Yau and Ulric continued their journey, and set out to conquer the desert. First off, they cleared out the sewers and disposed of Radament without any trouble. Shockwave makes any normal monsters harmless, so it's only really if there are several bosses or a champ pack around that we really have to be careful. More on that later.
We cleared out the Rocky Waste and got ready to go down into the Stony Tomb. Remembering how Creeping Feature almost killed us way back in normal, Yau vowed to get proper revenge on him.
This boss pack of beetles gave us a bit of a tough time, managing to kill Ulric. It wasn't too bad though, and after resurrecting him, we took it a bit more slowly and killed them off no problem. Down in level 2 we ran into our old friend. He was
not prepared for us this time, and we took him out without even taking a scratch. Revenge is sweet.
The Halls of the Dead got off to a bad start. The worst configuration we can have is a big open room to start a temple. Yau is much more successful if there are at least some corners to funnel monsters around. His worst monster draws are of course Unravellers. We got both of those in the Halls. We couldn't deal with the skellies fast enough to get to the Unravellers, and Ulric bit the dust, so we had to lead them over the the stairs and park them there to return through a TP.
The lack of life in the screenie makes the situation look a bit more dire than it truly was, as shockwave eliminates the possibility of taking surprise hits, as long as you are diligent with it. After returning through the portal, we took out the Unravellers quickly, and then the rest of the tomb followed suit.
After a couple nasty boss packs in the Far Oasis, we ran into a bit of a bind. Our entire back-up stock of Full Rejuvs is gone. All we have left is what's in our belt. We really need to find/make an upgrade for Yau's weapon, as we are currently still using the 'Strength' maul made in normal. Don't get me wrong, it gets the job done, but it's on the slow side and we would like to be able to deal with packs a bit more quickly. As our purple stocks dwindle, terror for the Duriel fight is beginning to creep in. Best not to worry about the big bug yet, we have lots to accomplish first.
Coldworm's chamber
took some time, as usual, but was never a threat. In fact, the whole Maggot Lair was quite fun, as the single-file aspect of it makes Yau a happy happy bear. It's pretty easy when all you are doing is smacking a stunned monster in the face until it dies, then taking a few steps forward and repeating the process.
Up and through the lost city we went, stunning and crushing everything in our path, when we found ourselves at the entrance to the Claw Viper Temple. Yau looked up at the Giant snake statues on either side of the entrance, looked over at Ulric, and walked down the stairs. Great, another big open room. Yau walked forward a few steps and skellies started coming after him. Great, Unravellers again. Wait a minute, what is this, minions? Oh dear, a boss pack of Unravellers in the main room. This should be fun...
Great, the boss is CE. If you've been following Yau's journey you know there is nothing he hates more than being chilled. Also notice the positioning of the two Unravellers, they're far enough out in the room that it would be difficult to park the skellies by the entrance. Okay, maybe we can park them up by the door at the "top" (northern-most door) of the room. Nope! that door was already open, and as soon as we got close, skellies started pouring in. Minions again! Yeesh, ANOTHER Unraveller boss pack (multi-shot, stone skin) to deal with. Wait a minute, what's that behind him? Oh goodie, an LE serpent boss pack too! Luckily we did not get close enough to wake the snakes up, and they stayed put in the hallway.
So now we had to figure out how in the world we were going to do this. We had to try and kill the Unravellers without using the top third of the room or so, for fear of bringing those snakes in. So we did alot of hopping back and forth between a portal and the stairs, trying desperately to separate the skeletons enough to let us deal with the Unravellers. We managed to take out the regular Unraveller, but the skeletons made an appearance before we could deal with the boss. We tried a few more times to get the skellies to stay away, but it just wasn't working. It was too hard to establish position, and the resurrections were quicker than the kills. We had to make a drastic decision, and ducked into the lower hallway hoping to draw some skellies in there and deal with them. Yau has some cold damage, so we can shatter them, it just takes time, and isn't super reliable. Things were going well, the skeletons were filing in through the doorway and we were killing them, even shattering some. Then, all of a sudden snakes came flying out from the next room. Uh-oh. Shockwave was spammed mercilessly, trying to keep everything in check, but things were going downhill. Before we know it, we were pinned in.
Ulric was dead, the portal was slightly too far, and very hard to even name-lock, as the skeletons kept surrounding it. We were drinking healing pots like crazy, just trying to keep everything stunned. We desperately cast another portal, took some hits, drank some purples, and clicked maniacally on the TP. To our great relief, Yau popped up in Lut Gholein.
That was a TERRIBLE decision, going down that hallway. What we should have done was just stick it out in the main room and wait until we had shattered the skeletons enough to go after the boss, no matter how long that took. On the bright side, now most of the skeletons were in that hallway, so after Yau changed his underwear and went back down the stairs, he took a wide arc around the room and could
take the boss on with minimal distractions. He was shockingly tough, and poison damage just wrecks the two of us right now, but we got him! All it took was a seriously close NDE.
After that we had some breathing room, so we took on the
other Unraveller boss and the
Serpent boss as well, before clearing the rest of the halls with not so much as a couple healing pots needed. We were now down to 4 Full rejuvs and 1 minor left. That's going to be a problem, if we don't find enough by the time we get to Duriel, we might have to cube ourselves some. We also managed to shop a Ferocious (165% ED) Giant Axe, which gave us a noticeable increase in killing power/speed before heading down into Fangskin's Lair.
We caught a lucky break and had Fangy spawn where he wouldn't pose a threat:
Look at that stare-down by Ulric! We're liking him more and more as time goes on. It must have shaken Fangskin, as it was super easy to run around and take on his pack
from the stairs. No problems whatsoever. We ran into a tough boss in the Palace, and had to play a little game of ring-around-the-stairs:
As soon as his amp proc'ed, he would take out Ulric in 2, sometimes 1 hit. Another problem was his regen was so high that in the time it took Yau to run back and get Ulric, he would be back to full health. We eventually got him with the OW from our 'Steel' axe, but he gave us a few scares when he tagged us while we were amped a couple times. The Arcane Sactuary was super easy, as the single-file fighting is perfect for Yau. We managed to fill our belt with Full Rejuvs due to the easy fighting, and we even have an extra in the stash. Our duo is now resting at the Canyon WP, trying not to think about what happened in the CVT and what might happen in the false tombs.
Shockwave is amazing. Like, AMAZING. We got it up to 6.4 seconds stun length about halfway through the act, which I think is where we'll keep it for now. That's a REALLY long time to have all regular monsters stunned. As I mentioned before, normal monsters are rarely ever a concern anymore, it's only bosses/champs that give us trouble. This is definitely the MVP of our skills by a long shot, and is the only reason we are still alive. We are currently pumping Lycanthropy for the extra life boost, our life is currently at 895 as we had some armour upgrades since that last screenie.
Notable finds:
- Dol rune
- Nokozan Relic Amulet
- Frostburn
@jiansonz we are extremely jealous of that Bonesnap that Mago found! Gieb!
[highlight]Destroyer Yau the Titan Mauler Bear and Ulric the Barbarian - lvl 58, NM Canyon of the Magi[/highlight]