Pvp shockwave/geddon druid

wooginator

New member
Pvp shockwave/geddon druid

I recently made a fireclaws druid who I like a lot, and he's led me to toy around with the shockwave skill some. Firstly, I noticed that when you click the mouse up close to your character it sends out five smaller shockwaves, and far away is one big, concentrated one. I was thinking that if the damage listed on shockwave is for a little one not total you might be able to do decent damage with a big one and a lot of +skill gear, but it's unlikely. So then I thought, what if you maxed out the fire skill tree and put one point into werebear, lycanthropy and shockwave. Build up a whole lot of fast cast so you can hit the 99% werebear casting breakpoint, then stunlock them with rapid shockwave while they get pummeled by armageddon. Predicted gear would be typical caster gear, with a ravenlore helm substituting for a shako and probably a chains of honor instead of an enigma, since you can't teleport. But maybe the faster run/walk would do enough good to merit the use of enigma anyway. So I'm looking for input on this, whether it might work, etc, as when I suggest original builds on bnet I usually just get flamed by people calling me a noob.

Thanks :D
 
Re: Pvp shockwave/geddon druid

you cant stun players the way you can monsters.
 
Re: Pvp shockwave/geddon druid

Yes, I know, but when you stun a player it makes it so that any dmg sends them into hit recovery. So if you can keep shockwaving they won't be able to recover.
 
Re: Pvp shockwave/geddon druid

yes, but i wanted you to realize that there is no such thing as stun lock anymore when it comes to players.
 
Re: Pvp shockwave/geddon druid

Unless this is something recent, that's not true. I got two vids showing necros & sorcs getting locked up.

Bah, its depressing youtube's stripped music from just about all my vids. Fast forward to the middle when I'm dueling necro... there's one point where he couldn't move for about 10 seconds till he finally got smashed. Blocking and hit recovery are the only things that hinder it, which is why against pally's its like pointless >.> Catch a particular no-block caster, like a windy.. they'll very much get pinned to the point of immobile
http://www.youtube.com/watch?v=2V5apO3_rGw
 
Re: Pvp shockwave/geddon druid

yeah.. its blockable so casters with max block can be pesky but with enough fcr you'll be able to tag them during casts to up your chance; You'd be surprised how many casters dont go max block though
 
Re: Pvp shockwave/geddon druid

I really think this can work. Most people do the 1 pt shockwave with summons. I never even thought of using gheddon with it. With good fcr it should work nicely. If not it should be fun trying. Funny this game is so old, but there is always a new build out there waiting to be discovered. A strong merc would be some nice bm fun too.
 
Re: Pvp shockwave/geddon druid

True, true. I'd do some summons as well, but I need all the points I can spare for a strong geddon. I was thinking gear along these lines:

Jalal's or possibly Ravenlore
Hoto
Spirit
Arach
Sojs
Magefist
Probably treks
Either enigma or coh, depending on whether I want to teleport to catch people and then shapeshift, or whether I want to stay shifted all the time.
 
Re: Pvp shockwave/geddon druid

Unless this is something recent, that's not true. I got two vids showing necros & sorcs getting locked up.

Bah, its depressing youtube's stripped music from just about all my vids. Fast forward to the middle when I'm dueling necro... there's one point where he couldn't move for about 10 seconds till he finally got smashed. Blocking and hit recovery are the only things that hinder it, which is why against pally's its like pointless >.> Catch a particular no-block caster, like a windy.. they'll very much get pinned to the point of immobile
http://www.youtube.com/watch?v=2V5apO3_rGw

i just dont see how. no i didnt watch the vid, but unless it says how much fhr the opposing character has i dont think it's relevent. any pvper worth their salt has a decent fhr rate. in a race of fhr vs bear fcr i'd pick running away and weapon switching...

i'm just going from pvp experiences with a trapsin. they have a stun effect that is fcr based as well as passive damage. traps+mb is very similar to what y'all are talking about with geddon+shockwave and people get out of that "lock" all the time. i bet that summons would help a bit but i just double checked and yes, the sin's 102 fcr bp is one frame faster than a bear at 99. very similar.

ps. what i was really trying to get at with my earlier post that "fhr lock" and "stun lock" are two totally different things. you cannot truly stun lock a player like you can a monster.

pps. i'm in no way trying to discourage btw, i think it sounds like a fine build idea and look forward to reading about it if you do wind up making it.



 
Re: Pvp shockwave/geddon druid

yeah, when I say fhr lock I mean stun lock. And you'd be surprised how many characters just don't have fast fhr. Either they lack the gear, or, more often, their character has really slow fhr breakpoints.

Yeah, I just checked some breakpoints. The sin's 102 breakpoint and the druid werebear's 99 breakpoint are the same speed (werebear casts faster than human druid). But, upon closer inspection, that's a ten frame cast speed, and no one recovers at ten frames, even with no fhr. So this may not work all that well.
 
Re: Pvp shockwave/geddon druid

i just dont see how. no i didnt watch the vid, but unless it says how much fhr the opposing character has i dont think it's relevent. any pvper worth their salt has a decent fhr rate. in a race of fhr vs bear fcr i'd pick running away and weapon switching...

i'm just going from pvp experiences with a trapsin. they have a stun effect that is fcr based as well as passive damage. traps+mb is very similar to what y'all are talking about with geddon+shockwave and people get out of that "lock" all the time. i bet that summons would help a bit but i just double checked and yes, the sin's 102 fcr bp is one frame faster than a bear at 99. very similar.

ps. what i was really trying to get at with my earlier post that "fhr lock" and "stun lock" are two totally different things. you cannot truly stun lock a player like you can a monster.

pps. i'm in no way trying to discourage btw, i think it sounds like a fine build idea and look forward to reading about it if you do wind up making it.

Okay, here's my original still. It has music, hasn't been muted (yet). Watch it.
http://www.youtube.com/watch?v=0gkBvYkz6LE

If you have time to pull out a calculator and look up tables, you have time to watch a simple video. If someone throws down raw proof you should check it out at least before arguing your case about what you think "shouldn't" work. Your basing this off a trapsin too.. totally different skill, fcr, and stun lengths... how is that even comparible?



 
Re: Pvp shockwave/geddon druid

Well yeah, you're definitely right about it being possible to stunlock people with shockwave. I tried to make a shock summoner but I couldn't pull it off, unfortunately. Bit too much skill for me. Very impressive vid though.
 
Re: Pvp shockwave/geddon druid

yeah i cant watch vids at work. pretty sure i've seen it before. as i said i dont see how it's relevant showing a duel when you dont know all the facts. my example is very similar despite your denial. sure there are a lot of differences, but the similarities are there. actively spamming a fcr based stun (who cares the length of the stun if you're spamming it) + a passive damage source. you still havent told me what fhr break point your opponent was at so why should i have to re-watch your vid.

it works i'm not saying it doesnt, but i've beaten too many pubs to believe everything i see. show me 30 duels where you beat a well geared pvp character 30 times, not one duel where you beat a pub or even one duel where you beat a kick *** twinked to the nails character.

honestly if it were a top build, it'd be a top build already.

edit: there i've rewatched the vid and i still see no proof of stun locking (or fhr locking) an opponent where i know she is reaching a good fhr bp. i do see you getting players into what would appear at first to be a 'lock' but still getting hit with spells indicating that maybe they're not as locked as one would believe. you beat players with this build, i dont dispute it. i also know that a great player with a less than ideal build can win duels. my hat's off to you. i dont want to argue. i dont know your build in and out, but i dont believe the lock that was talked about in the original post is attainable vs competent opponents.

ps. i did enjoy watching that vid and i do recognize having watched it before. seeing someone shift, tele, summon, spam spells well makes me jealous and also makes me want to watch the bear sin pvp vid again.
 
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Re: Pvp shockwave/geddon druid

Top builds are all very well, but they're so common it makes me sick. I like the original ones.
 
Re: Pvp shockwave/geddon druid

Yes, I know, but when you stun a player it makes it so that any dmg sends them into hit recovery. So if you can keep shockwaving they won't be able to recover.
yes, but i wanted you to realize that there is no such thing as stun lock anymore when it comes to players.

The fact of the matter, Crawlingdeadman, is that you said there is "no such thing", as in it doesn't happen.
In "the return" video, the first one I tried to show you that was muted, I really tried to up the annie in competetiveness, it was a good year and a half later so I really really tried to show the best of the best, no 'Dream' Bowazons that time around lol. Some of the players like the necro, fire sorc, hammerdin, I dueled were pwning players before I arrived. Prolly didn't see the one, but the necro was good.. after dying the first time playing cat and mouse and 3 min of chasing I finally pinned him down immobile for a good 10 seconds by the time the griz took out the bone armor and finished. The Fire sorc... locked down same player multiple times for seconds at a time, all shown there.

I'm sorry I can't give you your 30 separate players at 30 different duels each listing each players bp's.. But would anyone hold you to that standard? no. So its the best I can show you

I appreciate the props though, that makes me happy you liked seeing it though.. it does look old compared to my other one, like black and white tv old lol. Danmit youtube, destroying everyone's creativity :/
 
Re: Pvp shockwave/geddon druid

okay .
 
Re: Pvp shockwave/geddon druid

I appreciate all your help in this, Jary. Like I said, I tried to make a shock summoner before and I hoped you'd have some input on this front, seemed like you'd be the guy to ask.
 
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