Fearlessone
New member
Poison Nova Summoner Necro Guide
As promised, here is my guide to one of the rarer char builds. It is not an uber build like ww, blizzard, or hammers. It will take more than 10 sec to clear the screen, but less than a minute. He is very party friendly, and in combo with most builds is very efficient and safe to play. A good necro playing with a good static sorc and a smart barb are just as powerful as a team of hammerdins.:clap: Pnova and some minions are known to be laggy to some other players, tho.
Skills:
P/B: Max the entire poison branch, 60 skill points. Start with pnova when u hit lvl 30, and then fill up the rest. Bone armor should have at least a few pts + skills items ---> intermediate lvl of protection. Bonewall - one point, or can be used as an alternative to revives or attract. CE - u should bring this up to an intermediate level also, most powerful skill in the game! :surprise:
Curses: amp for barbs and bowazons.
decrep to keep revives alive, for fast strong monsters, barbs and hammerdins
attract is good if u dont want any minions, its like the conversion skill
lowerresist: interm lvl, -50% or so for yourself, sorc, javazons, foh'ers. This is ur standard pnova curse. Note: conviction from pallys will not help poison.
Summons: your choice - golem / skellies / revives. Clay golem is good now with the new 1.10 slowdown feature. Fire golem is weak even with lowres, although this has the highest life. A skill point in skel mast helps ur revives too, and a point in golem mast and summon resist are good. With +skills items these skills will still be weak, but adequate for your needs. Skellie mages with poison may interfere with ur pnova.
Items: +2 necro wand, resists, mana, energy and useful +skills
shield - Ward or 3-diamond tower
armor - rare mage plate w/ fhr, life, resists or silks
gloves - frosties for mana
rings - soj or more likely rares with resists, mana, life
ammy - +2 necro! res, mana
boots - 30% frw, hit recov, resists
belt - bladebuckle or rare with fhr, str, life, resists, mana
helm - wormskull or tarn for +skills
You CANNOT get a wand with +pnova skills in classic, because of this broken patch.:cheesy: You can start using a +2 rare at lvl 42 or so, or unique wands such as ume's earlier. Wormskull adds mana and nice pois res and looks cool for a necro, its a lvl 21 item and is excellent for melee in late normal with its 80 poison damage.
Stats. dex - base; str - 80 is good for goldskin, 55 for mageplate, 100 silks;
energy - can be base; vit - everything else. by lvl 90 u can have 400 vit with over 1100 life, before battle orders.
Mana - this necro uses up alot of mana, so thats why is useful on alot of items. Pnova needs 20 mana to cast. The spell lasts 2 full seconds. So u need to recast every 1.5-2 seconds. Faster casting than that wont help. You will be constantly cursing new monsters coming into range, which is most of the screen. You may want mana-hungry revives to protect u. And u will probably want corpse explosion to finish off the mob. This all takes alot of MANA. I get by with 400, before BO, and gulping mana pots.
Damage. With battle command warcry it will be over 2800 per cast per monster. So with lower resist bringing the avg monsters poison resist down to or below zero, ur actual damage will run about 10-20K per 2 seconds in a mid sized mob.
Defense. Use bone armor and minions as a meatshield, frw boots to run.
Resists: easy to max. Some of my items have weak resists, but good mana, and others have weak mana and good resists. It all adds up.
Faster cast rate and Mana regen. Fcr is useful for CE and bonespirits, but wont help pnova. If its on an item, like the wand, it wont hurt. Regen is useful if u havent found enough +mana items yet. Triple sapphire helms or pskulled helms help if u have a problem. Magefist is ok. Garb, eyeless and lenymo each involve tradeoffs that I think are not worth it...
Pois immune monsters. These are a real pain. Hopefully, just curse and leave them to someone else. Strong minions may be able to kill with amp. You might want to forget minions and try bonespirits if you play alone.
Tips. Since pnova is somewhat slow in classic, use revives or other minions to protect U. Use tp frequently to regroup ur minions before they get lost. If other party members complain of lag, let them be the meatshield. Pnova itself is laggy, dont cast every second. Want even more damage? then convert to LoD and get 7K+ damage and even lower resist items. Diablo - use a handful of revives, decrep or lowres, clay golem for slowdown. EZ. :bonk:
Corpse Explosion has the Last Word: just like many bone necros use it, u can too. It is 50% fire damage and 50% physical. It's good to wipe out the mob, pois immunes, and pesky pk barbs. Other chars may make the first kill with their uber skills, but u will finish the job. CE makes u near godly. KABOOM. KABOOM. KABOOM. KABOOM.
As promised, here is my guide to one of the rarer char builds. It is not an uber build like ww, blizzard, or hammers. It will take more than 10 sec to clear the screen, but less than a minute. He is very party friendly, and in combo with most builds is very efficient and safe to play. A good necro playing with a good static sorc and a smart barb are just as powerful as a team of hammerdins.:clap: Pnova and some minions are known to be laggy to some other players, tho.
Skills:
P/B: Max the entire poison branch, 60 skill points. Start with pnova when u hit lvl 30, and then fill up the rest. Bone armor should have at least a few pts + skills items ---> intermediate lvl of protection. Bonewall - one point, or can be used as an alternative to revives or attract. CE - u should bring this up to an intermediate level also, most powerful skill in the game! :surprise:
Curses: amp for barbs and bowazons.
decrep to keep revives alive, for fast strong monsters, barbs and hammerdins
attract is good if u dont want any minions, its like the conversion skill
lowerresist: interm lvl, -50% or so for yourself, sorc, javazons, foh'ers. This is ur standard pnova curse. Note: conviction from pallys will not help poison.
Summons: your choice - golem / skellies / revives. Clay golem is good now with the new 1.10 slowdown feature. Fire golem is weak even with lowres, although this has the highest life. A skill point in skel mast helps ur revives too, and a point in golem mast and summon resist are good. With +skills items these skills will still be weak, but adequate for your needs. Skellie mages with poison may interfere with ur pnova.
Items: +2 necro wand, resists, mana, energy and useful +skills
shield - Ward or 3-diamond tower
armor - rare mage plate w/ fhr, life, resists or silks
gloves - frosties for mana
rings - soj or more likely rares with resists, mana, life
ammy - +2 necro! res, mana
boots - 30% frw, hit recov, resists
belt - bladebuckle or rare with fhr, str, life, resists, mana
helm - wormskull or tarn for +skills
You CANNOT get a wand with +pnova skills in classic, because of this broken patch.:cheesy: You can start using a +2 rare at lvl 42 or so, or unique wands such as ume's earlier. Wormskull adds mana and nice pois res and looks cool for a necro, its a lvl 21 item and is excellent for melee in late normal with its 80 poison damage.
Stats. dex - base; str - 80 is good for goldskin, 55 for mageplate, 100 silks;
energy - can be base; vit - everything else. by lvl 90 u can have 400 vit with over 1100 life, before battle orders.
Mana - this necro uses up alot of mana, so thats why is useful on alot of items. Pnova needs 20 mana to cast. The spell lasts 2 full seconds. So u need to recast every 1.5-2 seconds. Faster casting than that wont help. You will be constantly cursing new monsters coming into range, which is most of the screen. You may want mana-hungry revives to protect u. And u will probably want corpse explosion to finish off the mob. This all takes alot of MANA. I get by with 400, before BO, and gulping mana pots.
Damage. With battle command warcry it will be over 2800 per cast per monster. So with lower resist bringing the avg monsters poison resist down to or below zero, ur actual damage will run about 10-20K per 2 seconds in a mid sized mob.
Defense. Use bone armor and minions as a meatshield, frw boots to run.
Resists: easy to max. Some of my items have weak resists, but good mana, and others have weak mana and good resists. It all adds up.
Faster cast rate and Mana regen. Fcr is useful for CE and bonespirits, but wont help pnova. If its on an item, like the wand, it wont hurt. Regen is useful if u havent found enough +mana items yet. Triple sapphire helms or pskulled helms help if u have a problem. Magefist is ok. Garb, eyeless and lenymo each involve tradeoffs that I think are not worth it...
Pois immune monsters. These are a real pain. Hopefully, just curse and leave them to someone else. Strong minions may be able to kill with amp. You might want to forget minions and try bonespirits if you play alone.
Tips. Since pnova is somewhat slow in classic, use revives or other minions to protect U. Use tp frequently to regroup ur minions before they get lost. If other party members complain of lag, let them be the meatshield. Pnova itself is laggy, dont cast every second. Want even more damage? then convert to LoD and get 7K+ damage and even lower resist items. Diablo - use a handful of revives, decrep or lowres, clay golem for slowdown. EZ. :bonk:
Corpse Explosion has the Last Word: just like many bone necros use it, u can too. It is 50% fire damage and 50% physical. It's good to wipe out the mob, pois immunes, and pesky pk barbs. Other chars may make the first kill with their uber skills, but u will finish the job. CE makes u near godly. KABOOM. KABOOM. KABOOM. KABOOM.