Patriarch Yuuno, Armageddon Mauler (Nanoha, 3/12)

NagisaFurukawa

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Patriarch Yuuno, Armageddon Mauler (Nanoha, 3/12)

[highlight]Introduction[/highlight]
Introducing Patriarch Yuuno. Yuuno Scrya is a renowned archeologist and the head librarian of the Infinity Library. As with many of his kind, he is a capable shapeshifter (Werebear), and possesses extremely potent defensive and supportive shielding and binding magic. His primary colors [conveniently] are green (Maul) and white (Shock Wave). Due to his offensive deficiencies, Yuuno typically teams up with a powerhouse or three, creating openings for their attacks (Armageddon).

This is somewhat like a Flaming Mauler. It doesn't have the big physical damage, Fire Claws, or Hunger, but otherwise... they're the exact same thing. =). 95% of the skill points went into buffing up the fire, while the shapeshifting tree was given one point wonders.

[highlight]Vitals[/highlight]
LCS

Armageddon: 20 (24)

Werebear: 1 (6)
Lycanthropy: 1 (6)
Maul: 1 (6)
Shock Wave: 1 (6)

Firestorm: 20
Molten Boulder: 20
Volcano: 17
Prerequisites: 1

[highlight]Equipment[/highlight]
Weapon: 'Shael' Yuuno's Ribcracker (Quarterstaff)
Helm: 'Ort' Jalal's Mane
Armor: Aldur's Deception
Gloves: Magefists
Belt: Trang-Oul's Girth
Boots: Aldur's Advance
Amulet: Angelic Wings
Ring: Angelic Halo
Ring: Entropy Hold

[highlight]Mercenary[/highlight]
Class: Barbarian

Weapon: Bul-Kathos' Sacred Charge
Helm: Guillaume's Face
Armor: Skin of the Flayed One

[highlight]Comments/Thoughts[/highlight]
1) Armageddon: Serviceable. It didn't provide Yuuno with the kind of raw power he expected out of an 80+ point investment, but it still got the job done. The twelve second duration wasn't *horrifyingly* low, though the huge cast delay occasionally got in the way of his shapeshifting. Pretty rocks from the sky doing decent damage? Good enough for me. Now if only you could cast Hurricane while shifted...

2) Maul/Shock Wave: Lovely. Running around in circles waiting for Armageddon to kill stuff? Fun, and surprisingly workable. Somewhat like Blaze. Despite this, Yuuno eventually decided to stick with Maul and Shock Wave. Maul provided some very nice color (not to mention some Attack Rating and damage), and combined nicely with Shock Wave to keep things in check. The one point investment in Shock Wave meant only a 4.6 second stun, but that's hardly a small amount. ;). Yuuno's mercenary, Ulric, also pitched in from time to time, utilizing his inherent Stun and item-given Knockback.

3) Crushing Blow: Godlike. A fat amount of Crushing Blow was instrumental. There's just too many things that you can't kill with Armageddon. Fire Immunes aside, there's always those bosses. Armageddon against Hell Ancients? Not liking those odds. Yuuno sported a cool 50%, while his mercenary packed a whopping 70%. Since most of Hell was played on /players 1, Armageddon and Crushing Blow combined for a passable killspeed. Usually.

4) NDES: Lots. If they can't be stunned, there's going to be trouble. That's pretty much how it went down in Hell. The stuns have relatively low range, meaning Gloams were still lethal. Some extra resistances would have helped, along with a slightly better weapon, Life Tap, etc., but you can't have it all, especially on a budget. =). Between the stuns and the reasonably large life pool, there was little room for dying.

5) Although Ribcracker and Jalal's Mane are both extremely awesome, partial Aldur's and Angelics would probably get Yuuno's vote for most valuable items. The four set pieces provided a huge boost to both base and % AR, while also contributing stats, skills, key resistances, and a healthy amount of Damage Taken Goes to Mana, life, stamina, and foot speed. Could he have asked for more? Yes, but don't ruin the moment. =).

[highlight]The Future[/highlight]
1) Stuff like this is just asking to be parked. No good as a Baal runner, and no room for MF.

2) Cookie cutter next. Hooray!

[highlight]Special Thanks[/highlight]
1) maareek for the Aldur's Deception and Trang-Oul's Girth.
2) LHTB for the Bul-Kathos' Sacred Charge.
3) JJ and SSoG for their interesting guides to Werebear variants.
4) The readers and SP(T)F.

Pretty short writeup, as I'm very tired.
 
Re: Patriarch Yuuno, Armageddon Mauler (Nanoha, 3/12)

Congrats. Your ability to make these things faster than I poop never ceases to amaze me. :yes:

[edit] @poops: Looks like you have experience with this type of thing. Old age finally catching up to you? :p *runs*
 
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Re: Patriarch Yuuno, Armageddon Mauler (Nanoha, 3/12)

Congrats on the patriarch. Nice writeup (I'll remember it when/if I get around to trying this build - which I may do someday :p).


@omg. You need more fiber in your diet. Trust me. :rolleyes:
 
Re: Patriarch Yuuno, Armageddon Mauler (Nanoha, 3/12)

Congrats! Cool looking character. Just out of curiousity, why did you go for the Act 5 merc? I've never used one so I'm not all that familiar with them or their strengths (particularly vs. Act 2 mercs).
 
Re: Patriarch Yuuno, Armageddon Mauler (Nanoha, 3/12)

I love how you keep all those chars based on animes:thumbup:
Congrats and keep em comming!
 
Re: Patriarch Yuuno, Armageddon Mauler (Nanoha, 3/12)

omg: I don’t even want to know...

Caly: Act 5 mercenaries use Bash and Stun (which can be useful... sort of), and probably have better life regeneration. That’s about it. Stick with Act 2 ones, unless you’re trying to be stylish. =). Oh, it felt like he was a little more aggressive than the average Act 2 mercenary as well, but it could all be my imagination...
 
Re: Patriarch Yuuno, Armageddon Mauler (Nanoha, 3/12)

Hey, nothing wrong with style points ;)

I don't think it's your imagination that Barb mercs are more aggressive, I've heard that elsewhere too. Might be a nice change though, my A2 mercs like to hide behind walls unless I can reposition them with teleport. Sigh.
 
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