Patriarch ItsDaWoolof, Wolfbarb
“I know who it is! It’s the Wolf! That’s who it is.” – Lambsy
Level: 89
St – 150 (205)
Dx – 130 (189)
Vt – 250 (338)
En – 10 (35)
HP 1636 (5024 after BO & Werewolf)
Mana 141 (347 after BO)
Feral Rage Damage: Lots – Heaps @ AR 10,483
Def: 11,365
Resists:
Fire: 85
Cold: 80
Ltning: 75
Poison: 75
Skills:
Sword Mastery: 20/26
Battle Orders: 20/33 on switch
Shout: 20/33 on switch
Battle Command: 20/33 on switch
Double Swing: 8/13
Iron Skin:4/10
Werewolf: 6/16 on switch
Lycanthropy: 6/16 on switch
Feral Rage: 6/11
Howl & Taunt: 1/9
Increased Stamina, Increase Speed & Natural Resistances: 1/7
Leap, Leap Attack, & Bash: 1/6
Equipment:
Weapon 1:
“Grief” Phase Blades (+361)
“Phoenix” Monarch
Weapon 2:
Mang Song’s Lesson
Wolfhowl
“CoH” Dusk Shroud
Laying of Hands
Gore Rider
Verdungo’s Hearty Cord
Mara’s Kaleidoscope
BKWB & Raven Frost
Bone Break and DrTorch
Merc (Act 2 – Might)
Eth Vampire Gaze
Eth Shaftstop
Eth The Reapers Toll (Shael)
Random musings:
There really isn’t a hell of a lot to say about this build but I can sum it up succinctly with the following phrase: Players/8 from start to finish without even a close call. There have been times when I have made a build with a lot of very good gear and I have thought to myself “Considering the gear I have on, I would have expected better performance.” No so with this build. I took @little birdy ‘s advice and ran corrupted zones in Nightmare until I could equip Wolfhowl. From the time he entered Hell, ItsDaWoolof creamed everything; lots of damage dealt out quickly, shiploads of hit points, great defence and the Redemption aura sucking up all the available corpses and keeping me topped up.
I started by putting a few points in Blade Mastery before putting enough points on Double Swing so that it cost no mana to use. After that, I went back to Blade Mastery and finished it off. Weapon-wise, I used some random rare swords until I could use Bloodletter at clvl30 and upped Bloodletter at clvl49. When I could equip Grief, I also equipped a Lightsabre to help me with any Physical Immunes I might come across. These two swords comfortably took me through to clvl79 and Wolfhowl.
I don’t have a Barb torch, so I added a Druid one to the mix to see if it would boost WW/Lycn/Feral Rage, but it didn’t. I needed the resists anyway, so I decided to keep it. So, to sum up, *chef’s kiss*.
“I know who it is! It’s the Wolf! That’s who it is.” – Lambsy
Level: 89
St – 150 (205)
Dx – 130 (189)
Vt – 250 (338)
En – 10 (35)
HP 1636 (5024 after BO & Werewolf)
Mana 141 (347 after BO)
Feral Rage Damage: Lots – Heaps @ AR 10,483
Def: 11,365
Resists:
Fire: 85
Cold: 80
Ltning: 75
Poison: 75
Skills:
Sword Mastery: 20/26
Battle Orders: 20/33 on switch
Shout: 20/33 on switch
Battle Command: 20/33 on switch
Double Swing: 8/13
Iron Skin:4/10
Werewolf: 6/16 on switch
Lycanthropy: 6/16 on switch
Feral Rage: 6/11
Howl & Taunt: 1/9
Increased Stamina, Increase Speed & Natural Resistances: 1/7
Leap, Leap Attack, & Bash: 1/6
Equipment:
Weapon 1:
“Grief” Phase Blades (+361)
“Phoenix” Monarch
Weapon 2:
Mang Song’s Lesson
Wolfhowl
“CoH” Dusk Shroud
Laying of Hands
Gore Rider
Verdungo’s Hearty Cord
Mara’s Kaleidoscope
BKWB & Raven Frost
Bone Break and DrTorch
Merc (Act 2 – Might)
Eth Vampire Gaze
Eth Shaftstop
Eth The Reapers Toll (Shael)
Random musings:
There really isn’t a hell of a lot to say about this build but I can sum it up succinctly with the following phrase: Players/8 from start to finish without even a close call. There have been times when I have made a build with a lot of very good gear and I have thought to myself “Considering the gear I have on, I would have expected better performance.” No so with this build. I took @little birdy ‘s advice and ran corrupted zones in Nightmare until I could equip Wolfhowl. From the time he entered Hell, ItsDaWoolof creamed everything; lots of damage dealt out quickly, shiploads of hit points, great defence and the Redemption aura sucking up all the available corpses and keeping me topped up.
I started by putting a few points in Blade Mastery before putting enough points on Double Swing so that it cost no mana to use. After that, I went back to Blade Mastery and finished it off. Weapon-wise, I used some random rare swords until I could use Bloodletter at clvl30 and upped Bloodletter at clvl49. When I could equip Grief, I also equipped a Lightsabre to help me with any Physical Immunes I might come across. These two swords comfortably took me through to clvl79 and Wolfhowl.
I don’t have a Barb torch, so I added a Druid one to the mix to see if it would boost WW/Lycn/Feral Rage, but it didn’t. I needed the resists anyway, so I decided to keep it. So, to sum up, *chef’s kiss*.