jiansonz said:
I am very confused by your post, SuperSavage. It almost sounds like you don´t want to play the game...Care to explain?
When you "ran around the City killing probably every single monster and finnaly found it" (the entrance), it sounds like you didn´t like to play there. Is that normal with you players?
When I play, I do full clears. I want to find the exit from every area the very last thing I do there. I want The Summoner to be in the last quadrant, etc. This leads to less backtracking. Instead, I always seem to find the exit much sooner that I want to. :lol:
Am I in the minority, playing like this?
Well, you know -my- playing style.

I hate doing full clears. Especially by the time I've made to NM or Hell. Definitely by the time I've made it to hell..
Speaking of my playing style:
Team Eddings (erimatbrad) - 170 points
Conqueror Polgara - (Sorc - Light./Cold) - lvl 69 - Act I Hell
Destroyer Liselle - (Amazon - Jav./Passive) - lvl 54 - Act V NM
Destroyer Zedar - (Necro – P&B/Curse) - lvl 49 - Act V NM
Hurrah! Zedar has made it to Act V, unlocking Pit runs for Polgara!
Too bad she doesn't have much MF -- I'll have to rectify that problem. I only played for a few minutes after Zedar killed Diablo, just long enough to grab the Cold Plains WP...
As for Zedar? Well, his little rogue friend spent more time shooting enemies in their faces rather than playing it cool and hiding back with him. He finally left her for dead after she almost got him killed by dragging more enemies near him when he was killing Izual.
With all of his +skills and the fact he's finally got 20 points in Bone Prison (and Bone Spear, but that's not the point), things aren't too much trouble for him. He just spams prison, traps everything, and blasts them for 1000 damage a pop with Bone Spear.
Even though his
listed damage is the highest of all the characters, he's also the slowest going, since he doesn't get multiple hits against the same enemy with each blast.
The Hellforge dropped a Hel rune, making my 'Runes above Shael' count to include: Dol, Hel, Lum. Only one rune away from Lionheart. Yay!
The basic 'tons of prisons' plan of attack worked throughout the Chaos Sanctuary. The only scary parts were where he got hit by the mages before he could throw up his line of defense -- elemental damage will eventually be his downfall.
Diablo never got a chance to leave his pentagram. Tons of prisons, throw a few spears, run away because of lightning breath, and repeat. He died in a very anticlimactic way.
No real new S/U's to report for Zedar's run. He did find an eth Pompeii's Wrath, which I thought was a cool name for the weapon. Now that someone has the chance to get lots of elite uniques and sets (I'm a wishful thinker, ain't I?), things are getting exciting!