The New Item Find Thread - 01/12/2005

Courtesy of hell baal:

Boneshade
Lich Wand
One-Hand Damage: 10 to 31
Durability: 15 of 17
Required Strength: 25
Required Level: 79
Staff Class - Fast Attack Speed
Item Version: 1.10 Expansion
Item Level: 99
Fingerprint: 0x8d26f8f9
+2 to Necromancer Skill Levels
25% Faster Cast Rate
+5 to Bone Armor (Necromancer Only)
+2 to Bone Wall (Necromancer Only)
+3 to Bone Spear (Necromancer Only)
+1 to Bone Spirit (Necromancer Only)
+4 to Teeth (Necromancer Only)
150% Damage to Undead

My first :clap:
 
Hrus said:
Is it a good idea to make Fortitude in an ethereal armor? Or do I miss something?

My thoughts exactly.
At first I was thinking "wtf? where does all thet huge def come from?" ;)

But I know that personally, my fort will be used on pretty much every single melle/physical char I will ever build, and I would never want it to break and be sueless *shudders*.
 
Silly jrlafrance!

Of course you thought you'd use that one every single merc you'd get (except maybe for the act 3 ones), and make the Fortitude in an eth armour, but that was just stupid.

The additional defence doesn't make such a big difference any way (except on the defiance mercs, and they aren't always that useful, except for tanking), and the main point in the whole RW is the huge +% to damage. If you wanted an armour with big defence for your mercs, you should have just made a Stone in that armour.

(Not entirely off topic: )

Earth Shifter
Thunder Maul
Two-Hand Damage: 118 to 644
Durability: 52 of 60
Required Strength: 253
Required Level: 69
Mace Class - Slow Attack Speed
Item Version: 1.10 Expansion
Item Level: 86
Fingerprint: 0xd9706e84
+258% Enhanced Damage
10% Increased Attack Speed
10% Faster Cast Rate
150% Damage to Undead
33% Chance of Crushing Blow
+7 to Elemental Skills (Druid Only)
25% Chance to cast Level 14 Fissure on striking
Level 14 Volcano (5/30 Charges)

From Pindleskin
 
Yet another suprise find in the Pits, as I was trying to get Sleepless to Lv88:

Immortal King's Soul Cage
Sacred Armor
Defense: 1301
Durability: 35 of 60
Required Strength: 232
Required Level: 76
Unidentified
Item Version: 1.10 Expansion
Item Level: 85
Fingerprint: 0x71a4eceb
+400 Defense
Poison Resist +50%
+2 to Combat Skills (Barbarian Only)
5% Chance to cast Level 5 Enchant when struck

***Partial Set Item Bonuses***
25% Faster Hit Recovery
Cold Resist +40%
Fire Resist +40%
Lightning Resist +40%
+50% Enhanced Defense
***Partial Set Item Bonuses***
 
Just doing my usual wandering down to visit Meph and his cronies, and this little goodie dropped...

Griswold's Redemption
Caduceus
One-Hand Damage: 129 to 158
Durability: 58 of 70
Required Dexterity: 56
Required Strength: 78
Required Level: 66
Mace Class - Fastest Attack Speed
Item Version: 1.10 Expansion
Item Level: 86
Fingerprint: 0x7bbd64cb
+222% Enhanced Damage
Requirements -20%
40% Increased Attack Speed
350% Damage to Undead

***Partial Set Item Bonuses***
+2 to Combat Skills (Paladin Only)
+10 to Minimum Damage
+20 to Maximum Damage
***Partial Set Item Bonuses***

Socketed (3: 0 used)

Not exactly horrible...*chuckles*

John
 
jrlafrance said:
OMG! OMG! OMG! I'm so excited!!

I've been waiting for a nice armor to come around, finally traded for one, and this is what happened to it. May I introduce:

Fortitude
Wyrmhide
'ElSolDolLo'
Defense: 2796
Durability: 13 of 13
Required Strength: 74
Required Level: 59
Item Version: 1.10 Expansion
Item Level: 73
Fingerprint: 0x38cc038d
+200% Enhanced Defense
+300% Enhanced Damage
+15 Defense
Damage Reduced by 7
Fire Resist +28%
Lightning Resist +28%
+5% to Maximum Lightning Resist
Cold Resist +28%
Poison Resist +28%
Replenish Life +7
+1 to Light Radius
25% Faster Cast Rate
12% Damage Taken Goes to Mana
20% Chance to cast Level 15 Chilling Armor when struck
+1 to Life (Based on Character Level)
Ethereal (Cannot be Repaired), Socketed (4: 4 used)

Pretty good roll on the resistances, but not so good on the life. :clap: :clap:
*cries* whyyyyyyyyy???
err...congrats?
 
A shock wave, an unexpected drop. I was running Pindle for both item and gold then this piece of stone came:

Gul Rune
Can be Inserted into Socketed Items

Weapons: 20% Bonus to Attack Rating
Helms: +5% to Maximum Poison Resist
Armor: +5% to Maximum Poison Resist
Shields: +5% to Maximum Poison Resist

Required Level: 53
Item Version: 1.10 Expansion

my 2nd high rune.
This very ironic since my zon is endlessly running cow with highest result of a Lum, this Gul found by my blizzy :teeth:
 
Got this from Hell Hellforge today, my highest rune ever at singleplayer.

Ist Rune
Can be Inserted into Socketed Items

Weapons: 30% Better Chance of Getting Magic Items
Helms: 25% Better Chance of Getting Magic Items
Armor: 25% Better Chance of Getting Magic Items
Shields: 25% Better Chance of Getting Magic Items

Required Level: 51
Item Version: 1.10 Expansion

Mephi:

Rainbow Facet
Jewel
Required Level: 49
Item Version: 1.10 Expansion
Item Level: 87
Fingerprint: 0x9e5238e5
+36 poison damage over 2 seconds
100% Chance to cast Level 23 Venom When You Level Up
+4% to Poison Skill Damage
-5% to Enemy Poison Resistance

+ Baranars Star, Waterwalk and some other useful uniques.
 
Well well. The best 20 Meph runs so far. Except maybe for the time I got my first Bonehew + Alma Negra + Firelizard's in a space of 3 runs.

Skin of the Vipermagi
Serpentskin Armor
Defense: 279
Durability: 15 of 24
Required Strength: 43
Required Level: 29
Item Version: 1.10 Expansion
Item Level: 87
Fingerprint: 0xe5a2d799
+120% Enhanced Defense
Magic Damage Reduced by 9
All Resistances +35 :clap: :clap:
30% Faster Cast Rate
+1 to All Skill Levels

Immortal King's Pillar
War Boots
Defense: 126
Durability: 12 of 24
Required Strength: 125
Required Level: 31
Item Version: 1.10 Expansion
Item Level: 87
Fingerprint: 0xc2fb3292
+44 to Life
+110 to Attack Rating
+75 Defense
40% Faster Run/Walk

***Partial Set Item Bonuses***
25% Better Chance of Getting Magic Items
+2 to Combat Skills (Barbarian Only)
+160 Defense
Half Freeze Duration
***Partial Set Item Bonuses***

This completes the set for me. Now I've got three class-specific sets, Aldur's, Tal-Rasha's and IK's.

Laying of Hands
Bramble Mitts
Defense: 79
Durability: 11 of 12
Required Strength: 50
Required Level: 63
Item Version: 1.10 Expansion
Item Level: 87
Fingerprint: 0xa68d2971
+25 Defense
Fire Resist +50%
20% Increased Attack Speed
350% Damage to Demons
10% Chance to cast Level 3 Holy Bolt on striking

My SEVENTH pairt of these... and they're all from Meph!

Immortal King's Stone Crusher
Ogre Maul
Two-Hand Damage: 231 to 318
Required Strength: 225
Required Level: 76
Mace Class - Very Fast Attack Speed
Indestructible
Item Version: 1.10 Expansion
Item Level: 87
Fingerprint: 0xfea95ec1
+200% Enhanced Damage
40% Increased Attack Speed
200% Damage to Demons
350% Damage to Undead
36% Chance of Crushing Blow
Indestructible

***Partial Set Item Bonuses***
*snip*
***Partial Set Item Bonuses***

Socketed (2: 0 used)

Nothing spectacular about it, but it dropped at the same time with a golden Lochaber Axe and a gold Dacian Falx (Meat Scraper and Bing Sz Wang).

Pestilent Large Charm
Keep in Inventory to Gain Bonus
Required Level: 58
Item Version: 1.10 Expansion
Item Level: 86
Fingerprint: 0x182035b5
+175 poison damage over 6 seconds

Toxic Small Charm
Keep in Inventory to Gain Bonus
Required Level: 55
Item Version: 1.10 Expansion
Item Level: 84
Fingerprint: 0xfa3a833f
+100 poison damage over 5 seconds

That SC was actually found yesterday..
 
Nice shield for exile?

Superior Sacred Targe
Defense: 130
Chance to Block: 50%
Durability: 49 of 50
(Paladin Only)
Required Strength: 86
Required Level: 47
Item Version: 1.10 Expansion
Item Level: 86
Fingerprint: 0xccdb41d
All Resistances +40
Increase Maximum Durability 11%
Socketed (3: 0 used)
 
Just found this amazing charm on the way to the Countess:

Toxic Small Charm of Vita
Keep in Inventory to Gain Bonus
Required Level: 55
Item Version: 1.10 Expansion
Item Level: 81
Fingerprint: 0xcd26bc2e
+20 to Life
+100 poison damage over 5 seconds

:D

As well as a Lum and Shael from the Countess herself. *goes back to run her some more*

EDIT: And all of this the very next run!

Storm Scythe
Legend Sword
One-Hand Damage: 70 to 199
Two-Hand Damage: 160 to 320
Durability: 108 of 132
Required Dexterity: 100
Required Strength: 175
Required Level: 44
Sword Class - Fastest Attack Speed
Item Version: 1.10 Expansion
Item Level: 78
Fingerprint: 0x2ea3595c
+220% Enhanced Damage
+287 to Attack Rating
+20 to Maximum Damage
4% Life stolen per hit
40% Increased Attack Speed

Small Charm of Good Luck
Keep in Inventory to Gain Bonus
Required Level: 33
Item Version: 1.10 Expansion
Item Level: 78
Fingerprint: 0x1111bb6
7% Better Chance of Getting Magic Items

Lum Rune
Can be Inserted into Socketed Items

Weapons: +10 to Energy
Helms: +10 to Energy
Armor: +10 to Energy
Shields: +10 to Energy

Required Level: 37
Item Version: 1.10 Expansion

I think the WF might be with me today. :clap:
 
San said:
Silly jrlafrance!

Of course you thought you'd use that one every single merc you'd get (except maybe for the act 3 ones), and make the Fortitude in an eth armour, but that was just stupid.

Hrus said:
Is it a good idea to make Fortitude in an ethereal armor? Or do I miss something?

Lord_Vega said:
My thoughts exactly.
At first I was thinking "wtf? where does all thet huge def come from?"

Alright, what a bonehead I am! I totally over looked the ethereal/no repair part of it. This is what happens when high runes are in the hands of n00bs!:bonk: :bonk:

Good thing there is that "undo" button in Diablo! (j/k). Man this sucks, guess I'll get a little use out of it, then its standard merc gear. :hanky:
 
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