Question about Stone.

Gewurtztraminer

New member
Question about Stone.

Howdy, started playing this game again after a lengthy layoff.
I had beat it in all three difficulties prior to LOD, and was enjoying it again until the 1.10 patch hit, when I suddenly found my char could not kill anything!
Laid the game down till about a month ago, and started an enchantress.
She is about to start Act V on hell. Spent many a countess run searching for a Lem to up my skins of the vipermagi, and finally got one last night on run 17 of the night. I am using items that I find myself while playing.

My question is about the runeword stone. Currently my act II defiance merc is using Griswolds Heart for armor (900 something defense, 3 sockets none used yet).
I think stone would be better, but what would be the minimum armor type you would put it in? And should I hold for an etherial? I have found and saved a superior wire fleece 4 socket armor, but think I should shoot for an etherial 4 socket boneweave or better for him.

The act bosses have been surprisingly easy for my melee enchantress, just the far more common than you would think phys immune, fire immune goatman boss gives me fits (and gloam packs also of course).

Any insight?

Gewürtztraminer
 
go ahead and make it in a non-eth is what i'd do, that way you can use it on other characters, unless you play all of your characters untwinked, in which case go ahead and hold out for an ethereal elite armor
 
Well, not in any real hurry.....

I have been surprisingly lucky so far:
Skins of the Vipermagi+ runes to upgrade it.
Hexfire (crucial to this build unless you can afford a good runeword weapon).
Diablo in Nightmare dropped a sweet rare +2 to fire circlet with big attack rating bonuses and other nice mods.
Laying of hands gloves, which I was kind of cool on till I swapped em out to try something out for a bit (the decrease in attack speed had me running back to em).

Best rune so far is an Ohm, from some random monster or crate while doing a countess run. Lack just the Ber for some Chains of honor (and not holding my breath for it either).
I do have all the runes for Stone currently.

Gewürtztraminer
 
best rune Ohm O_O well, that just about beats the crap out of my best rune ^^
 
It depends on if your only going use it with mercs or with chars as well.

If you only ever going to use it for mercs then go for a eth sacred armour. or boneweave. If your chars will use it also then just go for a regular elite armour. here is mine

Stone
Archon Plate
'ShaelUmPulLum'
Defense: 1581
Durability: 60 of 60
Required Strength: 103
Required Level: 63
Item Version: 1.10 Expansion
Item Level: 85
Fingerprint: 0xb36cf75e
+16 to Strength
+10 to Energy
+16 to Vitality
+266% Enhanced Defense
+300 Defense vs. Missile
All Resistances +15
60% Faster Hit Recovery
Level 16 Clay Golem (16/16 Charges)
Level 16 Molten Boulder (80/80 Charges)
Socketed (4: 4 used)

You can get way better defense if you go with a bone weave or kraken shell. i chose archon because of the lower (much lower) requirements, as my Staff barb will be using it. :xsmile4:
 
no no, seriously, dont make it in an eth sacred armor, he'll not be able to use it until super high levels, and even then you'd have to like give him gear to pump his str
 
IIRC archon plates have the potentially best def anyway until you get into the armours with base str on a non-eth up around 200 or so like hellforge plates and up
 
Corpsie said:
It depends on if your only going use it with mercs or with chars as well.

If you only ever going to use it for mercs then go for a eth sacred armour. or boneweave. If your chars will use it also then just go for a regular elite armour. here is mine

Stone
Archon Plate
'ShaelUmPulLum'
Defense: 1581
Durability: 60 of 60
Required Strength: 103
Required Level: 63
Item Version: 1.10 Expansion
Item Level: 85
Fingerprint: 0xb36cf75e
+16 to Strength
+10 to Energy
+16 to Vitality
+266% Enhanced Defense
+300 Defense vs. Missile
All Resistances +15
60% Faster Hit Recovery
Level 16 Clay Golem (16/16 Charges)
Level 16 Molten Boulder (80/80 Charges)
Socketed (4: 4 used)

You can get way better defense if you go with a bone weave or kraken shell. i chose archon because of the lower (much lower) requirements, as my Staff barb will be using it. :xsmile4:

Nice stone armor I made mine in a regular dusk shroud so it matches yours except its 1520 defence 77 strength required and clvl 49 required.

Stone armors are expensive if your making them for a character regular white armors are the choice for your runeword, remember that most elite armors have a max of 4 sockets dusk shrouds have 3 if the ilvl is low, any elite armor found in Hell has a 3 in 6 chance to roll 4 sockets when using the socketing cube recipe. 50% chance isn't bad for getting an armor to roll with 4 sockets, it will save you some time looking.

Oh and for your enchantress, spend some time shopping in act 2 normal for a 2 socketed staff with +1-3 enchant on it use leaf to make a better prebuff weapon than hexfire. Just a helpful tip from a range enchantress I once made.
 
Uzziah said:
Oh and for your enchantress, spend some time shopping in act 2 normal for a 2 socketed staff with +1-3 enchant on it use leaf to make a better prebuff weapon than hexfire. Just a helpful tip from a range enchantress I once made.

I have a pretty nice leaf staff on switch for buffing. After about an hour of shopping for one, I settled for a +2 enchant staff to make it from.

I cant tell you how many amulets I have gambled looking for a +3 fire skills amulet for buffing, currently using a +2.

Hexfire is my main weapon, the natural +3 to fire seems to retain more of the fire damage from the buffing. I do have 4 socket and 5 socket phase blades stashed away, but lack some key runes to make something useful. The ancients on Nightmare were tough enough, I am really dreading what they will be like in Hell, I might have to make a rune weapon to have any chance.

Gewürtztraminer
 
Gewurtztraminer said:
I have a pretty nice leaf staff on switch for buffing. After about an hour of shopping for one, I settled for a +2 enchant staff to make it from.

I cant tell you how many amulets I have gambled looking for a +3 fire skills amulet for buffing, currently using a +2.

Hexfire is my main weapon, the natural +3 to fire seems to retain more of the fire damage from the buffing. I do have 4 socket and 5 socket phase blades stashed away, but lack some key runes to make something useful. The ancients on Nightmare were tough enough, I am really dreading what they will be like in Hell, I might have to make a rune weapon to have any chance.

Gewürtztraminer

If you would like a plain +3 fire amulet just let me know I found one last night while looking for +elemental rare amulets. It yours if you want it.

By the way why on earth are you using a hexfire as a melee weapon, that thing is extremely slow for a sorc. Even a white sword would be better if the speed was faster. I wouldn't worry about the +3 fire to fire mastery when you can add a few small charms and make up that damage with a faster weapon in hand. You either have to have speed or really big damage, speed will work out better it adds to your chance to hit (more swings per time).
 
Kind of funny on that Ohm....

bradley_turner said:
best rune Ohm O_O well, that just about beats the crap out of my best rune ^^

It was on one of the levels going to the countess, in one of the sections with the two rogues on poles and one corpse on the ground, there was a fallen pack, and a regular ghost pack.
Upon entering and seeing this, I teleported right into the middle and started swinging.
Somewhere in there, I heard a rune drop, and I was thinking "Great! Another El"
Saw that it was an Ohm, picked it up and town portaled.
Then pulled out my list and to see where Ohm was.
After a happy expletive, I quickly saved and exited! (I sometimes get access violation crashes at the most annoying times).

Gewürtztraminer
 
i know what you mean about those exception errors =\ they always happen right after a nice find. well, i hope you enjoy it, im still trying to get my hands on 2 of them... so that should happen just about... never?
 
Hexfire swings normal speed for a Sorc.

Uzziah said:
By the way why on earth are you using a hexfire as a melee weapon, that thing is extremely slow for a sorc. Even a white sword would be better if the speed was faster. I wouldn't worry about the +3 fire to fire mastery when you can add a few small charms and make up that damage with a faster weapon in hand. You either have to have speed or really big damage, speed will work out better it adds to your chance to hit (more swings per time).

Well, I am using the laying of hands gloves from the Disiple set, did not think things were slow till I took them off.

Hmm, looks like I am just a Mal rune away from being able to do a Call to arms runeword (since I got lucky on my Ohm)!

I think I will go ahead and shoot for that. Thanks for the offer on the +3 skills, but one is bound to turn up (had +3 to lightning come up several times), but what else am I going to spend the money on?

Gewürtztraminer
 
Don't know if you got your question about "Stone" answered, but here is mine

Stone
Dusk Shroud
'ShaelUmPulLum'
Defense: 2297
Durability: 11 of 11
Required Strength: 67
Required Level: 49
Item Version: 1.10 Expansion
Item Level: 85
Fingerprint: 0xad12cbea
+16 to Strength
+10 to Energy
+16 to Vitality
+273% Enhanced Defense
+300 Defense vs. Missile
All Resistances +15
60% Faster Hit Recovery
Level 16 Clay Golem (14/16 Charges)
Level 16 Molten Boulder (17/80 Charges)
Ethereal (Cannot be Repaired), Socketed (4: 4 used)

He walks alongside my "mutt" amazon. Doesn't seem to have any troubles.
IIRC, there was a thread not too long ago that somebody had posted a 3000 defense "Stone" armor. Don't remember what it was in, though.

Raz
 
Gewurtztraminer said:
Hmm, looks like I am just a Mal rune away from being able to do a Call to arms runeword (since I got lucky on my Ohm)!

Call to arms requires an IST as well, unless you already have one.
 
Lucked out there too....

Dodgydave said:
Call to arms requires an IST as well, unless you already have one.

The countess was nice enough to drop an IST for me.

I guess I settled a bit, I ended up socketing then stoning a set of tigulated mail that was in the top 75% of the range.
Waiting for the etherial was not in the cards, the good side is I might use this armor myself if i ever finish this char, the level restrictions are not bad.

Are socketed phase blades supposed to be rare?

Throught about 10 pit runs total, I have 2 5 socket phase blades, and one 4 socket. I put honor in the first 5 socket, tried it for a bit then muled it off.
Was planing on unsocketing it, until I had another 5 drop.
Then a 4 dropped on the next run.
So its a race between passion (need a lem - used the first I got uping my skins of the vipermagi) and call to arms (need the mal).

Had a countess run from hell tonight. As I was teleporting past everthing, I thought, man I sure dont want to die past all this. The countess was fire enchanted, and there were two boss packs in with her, one a cursed multishot archer pack. I was dead before I could react.
Every pack between me and my corpse seemed to be fire immune cursed, multishot, lightning enchanted, you name it. Lost over a quarter of my exp bar after all was said and done. (some of it was stubborness on my part).

Gewürtztraminer
 
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