Patriarch Urgh - Frenzy barberian

SirName

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Nov 28, 2019
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Patriarch Urgh - Frenzy barberian​


Specs​

Head: Guillaume's Face with ias jewel
Body: Treachery Mage Plate
Belt: String of Ears
Gloves: Laying of Hands
Boots: Gore Rider
Amulet: Rare with 1 to barb skills and 10 fcr
Ring1: Carrion Wind
Ring2: Raven Frost
Main weap: Razor's Edge with ed & max damage jewel / Razor's Edge with perfect skull
Switch: Spirit Crystal sword x 2
Bash: 1/2
Leap: 0/0
Double Swing: 1/2
Stun: 1/2
Double Throw: 1/2
Leap Attack: 0/0
Concentrate: 1/2
Frenzy: 20/21
Whirlwind: 0/0
Berserk: 1/2

Sword Mastery: 0/0
Axe Mastery: 6/7
Mace Mastery: 0/0
Pole Arm Mastery: 0/0
Throwing Mastery: 0/0
Spear Mastery: 0/0
Increased Stamina: 1/2
Iron Skin: 1/2
Increased Speed: 1/2
Natural Resistance: 6/7

Howl: 8/9
Find Potion: 0/0
Taunt: 1/2
Shout: 1/2
Find Item: 0/0
Battle Cry: 1/2
Battle Orders: 20/21
Grim Ward: 0/0
War Cry: 20/21
Battle Command: 0/0
Name: Urgh
Class: Barbarian
Experience: 803670679
Level: 81

Naked/Gear
Strength: 115/130
Dexterity: 51/69
Vitality: 324/324
Energy: 10/19
HP: 1471/1500 3105 with BO
Mana: 90/130 278 with BO
Stamina: 471/491
Defense: 12/799 1118 with Iron skin
AR: 240/996 4143 with Frenzy, 2898 with Berserk

Resists in Hell without fade/fade active (+60)
Fire: 27/75
Cold: 7/67
Lightning: 25/75
Poison: 32/75

MF: 0
GF: 50
FR/W: 30 (+173 from Frenzy, +36 from Vigor provided by merc)
FHR: 58
FCR: 10
CB: 50
DS: 80
CS: 20
OW: 60

Weapon 1/weapon 2
Life steal: 15/19
Mana steal: 0/3

Lore​

Urgh is a halfbreed. His mother Yrmenlafina is a barbarian, while what he knows of his father is only that he was a barber with the most stylish of mustaches. Urgh has honored what he believes to be his father by becoming a barber himself. A barbarian however cannot train in the mastery of razor blades, hence Urgh has become a proficient shaver with axes instead. In fact he doublewields axes as he shaves. He humorously calles them his Razor's Edges. While performing his shave the axes are often green with with his special aftershave some call venomous and indeed it is true: The purpose of it is to kill off the smaller pesky critters: bacteria, viruses, Diablos minions.

One day in his barbershop Urgh awakens from a sort of slumber of fiercly reading the newest posts from r/shaving on his runepad. He realizes it's noon and there are no customer has walked in. He walkes to the cafe next door to for a Latte Sanctuaretto (contains a dash of mana for flavour) and asked Sharyn the cafeowner if she knew what was up. "Haven't you heard, everyone is off fighting Diablo and Baal". As Urgh lived in an information bubble where he only read news and latest trends in shaving, this came as something of a complete surprise. "This is bad, really bad... for business", he thought. The braincells inherited from his mothers side came quickly to the only logical step to secure his livelyhood: Kill all monster and bring peace to the realm so people have better things to do than dying in combat, for instance getting a shave or a coffee. He pitched this business idea to Sharyn who liked the plan. She grabbed her bow she used to travel from home to work (Harmony, the e-scooter of the realm) and off they went.

But why Razor's edges?​

I have for long had a dream of making a "crapbarian" who would use minimal physical damage and mainly use crushing blows to kill enemies. The best way would of course be by double wielding weapons and WW for the attacks/second. But as I have made a WW barb already I took the next best thing: Frenzy. This in turn opened up the world of ctc and my plan half jokingly evolved to making a CL FO barb (Voice of Reason PB and Cresent Moon PB). This was experimented with in NM. I ended up switching Cresent Moon to Lawbringer as neither CL nor static was really proccing as often as I liked. With this setup I made it well into Hell act1. But then I got a new computer and as I thought my backups were in order, it turned out they were not. When I started the game on the new machine Urgh was back to Act 2 NM without any of the Phase blades. As they were not that big of a success I swithed plans and looked at some unique weapons I had never used and came up with dual wielding Razor's edges. Rest of the gear was strongly infulenced by the need for 120 IAS for 5fpa Frenzy: Treachery and my IAS Guillaume's. Weapons had 40 so still needed 20 from gloves (or amulet but I had neither of the contenders) so LoH was a no brainer.

Thoughts​

I knew from experience that going with Treachery meant I needed to get hit lots to keep Fade up, so standard issue Shout was binned and I opted for Warcry instead for crowd control. In practice even with 20 points the duration felt short and Howl was needed to be safe. I pumped a few points into it to make it effective against A85 minions. It synergized my PI solution Berserk so it did not feel bad.

I usually go for ~10k AR on a melee character, but set to try something different with Urgh. He has only 4k AR but, with Battle Cry, Inner sight from merc and -33% defence from weaponry that was enough. In practise I had too little FCR (and or FHR) in my setup. I saw animations for warcries go off, but very often the effects did not work as I was interrupted.

Act4-5 I found mysef skipping a lot of monsters as killing them was a bit of a chore. I'd have liked some more damage overall and or more balance meaning that monsters would go down about just as fast or slow regardless of type. I was mowing down demons because of LoH's +350ed but struggled with everyone else. Especially with the undead who have higher physical resistance as default if not immunity on top. Berserk worked well against single targets, bosses and the like, but against several physical immunes at the same time it was tedious and slow. Those critters usually have manasteal/burn too taking warcry off the table as well as battle cry which was relied upon to hit enemies. Even though WC was at level 20, the duration felt all too short (in regard to kill speed). Most of the time Howl was the first warcry to be applied and WC for speccial occasions. In this regard it felt like a waste of 20 points, although it was worth it against Listers gang.

I think I would have been happier actually playing with a level 20 shout instead of warcry. That would have meant switching armour to something more sturdy dropping speed of attacks but that might have not been the end of the world. Also Might merc with Reapers would have done wonders. But but then again I like venturing outside the cookie cutter builds. This one just did not work as well as I had hoped.
What else? P1 all the way through. Hell Ancients were easy. Hellforge gave a Mal. No special finds except for some ok-ish runeword bases. Urgh sure is speedy. Not sure if merc made a huge difference to gameplay, but she stayed alive well enough.

Readouts​

Sharp Grand Charm
Grand Charm
Required Level: 21
Fingerprint: 0xc5d7398d
Item Level: 80
Version: Expansion 1.10+
+8 to Maximum Damage
+51 to Attack Rating

Sharp Grand Charm
Grand Charm
Required Level: 21
Fingerprint: 0x6002490
Item Level: 49
Version: Expansion 1.10+
+9 to Maximum Damage
+49 to Attack Rating

Sharp Large Charm of Balance
Large Charm
Required Level: 21
Fingerprint: 0x52fd1463
Item Level: 85
Version: Expansion 1.10+
+8% Faster Hit Recovery
+4 to Maximum Damage
+33 to Attack Rating

Fine Small Charm of Life
Small Charm
Required Level: 21
Fingerprint: 0x131c4ebd
Item Level: 43
Version: Expansion 1.10+
+3 to Maximum Damage
+12 to Attack Rating
+7 to Life

Sharp Large Charm
Large Charm
Required Level: 21
Fingerprint: 0xfb198eac
Item Level: 80
Version: Expansion 1.10+
+5 to Maximum Damage
+29 to Attack Rating

Steel Grand Charm
Grand Charm
Required Level: 41
Fingerprint: 0xf1331199
Item Level: 85
Version: Expansion 1.10+
+131 to Attack Rating

Steel Grand Charm of Frost
Grand Charm
Required Level: 35
Fingerprint: 0x7e941d7f
Item Level: 74
Version: Expansion 1.10+
+115 to Attack Rating
Adds 1 - 2 Cold Damage Over 1 Secs (25 Frames)

Amber Small Charm of Storms
Small Charm
Required Level: 37
Fingerprint: 0xb41175ba
Item Level: 80
Version: Expansion 1.10+
Adds 1 - 21 Lightning Damage
Lightning Resist +11%

Amber Small Charm
Small Charm
Required Level: 32
Fingerprint: 0x7dd13879
Item Level: 72
Version: Expansion 1.10+
Lightning Resist +11%

Fine Small Charm of Dexterity
Small Charm
Required Level: 21
Fingerprint: 0x28e0e97f
Item Level: 85
Version: Expansion 1.10+
+3 to Maximum Damage
+16 to Attack Rating
+2 to Dexterity
Gore Rider
War Boots
Defense: 140
Durability: 30 of 34
Required Level: 47
Required Strength: 94
Fingerprint: 0xd4bb1342
Item Level: 87
Version: Expansion 1.10+
+30% Faster Run/Walk
15% Chance of Crushing Blow
15% Deadly Strike
10% Chance of Open Wounds
+160% Enhanced Defense
+20 Maximum Stamina
Requirements -25%
+10 Maximum Durability

Carrion Wind
Ring
Required Level: 60
Fingerprint: 0xe27c568
Item Level: 80
Version: Expansion 1.10+
10% Chance to cast level 10 Poison Nova when struck
8% Chance to cast level 13 Twister on striking
8% Life stolen per hit
+133 Defense vs. Missile
Poison Resist +55%
10% Damage Taken Goes To Mana
Level 21 Poison Creeper (15/15 Charges)


Guillaume's Face
Winged Helm
Defense: 217
Durability: 38 of 40
Required Level: 34
Required Strength: 115
Fingerprint: 0xa6ae1505
Item Level: 87
Version: Expansion 1.10+
+15% Increased Attack Speed
+30% Faster Hit Recovery
35% Chance of Crushing Blow
15% Deadly Strike
+120% Enhanced Defense
+15 to Strength
1 Sockets (1 used)
Socketed: Jewel of Fervor


Jewel of Fervor
Jewel
Required Level: 31
Fingerprint: 0x8d7910e4
Item Level: 85
Version: Expansion 1.10+
+15% Increased Attack Speed

String of Ears
Demonhide Sash
Defense: 106
Durability: 19 of 22
Required Level: 29
Required Strength: 20
Fingerprint: 0xa2d488d4
Item Level: 87
Version: Expansion 1.10+
7% Life stolen per hit
+161% Enhanced Defense
+15 Defense
Damage Reduced by 14%
Magic Damage Reduced by 13
+10 Maximum Durability

Treachery
Mage Plate
ShaelThulLem
Defense: 233
Durability: 58 of 60
Required Level: 43
Required Strength: 55
Fingerprint: 0xe317375e
Item Level: 71
Version: Expansion 1.10+
5% Chance to cast level 15 Fade when struck
25% Chance to cast level 15 Venom on striking
+2 to Assassin Skill Levels
+45% Increased Attack Speed
+20% Faster Hit Recovery
Cold Resist +30%
50% Extra Gold from Monsters
3 Sockets (3 used)
Socketed: Shael Rune
Socketed: Thul Rune
Socketed: Lem Rune

Skull Collar
Amulet
Required Level: 27
Fingerprint: 0xaff2552c
Item Level: 84
Version: Expansion 1.10+
+1 to Barbarian Skill Levels
+10% Faster Cast Rate
+1 to Maximum Damage
+22 to Life
Lightning Resist +15%

Laying of Hands
Bramble Mitts
Defense: 86
Durability: 10 of 12
Required Level: 63
Required Strength: 50
Fingerprint: 0x8bfa5dbb
Item Level: 87
Version: Expansion 1.10+
10% Chance to cast level 3 Holy Bolt on striking
+20% Increased Attack Speed
+350% Damage to Demons
+25 Defense
Fire Resist +50%

Raven Frost
Ring
Required Level: 45
Fingerprint: 0x1b1383f4
Item Level: 72
Version: Expansion 1.10+
+230 to Attack Rating
Adds 15 - 45 Cold Damage Over 4 Secs (100 Frames)
+16 to Dexterity
+40 to Mana
Cold Absorb 20%
Cannot Be Frozen

Spirit
Crystal Sword
TalThulOrtAmn
One Hand Damage: 5 - 15
Durability: 20 of 20
Required Level: 25
Required Strength: 43
Fingerprint: 0xaf369775
Item Level: 81
Version: Expansion 1.10+
+2 to All Skills
+35% Faster Cast Rate
+55% Faster Hit Recovery
Adds 1 - 50 Lightning Damage
Adds 3 - 14 Cold Damage Over 3 Secs (75 Frames)
Adds 75 Poison Damage Over 5 Secs (125 Frames)
7% Life stolen per hit
+250 Defense vs. Missile
+22 to Vitality
+109 to Mana
+7 Magic Absorb
4 Sockets (4 used)
Socketed: Tal Rune
Socketed: Thul Rune
Socketed: Ort Rune
Socketed: Amn Rune

Spirit
Crystal Sword
TalThulOrtAmn
One Hand Damage: 5 - 15
Durability: 20 of 20
Required Level: 25
Required Strength: 43
Fingerprint: 0x1be3ba30
Item Level: 73
Version: Expansion 1.10+
+2 to All Skills
+34% Faster Cast Rate
+55% Faster Hit Recovery
Adds 1 - 50 Lightning Damage
Adds 3 - 14 Cold Damage Over 3 Secs (75 Frames)
Adds 75 Poison Damage Over 5 Secs (125 Frames)
7% Life stolen per hit
+250 Defense vs. Missile
+22 to Vitality
+95 to Mana
+6 Magic Absorb
4 Sockets (4 used)
Socketed: Tal Rune
Socketed: Thul Rune
Socketed: Ort Rune
Socketed: Amn Rune

Razor's Edge
Tomahawk
One Hand Damage: 103 - 191
Durability: 21 of 28
Required Level: 67
Required Strength: 125
Required Dexterity: 67
Fingerprint: 0xd75cd3f0
Item Level: 87
Version: Expansion 1.10+
+40% Increased Attack Speed
215% Enhanced Damage
+9 to Maximum Damage
-33% Target Defense
50% Deadly Strike
50% Chance of Open Wounds
+9 to Energy
Lightning Resist +11%
1 Sockets (1 used)
Socketed: Beast Heart

Beast Heart
Jewel
Required Level: 37
Fingerprint: 0x7614bbeb
Item Level: 80
Version: Expansion 1.10+
30% Enhanced Damage
+9 to Maximum Damage
+9 to Energy
Lightning Resist +11%

Razor's Edge
Tomahawk
One Hand Damage: 99 - 175
Durability: 19 of 28
Required Level: 67
Required Strength: 125
Required Dexterity: 67
Fingerprint: 0x705e078d
Item Level: 88
Version: Expansion 1.10+
+40% Increased Attack Speed
202% Enhanced Damage
-33% Target Defense
3% Mana stolen per hit
4% Life stolen per hit
50% Deadly Strike
50% Chance of Open Wounds
1 Sockets (1 used)
Socketed: Perfect Skull

Perfect Skull
Required Level: 18
Version: Expansion 1.10+
Weapons: 3% Mana stolen per hit
4% Life stolen per hit
Armor: Replenish Life +5
Regenerate Mana 19%
Shields: Attacker Takes Damage of 20
Name: Sharyn
Race: Rogue Scout
Type: Fire - Normal
Experience: 53801078
Level: 81
Dead?: false

Naked/Gear
Strength: 133/133
Dexterity: 201/211
HP: 1320/1380
Defense: 1102/1676
AR: 2183/2183

Fire: 153/113/53
Cold: 183/143/83
Lightning: 153/113/53
Poison: 153/113/53

Tal Rasha's Horadric Crest
Death Mask
Defense: 124
Durability: 17 of 20
Required Level: 66
Required Strength: 55
Fingerprint: 0xb797d346
Item Level: 87
Version: Expansion 1.10+
+15% Increased Attack Speed
10% Mana stolen per hit
10% Life stolen per hit
+45 Defense
+60 to Life
+30 to Mana
All Resistances +15
1 Sockets (1 used)
Socketed: Jewel of Fervor

Jewel of Fervor
Jewel
Required Level: 31
Fingerprint: 0x41eed101
Item Level: 80
Version: Expansion 1.10+
+15% Increased Attack Speed

Treachery
Dusk Shroud
ShaelThulLem
Defense: 450
Durability: 20 of 20
Required Level: 49
Required Strength: 77
Fingerprint: 0x8bd6de1f
Item Level: 81
Version: Expansion 1.10+
5% Chance to cast level 15 Fade when struck
25% Chance to cast level 15 Venom on striking
+2 to Assassin Skill Levels
+45% Increased Attack Speed
+20% Faster Hit Recovery
Cold Resist +30%
50% Extra Gold from Monsters
3 Sockets (3 used)
Socketed: Shael Rune
Socketed: Thul Rune
Socketed: Lem Rune

Harmony
Superior Blade Bow
TirIthSolKo
Two Hand Damage: 75 - 139
Durability: 18 of 32
Required Level: 45
Required Strength: 76
Required Dexterity: 119
Fingerprint: 0x3aff06e8
Item Level: 84
Version: Expansion 1.10+
Level 10 Vigor Aura When Equipped
218% Enhanced Damage
+9 to Minimum Damage
+9 to Maximum Damage
Adds 55 - 160 Fire Damage
Adds 55 - 160 Lightning Damage
Adds 55 - 160 Cold Damage Over 3 Secs (83 Frames)
+5 to Valkyrie
+10 to Dexterity
Regenerate Mana 20%
+2 to Mana after each Kill
+2 to Light Radius
Level 20 Revive (23/25 Charges)
4 Sockets (4 used)
Socketed: Tir Rune
Socketed: Ith Rune
Socketed: Sol Rune
Socketed: Ko Rune

Pics​

urgh1.jpgurgh2.jpgurgh3.jpgurgh4.jpgurgh5.jpgurgh6.jpgurgh7.jpgurgh8.jpgurgh9.jpgurgh10.jpgurgh11.jpgurgh12.jpg

edits: formatting, the great wall of text is no longer visible from orbit.
 
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Nice Pat, and a great write-up!

I started working on a Frenzy Barb a while back that was going to use axes, because I had two Coldkill (unique Hatchet) and two Razor's Edge sitting in my stash that I wanted to use. I guess I lost interest though, because that character was never finished.
 
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I was thinking more along AC/DC for a theme song;

Lovely suave name and character, always major style points for thematic builds with less used equipment.
 
@Swamigoon Awesome song! :) Thank you for that. Had never heard it before. Indeed on par with the jokes in the thread.
@Maltatai now that song I have heard. :) At some point I had half a thought of somehow incorporating that into the pat thread but forgot about it when it was time. Thank you for the save.
 
What a stylish character! Love the emphasis on crushing blow. Open Wounds is also a pretty cool mod on those axes. Gives me an itch to make a stabby Zealot wielding something like Fleshripper.

EDIT: "Barberian"... it took me a minute to get that. :ROFLMAO:
 
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