.
That was his
sixth Fire Tower in NM. Two in Lost City, one in Valley of Snakes, one inside Claw Viper Temple and two in this hallway. I recast a wolf so the Unraveler wouldn´t pester Haseen. In NM, the towers have
90% physical resistance and they take quite a while to destroy on p8. Open Wounds actually works on them. Surprisingly, they are much easier to destroy on Hell, having only 40% physical resistance there. In NM, they give about 55k experience. I think they should be worth at least ten times that amount, because of how much you have to work to destroy them.
Later in that tomb, Herne discovered a room from which the skellies just
wouldn´t stop pouring out. I made several "lure away" moves and then tried to fight my way into the room. That´s usually not a problem. I cast some wolves into the room and they distract the Unravelers. This distraction, combined with corpse shattering (from the HF aura and the Ice Blasts from Hwanin´s Justice) and the Vine´s corpse eating is usually enough so that the merc after a while is free to move on to the Unravelers. But this was different. When a skeleton died, it would get resurrected immediately, no matter where I placed the wolves. I was unlucky with the shattering and new skeletons arrived all the time from the back part of the room. I just
had to see what this was about. I ran further into the room. I was greeted by
SEVEN Unravelers. Imagine the HORDE of skellies Haseen has waded through.
At least it´s a blessing that they can longer heal the skeletons, as they could in 1.09...