OldSoldier1
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- Feb 2, 2007
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Whitefang continued to Harrogath (I think) at level 66 or 67, I can't recall. The Bloody Foothills included quill rats and demon imps, so there wasn't much in the way of experience to be had there. The Frigid Highlands was easy. Whitefang was not able to find Sharon's body in the Crystalline Passageway, but he was able to find three boss packs of Blood Lords like this guy...
View attachment 2210
...and this guy. They were not stacked at the entrance, they were closer to the exit so I had some maneuver room to work with, which I needed. They hit hard!
View attachment 2211
The level also had claw vipers, and one of the viper packs was also extra fast so it was a good thing that I own the battlefield when running. Probably a frenzied up Blood Lord would be able to catch me but I'm faster than Ajheed and that's all that matters!
The Frozen River was crazy! It had burning souls, hell witches and vipers. There was always something really painful coming at me so it was a whack whack with Feral Rage, run away and hope one or two followed me. Sometimes the Rage ball would time out and I'd have to go back to 40% FRW which seems awfully slow now, at least in the thick of battle. I got to Anya and was happy about the 10% resists. That maxed out fire and lightning.
View attachment 2212
What AR problem did I have before? I forget.
View attachment 2213
The Frozen Tundra was pretty tough! This was the area I alluded to in my last update. Skeleton Archers > Feral Rage. Gaggles of Skeleton Archers were very tough nuts to crack. I got my ball going so I was running fast (leech was pointless with these guys) and ran in a circle around them until I found a straggler and stopped for a quick swipe with Feral Rage. Then it was off to the races again. They killed Ajheed once, normally just firing in random directions as I ran by. It involved quite a few red potions, as my angle of attack did not always coincide with them firing in the wrong direction, but eventually I got them. There were four sets like this. Fortunately, none were boss packs so there were no mana burn or extra strong/cursed mods on any of these arrows. My cold resists were not good so they just hurt a little bit.
View attachment 2214
Flayers and zealots by the thousands on my way to Nihlathak! It was crazy to see so many blow darts hitting Whitefang. It was a constant growl out of him, but he prevailed, easily I might add.
View attachment 2215
The Halls of Vaught was tough too, with poison vipers and amp witches. I thought the poison clouds would be instant death but I only ran into them a couple of times and not for that long. Lost a couple hundred HP each time, easily leeched back when I made it to the vipers, who went down lickety split.
Nihlathak was pretty easy. He blew up about 4-5 corpses but they didn't hurt.
View attachment 2219
Drops this session. I found a nice ethereal Martel de Fer with 3os so I made my Black out of it. It will be my switch weapon against bosses/ancients in hell. I am at 400 strength so it's gonna whomp. I haven't found an Io this entire game, but I am up to 8 Hel runes, so I sacrificed three of them to mint this puppy. It is two frames slower than my current axe, but I think if I swing the axe until Amp triggers, then Fury with this thing, it should hit periodically and really hurt. Hopefully the AR doesn't suffer too much. If it does, I'll switch back.
View attachment 2218
Another update follows (I'd do them all at once but I am sure it would crash out on me).
View attachment 2210
...and this guy. They were not stacked at the entrance, they were closer to the exit so I had some maneuver room to work with, which I needed. They hit hard!
View attachment 2211
The level also had claw vipers, and one of the viper packs was also extra fast so it was a good thing that I own the battlefield when running. Probably a frenzied up Blood Lord would be able to catch me but I'm faster than Ajheed and that's all that matters!
The Frozen River was crazy! It had burning souls, hell witches and vipers. There was always something really painful coming at me so it was a whack whack with Feral Rage, run away and hope one or two followed me. Sometimes the Rage ball would time out and I'd have to go back to 40% FRW which seems awfully slow now, at least in the thick of battle. I got to Anya and was happy about the 10% resists. That maxed out fire and lightning.
View attachment 2212
What AR problem did I have before? I forget.
View attachment 2213
The Frozen Tundra was pretty tough! This was the area I alluded to in my last update. Skeleton Archers > Feral Rage. Gaggles of Skeleton Archers were very tough nuts to crack. I got my ball going so I was running fast (leech was pointless with these guys) and ran in a circle around them until I found a straggler and stopped for a quick swipe with Feral Rage. Then it was off to the races again. They killed Ajheed once, normally just firing in random directions as I ran by. It involved quite a few red potions, as my angle of attack did not always coincide with them firing in the wrong direction, but eventually I got them. There were four sets like this. Fortunately, none were boss packs so there were no mana burn or extra strong/cursed mods on any of these arrows. My cold resists were not good so they just hurt a little bit.
View attachment 2214
Flayers and zealots by the thousands on my way to Nihlathak! It was crazy to see so many blow darts hitting Whitefang. It was a constant growl out of him, but he prevailed, easily I might add.
View attachment 2215
The Halls of Vaught was tough too, with poison vipers and amp witches. I thought the poison clouds would be instant death but I only ran into them a couple of times and not for that long. Lost a couple hundred HP each time, easily leeched back when I made it to the vipers, who went down lickety split.
Nihlathak was pretty easy. He blew up about 4-5 corpses but they didn't hurt.
View attachment 2219
Drops this session. I found a nice ethereal Martel de Fer with 3os so I made my Black out of it. It will be my switch weapon against bosses/ancients in hell. I am at 400 strength so it's gonna whomp. I haven't found an Io this entire game, but I am up to 8 Hel runes, so I sacrificed three of them to mint this puppy. It is two frames slower than my current axe, but I think if I swing the axe until Amp triggers, then Fury with this thing, it should hit periodically and really hurt. Hopefully the AR doesn't suffer too much. If it does, I'll switch back.
View attachment 2218
Another update follows (I'd do them all at once but I am sure it would crash out on me).
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