The Kodiak, v.1

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Zabo said:
From what I've seen, and tested, it works. Unless it's another display error like the usage of facets on traps. Bad example but yea.

As for the 160/60, definite nono. Fortitude gives you the damage, fcr, and defense. Defense is important in this people!

I also decided against angelics, even though I do gain a bit of life (to say the least) and AR. I don't like losing that much deadly strike, not to mention taking away from my overall + to skills which is limited as it is.
k well it doesn't work
 
Wow... Bow barb..... Not many of 'em on the realms ^ ^. is it pvm or pvp?
and I can't seem to understand something.... what is that 160/60 thing???
 
Druid Werebear
Weapon Class: Mace
Base Speed -10 with 70% WIAS

Maul Breakpoints
Frames % OIAS
9 0 %
8 43 %
7 138 %

Using a shael in a bstar gives the 70% listed above, which puts you at 9 frames.

@Superjason, are you using this in PvM? If so, that might be fine, but in a PvP situation you unfortunately do need quite a bit of speed. If that's the best you have at the moment, by all means, use it.
 
Zabo said:
Druid Werebear
Weapon Class: Mace
Base Speed -10 with 70% WIAS

Maul Breakpoints
Frames % OIAS
9 0 %
8 43 %
7 138 %

Using a shael in a bstar gives the 70% listed above, which puts you at 9 frames.

@Superjason, are you using this in PvM? If so, that might be fine, but in a PvP situation you unfortunately do need quite a bit of speed. If that's the best you have at the moment, by all means, use it.

I always play both with my chars, but its all I have for the momment
k thanks though.
 
and to get it down a couple of frames, use IK gloves/belt or boots which grants 25%oias, and highlords wrath which gives the additonal needed 20 oias.
 
inkanddagger said:
ed/min work just fine.
they work as in the char screen as in they dont work.
This is well known, well tested, proven and read from the code.
This was found out almost 3 years ago now.
 
Zabo said:
From what I've seen, and tested, it works. Unless it's another display error like the usage of facets on traps. Bad example but yea.

You know, had you actually been a tad more in depth by CONFIRMING the specifics of what I said instead of saying flat out "no" just maybe people would have been a tad more receptive.
 
Zabo said:
You know, had you actually been a tad more in depth by CONFIRMING the specifics of what I said instead of saying flat out "no" just maybe people would have been a tad more receptive.
sorry i didn't feel the need to explain a 3 year old bug widely accepted tested confirmed etc to a so called vet/expert who then calls me wrong as they have 'tested' thus 'correcting' me.
 
ToThePoint said:
sorry i didn't feel the need to explain a 3 year old bug widely accepted tested confirmed etc to a so called vet/expert who then calls me wrong as they have 'tested' thus 'correcting' me.


Then perhaps you lack the intelligence to explain the bug.

The bug with ed/max can be seen on the display screen, the ed/min appears to not have a bug on the display.

Why would one work incorrectly on display (ed/min) while the other works "correctly (ed/max) according to the display?

Also, I have some 160/40min armors on east and they very obviously add quite a bit of average damage, confirmed in game.
 
In which I said, unless it's a display error. Quit making assumptions about me. The most well known of the bugs was the ed/max.

Not to mention in a bear ed/min would be my last choice for socketing, which really is the subject of this thread. The bear. Not arguing over display errors.
 
yes i certainly lack the intelligence to bash my head against a brick wall explaining simple things to supergodlyexperts that have tested this but still dont know anything
i will go stand in the corner now how stupid of me


Perhaps you could now try searching the forum for the numerous posts on ed/max , ed/min ,ed/min/max posts all of which confirm they are indeed bugged.
You can then come back here with your amazing findings 3 years behind everyone else but claim you knew all along.
 
inkanddagger said:
edit: deleted post out of respect for Zabo. PMed TTP.
i dont need/want your pm. (edit >25mins and ive not got so seems like a rant anyway)
What can it achieve if its not posted here? Either its a flame which i can get anywhere or its something relevent to the ed/min bug.
BTW you questioned my ability to explain the bug - thnx u smrat!
check the explanation in the pvp faq 18 months+ ago and see where it came from.
This isn't the full story but its the basic situation for these jewels.
 
inkanddagger said:
Point is, I am one of the people who discovered the bug.
tothepoint said:
You can then come back here with your amazing findings 3 years behind everyone else but claim you knew all along
quite ironic to me.

Anyway sounds like your 'discovery' was 'OMG WTF I DO LESS DAMAGE NOW' much like anyone with the ability to press 'c' would be able to but gratz on that.
Some actually went further and found out the facts instead of just burbling randomness after 3 years and claiming they have discovered it and tested it.

inkanddagger said:
Then perhaps you lack the intelligence to explain the bug.

The bug with ed/max can be seen on the display screen, the ed/min appears to not have a bug on the display.

Why would one work incorrectly on display (ed/min) while the other works "correctly (ed/max) according to the display?

Also, I have some 160/40min armors on east and they very obviously add quite a bit of average damage, confirmed in game
ed/max appears on display as does ed/min - perhaps you lack the intelligence to read.
Good question.. why would one display right if is bugged whilst the other doesn't? hmmm bad point as they both display the bug.

yes 160ed/40min WILL add average damage - vs no armor at all, your point being?



inkanddagger said:
Ed/min is OKAY to use. max caps your damage.
ed/min is bugged therefore in NOT ok to use.
 
nice mauler zabo. but does the stun with maul really work in pvp? what i heard it doesnt. sweet build anyway gratz!:thumbsup: what realm are u on btw?
 
the WAY that ed/min is bugged is NOT A BIG DEAL on many weapons. The ed% is still applied to max damage, even though the +min only doesn't receive skill bonus or str bonus ed%. Cryptic swords come to mind, oh and phase blades.


Also, if you do a search, you will find numerous posts from quite some time ago where I explain this.



160/60ias can be useful for people wanting to bring ebotdz to a faster frame. otherwise, fort is better.
 
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