'Three Way Dance II' - H.C 1.10 Tournament

erimatbrad said:
Just a point of clarification - with the dedicated slots that you pick (such as Jewelry, or Weapons), we can only equip one item, right? (In that you can't equip 2 rings and an amulet if you pick jewelry, or equip 2 [or four!] weapons with just choosing weapons?)

:) The jewellery item slot means you can equip both rings and an amulet.

bentkl78 said:
****Team Speed****
Spd_Shadow-Shadow/Trap Sassin-Boots, Helmet
Spd_Animal-Druid, SShifting,Summoning-Weapon,BodyArmor
Spd_Brute-Barbarian,Combat/War Cries-Weapon,Offhand(Do i put this or shield if I'm going two weapons?)

G'luck to all!

bentkl78, everything looks fine there, except that I do not know what 'Offhand' is. Can you be a little more clear please? Thankyou :)

Igor Potapov said:
A question: I play Diablo for many yeas since Diablo I came with untwinked SP characters ONLY. So it becomes my Codex of honor. Is it OK for tournament rules if I will play my team characters untwinked without item transfer between them?

It is your decision. It makes things a lot more difficult for you if you happen to find good items with one character and do not decide to transfer them over. However, it is up to you...

Lacerta said:
I wondered about this myself. It is a gold item, but not technically a unique. Rather its a quest item. Personally, I would group it in with the "not allowed" stuff, but then, I'm not the boss.

This is true, however in order not to give an advantage to one form of character over another (in this case, give an advantage to melee characters), I think I'll have to disallow it. But thankyou for pointing that out, that certainly was something I hadn't thought of. This should go for the Malus, Gibdinn and Hellforge Hammer as well.
 
Igor Potapov said:
If someone here has Mat/Guardian fire trap Sin please help me with suggestions.

I would not recommend going with a fire trap sin. I tried one in the last 3 way dance and they do no damage. with maxed WoI and 15 in Fire blast plus about 5-10 in WoF my death sentry did more damage at lv 15. Even in nightmare diffculty the fire traps become almost completly useless.
 
@ P§ÃÇHÕ:
Wow! I have selected jewelry slot for my Pal too as you can see in my initial post in first page. So we are allowed to use unique rings and amulets after getting appropriate status! I’ll definitely do my best to find at least raven/dwarf rings and nice amulets like Saracens’! :D (just dreaming!)
May be even we allow to use facets? It is jewellery too! :D

Well, if I know something about Diablo then it is – how to play untwinked. You know I have a lot 1.07 characters, 1.09 level 99 sorc, lvl89 HOTO necro and lvl91 full Tal’s 2xSoJ sorc in 1.10. All of them are untwinked. And my hardcore level 84 necro is still alive and run to Guardian-ness now (wish him good luck with CS, Ancients and WSK)! So I still hope to bring some competition to other players.

@ aidennz: Thank you. So I think I’ll chose lightning way.
 
Update for Team Subheroes:

Stick_Tosser, lvl 24 Amazon (jav/passive) - A2 Nml; 12 points...waiting for the other two to finish Act I before riding off with Meshif

Mr_Bone, lvl 4 Necromancer (p&b/curse) - A1 Nml; 1 point

The_Weathergirl, lvl 4 Sorceress (cold/lightning) - A1 Nml; 1 point

Total points: 14
In prize stash: Isenhart's Case, 2xCathan's Mesh, Berserker's Headgear, Nagelring (24%)

The ring was a surprise, seeing as how the Countess dropped it for Stick_Tosser. But, since she did, she only dropped an el. :lol:
 
aidennz said:
I would not recommend going with a fire trap sin. I tried one in the last 3 way dance and they do no damage. with maxed WoI and 15 in Fire blast plus about 5-10 in WoF my death sentry did more damage at lv 15. Even in nightmare diffculty the fire traps become almost completly useless.


Well, I build a trapsin in the last TWD tournament *** well, and it is a nice back up skill to have. You will run into LI monsters, so it is nice to have a trap that can damage them. You could also go for the blade route, but that works best with a really good weapon/set up. Not likely to get that in this tournament.
My lvl 28 WoI trap did quite good damage, but only against stationary targets. The damage displayed is the damage per second, so you'll have to keep enemies in the fire. The best 'weapon' against LI was still my merc and my SM.
Your merc may die at inconvenient moments though.....

Gouda
 
Team Eddings (EriMatBrad)

Sorceress Polgara (c/l): Level 7 - Act I Normal [1 point]
Amazon Liselle (j&s/p): Level 16 - Act II Normal [6 points]
Necromancer Zedar (b&p/c): Level 14 - Act II Normal [6 points]

Not too much to report - Liselle had a much, much easier time than Zedar did. :)
 
Here is my update:

Team "The Three Old Men" - total points: 7

1. AngerOfNature - Druid (Elemental/Summoning)
Destroyer - Armor
Conqueror - Helm
Progress: lvl 22, act II normal, 7 quests done (last: Radament)

2. CallOfTheGraves - Necro (Poison&Bone/Summoning)
Destroyer - Jewelery
Conqueror - Gloves
Progress: lvl 1, act I normal, 0 quests done (last: none)

3. CatchThis - Barb (Masteries/Combat skills)
Destroyer - Gloves
Conqueror - Belt
Progress: lvl 1, act I normal, 0 quests done (last: none)

Prizes collected so far:
Serpent Lord x 2, Witherstring, Civerb's Ward

I've spent the last hour and a half running the countess and collected enough runes to make Ancient Pledge Kite Shield (yammy :-)) and Stealth armor.
So my equipment now is interesting:
Headgear - 2 x Eth helm
Armour - 'Stealth'
Shield - 'Ancient Pledge'
Weapon - 3 x Tir Broad sword

so a total of 10 runes used in my gear :-))
This is it for now. Gonna play some more with the druid
 
Just as a comment to Igor Potapov. Gouda is a good person to listen to in this regard he did win the last touney with 3 guardians. The damage for WoI is bugged but I think it's half the listed damage not 20%. I found the fire traps to be ineffective but as Gouda says it's probably still an decent back up skill.
 
You cant run the countess if youre char was already in act 2 IIRC :x
Or if you did the runs while you where still in act 1, my bad..
 
[HIGHLIGHT]Team Saint[/HIGHLIGHT]

1. Josef - Necromancer - Summon / Curse, clvl 19, act II - Nml
weapon slot Destroyer, helm slot Conquerer
Quest done: Andariel

2. Mary - Assasin - Trap / Passive, clvl 14, act I - Nml
helm slot Destroyer, weapon slot Conquerer
Quest done: Cain

3. Jesus - Paladin - Combat / Offencive aura's, clvl 15, act I Nml
weapon slot Destroyer, armor slot Conquerer
Quest done: Cain

#points: 12

Reportings: Nothing new really.. Andariel was harder then expected.. took her down at players 4 eventually.. her poison is harsh against my skellies :( Josef will stay in act 2 untill Mary and Jesus arrive there.

:drink: Sint
 
Igor Potapov said:
@ P§ÃÇHÕ:
May be even we allow to use facets? It is jewellery too! :D

Mmm perhaps not :). I did only state that jewellery included Rings and Amulets. I thought about it for a while and decided that Unique Jewels will be prize worthy, but not player worthy. I don't think we'll see an influx of them anyway, though...

canis_lupos said:
You cant run the countess if youre char was already in act 2 IIRC :x
Or if you did the runs while you where still in act 1, my bad..

Only if he was going back another difficulty, canis_lupos ;). You are free to run areas within your own difficulty as long as you want, as much as you want. Travelling between acts in one difficulty is allowed, it's just going BACK to other difficulties to run acts...that is a problem.
 
The jewellery item slot means you can equip both rings and an amulet.

Woah! I missed this memo. I'm glad now I chose jewelry for 2 of my characters. Probably won't find more rings and amulets than that anyway, but I'm half wishing I had chosen it for my amazon too. Too late to change it now though.
 
Psycho (I'm too lazy to put those funky symbols in) said:
bentkl78, everything looks fine there, except that I do not know what 'Offhand' is. Can you be a little more clear please? Thankyou
He's asking if he has to use his 'Conquerer' unique item bonus wants to equip a second unique weapon. (i.e. Destroyer: Weapon1, Conquerer: Weapon2).

I was under the impression that it was like the jewelry thing, where you could equip any and all unique weapons that you want [edit: by choosing the prize 'Weapons' once]... but I'm not positive on that.
 
Having had a longer think about the rewards, it would be great it I could change Queenie's first reward from Gloves to Belt. I haven't started her yet, so it's not because I've found something...

If this is not OK with everyone, then I will just stick to the original Gloves.
 
erimatbrad said:
He's asking if he has to use his 'Conquerer' unique item bonus wants to equip a second unique weapon. (i.e. Destroyer: Weapon1, Conquerer: Weapon2).

I was under the impression that it was like the jewelry thing, where you could equip any and all unique weapons that you want [edit: by choosing the prize 'Weapons' once]... but I'm not positive on that.

Ahh, if this is the case, and that is what he is asking, then you are correct. You do not have to choose 'Weapons' twice in order to use two unique weapons :)

simeonb said:
Having had a longer think about the rewards, it would be great it I could change Queenie's first reward from Gloves to Belt. I haven't started her yet, so it's not because I've found something...

If this is not OK with everyone, then I will just stick to the original Gloves.

This is alright because you haven't started her yet ;)
 
In that case...

Team Speed
Spd_Shadow,Shadow/Traps Sassin-Lvl 12-Current quest:Countess
Points:3
Spd_Animal,SShifting/Summon Druid-Lvl 1-Current Quest:DoE
Points:0
Spd_Brute,Combat Skills/Warcry Barb,Lvl 7-Current Quest:Blood Raven
Points:1,Second reward changed to body armor

Total points:4
So far only NDE was agint Treehead, accidentally ran into him(literally) when i was escaping another boss pack. No greens or gold yet :(
 
P$Y<|-|() said:
Rewards
1 point per completed quest
3 points for finishing Normal difficulty (making Destroyer)
5 points for finishing Nightmare difficulty (making Conqueror)
10 points for finishing Hell difficulty (making Guardian)

1 point for killing the Cow King on Normal difficulty
3 points for killing the Cow King on Nightmare difficulty
7 points for killing the Cow King on Hell difficulty

1 item slot granted for finishing Normal Difficulty (making Destroyer)
1 item slot granted for finishing Nightmare Difficulty (making Conqueror)


Helpful Numbers
30 points per character finishing Normal (31 points including killing the Cow King)
63 points per character finishing Nightmare (66 points including killing both Cow Kings)
103 points per character finishing Hell (110 points including killing all Cow Kings)

Wait, I'm confused about the points:

1 point per quest completed x 6 quests per act x 5 acts per quest = 30 points

30 points + 3 (making destroyer) = 33 (+1 =34 if Cow King is dead)
33 points + 30 (all quests) + 5 (making conquerer) = 68 (+4=72 if both cows are dead)
68 + 30 (all quests) + 10 (making guardian) = 108 (+11=119 if all cows are dead).

Am I misunderstanding the scoring for this, or is this how the math should be? (I've been doing budget things at work all day, and I'm in a funny 'math' mood)...
 
First official scoreboard update! One every 10 pages folks :)

[size=+2][highlight]Three Way Dance II Scoreboard[/highlight][/size]​

[highlight]Team Tolkien (CraZySorc) [/highlight] – 19 points
Boromir - (Barb - Warcries/Com.Skills) – lvl 14 – Act II Nml
Galadriel - (Sorc - Light./Fire) – lvl 15 – Act II - Nml
Arwen - (Assassin - Shadow/MA) – lvl 18 – Act II Nml

[highlight]Team Estrogen (Lacerta) [/highlight] - 16 points
Kadiya - (Amazon - Passive/Bow) - lvl 16 - Act I Nml
Haramis - (Sorc - Cold/Light.) - lvl 16 - Act I Nml
Anigel - (Assassin - Shadow/Trap) - lvl 19 - Act II Nml

[highlight]Team Subheroes (Vildecor) [/highlight] – 14 points
Stick_Tosser - (Amazon – Jav./Passive) – lvl 24 – Act III Nml
Mr_Bone - (Necro - P&B/Curse) – lvl 4 – Act I Nml
The_Weathergirl - (Sorc - Light./Cold) – lvl 4 – Act I Nml

[highlight]Team Eddings (erimatbrad) [/highlight] - 13 points
Polgara - (Sorc - Light./Cold) - lvl 1 - Act I Nml
Liselle - (Amazon - Jav./Passive) - lvl 16 - Act II Nml
Zedar - (Necro – P&B/Curse) - lvl 14 - Act II Nml

[highlight]Team Saint (Sint Nikolaas) [/highlight] - 10 points
Jesus - (Paladin - Combat/Offensive) - lvl 15 - Act I Nml
Josef - (Necro - Summon/Curse) - lvl 16 - Act I Nml
Mary - (Assasin - Trap/Passive) - lvl 14 - Act I Nml

[highlight]Team Gems (My_Immortal6) [/highlight] – 9 points
Sapphire - (Assassin – Shadow/Trap) – lvl 13 – Act I Nml
Skull - (Necro - P&B/Curse) – lvl 14 – Act I Nml
Diamond - (Druid - Summon/Elem.) – lvl 13 – Act I Nml

[highlight]Team Steel (steelsixtyIV) [/highlight]- 9 points
Steel_Sword - (Barb – Warcries/Com.Skills) - lvl 16 - Act II Nml
Steel_Poison - (Necro - P&B/Curse) - lvl 1 - Act I Nml
Steel_Magic - (Sorc - Fire/Light.) - lvl 12 - Act I Nml

[highlight]Team P§ÃÇHÕ[/highlight] – 8 points
Cristahlia - (Amazon - Passive/Bow) - lvl 1 - Act I Nml
Dysarinad - (Necro - Summon/Curse) - lvl 9 - Act I Nml
Martabian - (Druid - Summon/Elem.) - lvl 18 - Act II Nml

[highlight]Team 'The Three Old Men' (a_shikoff) [/highlight] – 7 points
AngerOfNature - (Druid - Summon/Elem.) – lvl 22 – Act II Nml
CallOfTheGraves - (Necro - P&B/Summon) – lvl 1 – Act I Nml
CatchThis - (Barb - Masteries/Com.Skills) – lvl 1 – Act I Nml

[highlight]Team Speed (bentkl78) [/highlight] – 4 points
Spd_Shadow – (Assassin – Shadow/Trap) – lvl 12 – Act I Nml
Spd_Animal – (Druid – Shape/Summon) – lvl 1 – Act I Nml
Spd_Brute – (Barb – Warcries/Com.Skills) – lvl 7 – Act I Nml

[highlight]Team ZoD (cani_lupos) [/highlight] - 4 points
Sagitarius_ZoD - (Paladin - Combat/Offensive) - lvl 1 - Act I Nml
Scorpio_ZoD - (Druid - Shapeshift/Summon) - lvl 1 - Act I Nml
Libra_ZoD - (Assassin – Shadow/Trap) - lvl 16 - Act I Nml

[highlight]Team Fruits (Online) [/highlight]
Apple - (Amazon - Passive/Bow) - lvl 1 - Act I Nml
Grape - (Sorc - Fire/Cold) - lvl 1 - Act I Nml
Lemon - (Barb - Warcries/Com.Skills) - lvl 1 - Act I Nml

[highlight]Team Dracon (Boddah_khan) [/highlight]
Dracon_Geas - (Sorceress - Fire/Light.) – lvl 1 – Act I Nml
Dracon_Dweomer - (Necro - Summon/Curse) – lvl 1 – Act I Nml
Dracon_Slainte - (Paladin - Combat/Offensive) – lvl 1 – Act I Nml

[highlight]Team Mages of Rainbow (Igor Potapov) [/highlight]
Iarde – (Amazon – Passive/Bow) – lvl 1 – Act I Nml
Rose – (Assassin – Shadow/Trap) – lvl 1 – Act I Nml
Delon – (Paladin – Combat/Offensive) – lvl 1 – Act I Nml

[highlight]Team Iorek[/highlight]
??? - (Paladin - Combat/Offensive) – lvl 1 – Act I Nml
??? - (Barbarian - Com.Skills/Warcries) – lvl 1 – Act I Nml
??? - (Sorc - Fire/Cold) – lvl 1 – Act I Nml

[highlight]Team Awesome! - (elchicoenblanco) [/highlight]
Happy_Camper - (Amazon - Passive/Bow) – lvl 1 – Act I Nml
Death_Bringer - (Necro - Summon/P&B) – lvl 1 – Act I Nml
Lady_Fire - (Sorc - Fire/Cold) – lvl 1 – Act I Nml

[highlight]Team kaitsija (aidennz) [/highlight]
kuolema - (Assassin – Shadow/Trap) – lvl 1 – Act I Nml
Rauha - (Necro - Summon/Curse) – lvl 1 – Act I Nml
Metsä - (Druid - Summon/Elem.) – lvl 1 – Act I Nml

[highlight]Team The Moirae (Liter Soul) [/highlight]
Clotho - (Amazon Passive/Bow) – lvl 1 – Act I Nml
Lachesis - (Sorc - Cold/Light.) – lvl 1 – Act I Nml
Atropos - (Assassin – Shadow/Trap) – lvl 1 – Act I Nml

[highlight]Team SaveTheWhalesAgain (sam_manzanza) [/highlight]
KrAzEe_MoFo - (Paladin - Defensive/Offensive) – lvl 1 – Act I Nml
KrAzEe_SlApPeR - (Assassin – Shadow/Trap) – lvl 1 – Act I Nml
KrAzEe_FoOl - (Sorc - Fire/Light.) – lvl 1 – Act I Nml

[highlight]Team Children of War (tyrant.) [/highlight]
Arctic_Huntress - (Amazon - Passive/Bow&Xbow) – lvl 1 – Act I Nml
Oblivion_Hammer - (Paladin - Combat/Offensive) – lvl 1 – Act I Nml
Spirit_Storm - (Necro - Summon/Curse) – lvl 1 – Act I Nml

[highlight]Team Blackadder (simeonb) [/highlight]
Queenie - (Amazon - (Bow/Passive) – lvl 1 – Act I Nml
Nursie - (Assassin - Shadow/Trap) – lvl 1 – Act I Nml
Edmund - (Druid - Shape/Summon) – lvl 1 – Act I Nml

[highlight]Team the Matrix II (Gouda) [/highlight]
The_Twins - (Druid - Shape/Summon) – lvl 1 – Act I Nml
Merovingian - (Necro - Summon/Curse) – lvl 1 – Act I Nml
Persephone - (Sorc Fire/Cold) – lvl 1 – Act I Nml

[highlight]Team jiansonz [/highlight]
Herne - (Druid - Shape/Summon) – lvl 1 – Act I Nml
Odysseus - (Paladin - Offensive/Defensive) – lvl 1 – Act I Nml
Elayna - (Assassin - Shadow/MA) – lvl 1 – Act I Nml

[highlight]Team Fx (Resipsa) [/highlight]
Fa - (Amazon - Passive/Bow) – lvl 1 – Act I Nml
Fo - (Sorceress - Cold/Light.) – lvl 1 – Act I Nml
Fd - (Druid - Summon/Elem.) – lvl 1 – Act I Nml

[highlight]Team time (Lord of terroR) [/highlight]
TeamTime-Future - (Assasin - Shadow/Trap) – lvl 1 – Act I Nml
TeamTime-Present - (Necro - P&B/Curse) – lvl 1 – Act I Nml
TeamTime-Past - (Amazon - Passive/Jav.) – lvl 1 – Act I Nml

[highlight]Team Bubbleh (BubbleTough) [/highlight]
Bjorn - (Druid - Shape/Summon) – lvl 1 – Act I Nml
Freya - (Amazon - Passive/Bow) – lvl 1 – Act I Nml
Lorride - (Assassin - Shadow/MA) – lvl 1 – Act I Nml

[highlight]Team Sparky-Girls (Slartibartfast) [/highlight]
Sparky-Sticks – (Amazon – Passive/Jav.) – lvl 1 – Act I Nml
Sparky-Bolts – (Sorc – Cold/Light.) – lvl 1 – Act I Nml
Sparky-Traps – (Assassin – Shadow/Trap) – lvl 1 – Act I Nml

[highlight]Team Toasted_Nuts (crazy_bear) [/highlight]
Hazelnut - (Amazon - Passive/Bow) – lvl 1 – Act I Nml
Walnut - (Druid - Summon/Elem.) – lvl 1 – Act I Nml
Peanut - (Sorc - Cold/Light.) – lvl 1 – Act I Nml

[highlight]Team Ploppy (Dx-Crawler) [/highlight]
Daddy_Ploppy – (Necromancer - Summon/Curse) – lvl 1 – Act I Nml
Mother_Ploppy – (Amazon - Passive/Bow) – lvl 1 – Act I Nml
Baby_Ploppy – (Paladin - Combat/Offensive) – lvl 1 – Act I Nml

[highlight]Team Starcraft (Summoned) [/highlight]
Ghost - (Assassin - Shadow/Trap) – lvl 1 – Act I Nml
Zealot - (Paladin Combat/Offensive) – lvl 1 – Act I Nml
Overlord - (Necro Summon/Curse) – lvl 1 – Act I Nml

[highlight]Team Metal (OpethAZ) [/highlight]
Opeth - (Necro - Summon/Curse) – lvl 1 – Act I Nml
Nevermore - (Druid - Summon/Elem.) – lvl 1 – Act I Nml
Testament - (Paladin - Combat/Offensive) – lvl 1 – Act I Nml

[highlight]Team Acids (frosty) [/highlight]
Sulphuric – (Necro – Summon/Curse) – lvl 1 – Act I Nml
Nitric – (Druid – Summon/Elem.) – lvl 1 – Act I Nml
Hydrochloric – (Amazon – Passive/Jav.) – lvl 1 – Act I Nml
 
Back
Top