SunsetVista
New member
I'm really excited about Yredelemnul's progress!
I looked at the area levels and decided to make it to the Ancient's Way waypoint before tackling Nihlathak's Temple.
Glacial Trail and Drifter Cavern were very chilly. Frozen Tundra and Infernal Pit were full of blood stars, bone archers with cold arrows, and flayers.
/p3 Ancient's Way had tainted, bone mages, and spike fiends.
Snapchip Shatter had conviction and was cursed. There were also succubi, dolls and 3 champion frenzytaur packs down there. It was ok that I wasn't on a higher player setting.
Halls of Pain had maggots. I hate maggots.
/p1 Nihlathak down; I blew up all the corpses before he could. Found an io rune down there. There were vipers, but Waheed survived with some potions since this is only NM.
I spent about a million gold on rings and gloves for crafting. I decided to make some safety rings and blood gloves. The best ones were these:
-----
Wraith Circle
Ring
Required Level: 70
Fingerprint: 0xccc86950
Item Level: 71
Version: Expansion 1.10+
+87 to Attack Rating
+5 to Vitality
+6 to Life
All Resistances +11
Damage Reduced by 1
Magic Damage Reduced by 2
10% Better Chance of Getting Magic Items
-----
Skull Grasp
Heavy Gloves
Defense: 41
Durability: 9 of 14
Required Level: 73
Fingerprint: 0x123a9750
Item Level: 71
Version: Expansion 1.10+
+10% Increased Attack Speed
1% Life stolen per hit
7% Chance of Crushing Blow
+35 Defense (Based on Character Level)
+14 to Strength
+10 to Life
Lightning Resist +22%
-----
Beast Fist
Heavy Gloves
Defense: 11
Durability: 12 of 14
Required Level: 53
Fingerprint: 0xa732038f
Item Level: 71
Version: Expansion 1.10+
3% Mana stolen per hit
2% Life stolen per hit
9% Chance of Crushing Blow
+59% Enhanced Defense
+9 to Dexterity
+15 to Life
Poison Resist +13%
-----
For the Ancients, I put on Hsarus's boots and belt, Black and Whitstan's Guard, and had decrep, amp, and lifetap on switch. I rerolled until none of the ancients were cursed. One was extra fast, so I was able to separate them, although Waheed needed some potions to stay alive while that happened. I really enjoyed the 73% block chance. The mods on the winning roll were extra fast, spectral hit, fire enchanted (I stayed the hell away).
2 Death Lord bosspacks combined with flesh spawners and witches greeted me on WSK 1, so it was good that I was still on /p1. On /p1 I can use CE to good effect. WSK 2 had souls, beetles, and exploding ice spawn. The waypoint was all the way across the map from the stairs down, so I decided to push forward without a S&E to replenish purple pots.
WSK 3 had more death lords, oblivion knights, and horror mages.
There were dolls, dark lords, and serpent magi in the throne. I had a NDE with a doll explosion when Waheed decided to kill one right next to me. I think Waheed might be jealous that I am taking all the credit. Whatever, he'd have been dead many more times if not for my curses and quick potion reflexes. And I'm a tactical genius compared to him.
I pulled Baal's minions far back to avoid his decrep. CE to prevent minion resurrections, Dim Vision to reduce hydra spam (Waheed still got toasted once), decrep to slow down demons. This time I was able to pull Minions of Destruction one at a time and kill Lister (who was lightning enchanted).
I put on the Black flail and Hsarus's set to melee Baal with crushing blow. I kept Decrep on my main shield; Baal had to be decrep'd at all times. That strategy was successful and it didn't take all that long.
View attachment 626
Conqueror Yredelemnul and Waheed, lvl 71, Hell Rogue Encampment
/p1 NM cows next
I looked at the area levels and decided to make it to the Ancient's Way waypoint before tackling Nihlathak's Temple.
Glacial Trail and Drifter Cavern were very chilly. Frozen Tundra and Infernal Pit were full of blood stars, bone archers with cold arrows, and flayers.
/p3 Ancient's Way had tainted, bone mages, and spike fiends.
Snapchip Shatter had conviction and was cursed. There were also succubi, dolls and 3 champion frenzytaur packs down there. It was ok that I wasn't on a higher player setting.
Halls of Pain had maggots. I hate maggots.
/p1 Nihlathak down; I blew up all the corpses before he could. Found an io rune down there. There were vipers, but Waheed survived with some potions since this is only NM.
I spent about a million gold on rings and gloves for crafting. I decided to make some safety rings and blood gloves. The best ones were these:
-----
Wraith Circle
Ring
Required Level: 70
Fingerprint: 0xccc86950
Item Level: 71
Version: Expansion 1.10+
+87 to Attack Rating
+5 to Vitality
+6 to Life
All Resistances +11
Damage Reduced by 1
Magic Damage Reduced by 2
10% Better Chance of Getting Magic Items
-----
Skull Grasp
Heavy Gloves
Defense: 41
Durability: 9 of 14
Required Level: 73
Fingerprint: 0x123a9750
Item Level: 71
Version: Expansion 1.10+
+10% Increased Attack Speed
1% Life stolen per hit
7% Chance of Crushing Blow
+35 Defense (Based on Character Level)
+14 to Strength
+10 to Life
Lightning Resist +22%
-----
Beast Fist
Heavy Gloves
Defense: 11
Durability: 12 of 14
Required Level: 53
Fingerprint: 0xa732038f
Item Level: 71
Version: Expansion 1.10+
3% Mana stolen per hit
2% Life stolen per hit
9% Chance of Crushing Blow
+59% Enhanced Defense
+9 to Dexterity
+15 to Life
Poison Resist +13%
-----
For the Ancients, I put on Hsarus's boots and belt, Black and Whitstan's Guard, and had decrep, amp, and lifetap on switch. I rerolled until none of the ancients were cursed. One was extra fast, so I was able to separate them, although Waheed needed some potions to stay alive while that happened. I really enjoyed the 73% block chance. The mods on the winning roll were extra fast, spectral hit, fire enchanted (I stayed the hell away).
2 Death Lord bosspacks combined with flesh spawners and witches greeted me on WSK 1, so it was good that I was still on /p1. On /p1 I can use CE to good effect. WSK 2 had souls, beetles, and exploding ice spawn. The waypoint was all the way across the map from the stairs down, so I decided to push forward without a S&E to replenish purple pots.
WSK 3 had more death lords, oblivion knights, and horror mages.
There were dolls, dark lords, and serpent magi in the throne. I had a NDE with a doll explosion when Waheed decided to kill one right next to me. I think Waheed might be jealous that I am taking all the credit. Whatever, he'd have been dead many more times if not for my curses and quick potion reflexes. And I'm a tactical genius compared to him.
I pulled Baal's minions far back to avoid his decrep. CE to prevent minion resurrections, Dim Vision to reduce hydra spam (Waheed still got toasted once), decrep to slow down demons. This time I was able to pull Minions of Destruction one at a time and kill Lister (who was lightning enchanted).
I put on the Black flail and Hsarus's set to melee Baal with crushing blow. I kept Decrep on my main shield; Baal had to be decrep'd at all times. That strategy was successful and it didn't take all that long.
View attachment 626
Conqueror Yredelemnul and Waheed, lvl 71, Hell Rogue Encampment
/p1 NM cows next
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