Patriarch Genesis, Zeal/FoH/Hammerdin
[highlight]Introduction[/highlight]
Ossu! This will be the last of my Patriarch/Matriarch threads for quite a long time, so be happy! =). Without further ado...
Introducing Patriarch Genesis Rhapsodos. He comes from the Final Fantasy VII universe. To avoid any serious spoilers, I'll just say that he's a good friend of Sephiroth (the one and only) as well as Angeal (Zack's mentor).
Hm. I wanted a cookie cutter. Really badly, at that. Character class? Paladins are, in my opinion, the most overpowered of all of the classes. That part was easy. But what to make?
Hammerdin: Way too boring, not to mention cheesy.
Zealot: No Exile, meaning no GG defense or consistent Life Tap.
Templar: Not enough wealth to truly make it shine.
...but then it hit me. Why settle for just one, when you can have all three?
----------------------------------------------------------
[highlight]Vitals[/highlight]
Name: Genesis.
Level: 82 (827252796 EXP).
Strength: 50 (125).
Dexterity: 100 (130).
Vitality: 345 (377).
Energy: 15 (15).
Zeal Damage: 1256-1900 @ 5 frames.
Hammer Damage: 2535-2565 @ 11 frames.
FoH Damage: 3096-3216 lightning, 683-694 bolts.
Life: 2517. <-- After BO.
Mana: 427. <-- After BO.
Attack Rating: 5916. <- With Fanaticism.
Defense: 9302. <- Holy Shield + Chilling Armor.
Resists: 43/26/71/75.
FHR: 50%. <- 5 frames.
----------------------------------------------------------
[highlight]Skills[/highlight]
Fist of the Heavens: 20 (31).
Blessed Hammer: 20 (31).
Holy Shield: 1 (12).
Zeal: 1 (12).
Conviction: 1 (12).
Concentration: 1 (12).
Fanaticism: 1 (12).
Holy Shock: 20. <-- Synergy and Leveling Device.
Blessed Aim: 17. <-- Synergy and Passive AR.
Prerequisites: 1.
----------------------------------------------------------
[highlight]Equipment[/highlight]
Weapon 1: 'EthEth' Heaven's Light.
Shield 1 : Herald of Zakurum (Perfect Diamond).
Weapon 2: Ethereal Call to Arms Crystal Sword.
Shield 2: Spirit Akaran Targe.
Helm: 'Shael' Viper Cowl Diadem.
Armor: Fortitude Archon Plate.
Gloves: Dracul's Grasp.
Belt: Arachnid Mesh.
Boots: Sandstorm Trek.
Amulet: Highlord's Wrath.
Ring: Raven Frost.
Ring: Stone Hold Ring.
Charms: +2 Offensive Auras, 19 Max, 404 AR, 132 Life, 10 FHR, 6-12 Fire Damage, 1-54 Lightning Damage.
Viper Cowl
Diadem
'Shael'
Defense: 112
Durability: 20 of 20
Required Level: 67
Item Version: 1.10+ Expansion
Item Level: 86
Fingerprint: 0x9be9de6e
+28 to Strength
+72 to Mana
+84% Enhanced Defense
8% Mana stolen per hit
Attacker Takes Damage of 3
+2 to Paladin Skill Levels
20% Faster Hit Recovery
Socketed (1: 1 used)
Stone Hold
Ring
Required Level: 48
Item Version: 1.10+ Expansion
Item Level: 59
Fingerprint: 0xda4770f8
+14 to Dexterity
+110 to Attack Rating
Damage Reduced by 1
Fire Resist +17%
Lightning Resist +10%
10% Faster Cast Rate
Shocking Small Charm of Incineration
Keep in Inventory to Gain Bonus
Required Level: 82
Item Version: 1.10+ Expansion
Item Level: 99
Fingerprint: 0xa4818da5
Adds 6-12 fire damage
Adds 1-54 lightning damage
----------------------------------------------------------
[highlight]Mercenary[/highlight]
Mercenary...? You serious?!? He's OP enough as it is. Come on.
----------------------------------------------------------
[highlight]Ramblings[/highlight]
1) This is IMBA.
2) This is OP.
3) Replace Zeal with Charge and BA with Vigor, and add on some better gear... and you might have yourself a decent PvPer.
4) It was worth going 'EthEth' instead of 'ShaelShael' with the Heaven's Light. It's true that 2x Shael's would have bumped Genesis up to the drool-worthy 4 frame zeal, but with such low AR, he wouldn't have hit anything. Hooray for -83% Defense!
5) That Diadem is hot. The strength was godly. The mana was priceless. The leech was GG. The skills were just gravy. Did I mention that the ATD looks awesome?
6) I wanted to make FULL use of certain items. FCR on Fortitude? Check. Slow Target on Arachnid Mesh? You betcha. As far as I can tell, there were ZERO mods that weren't useful in some way or another.
7) The general idea for fighting was easy. FoH was the best way for dealing with nastier monsters/PIs. It was basically like sniping. Hammer fields were godly against giant mods of weaker monsters. Lastly, Zeal was used mainly against beefier targets, and as the life/mana replenishing mechanism. A lot of the time though, it was simply a matter of what I felt like using. =D.
----------------------------------------------------------
[highlight]Future Plans[/highlight]
1) Might take a little break from any serious D2. Might play some HC. Who knows...? I'll still be MPing though.
[highlight]Special Thanks[/highlight]
~ Skal for the Heaven's Light.
~ maxgerin for the Viper Cowl Diadem.
~ Various people for the charms.
~ Readers.
Ciao.
[highlight]Introduction[/highlight]
Ossu! This will be the last of my Patriarch/Matriarch threads for quite a long time, so be happy! =). Without further ado...
Introducing Patriarch Genesis Rhapsodos. He comes from the Final Fantasy VII universe. To avoid any serious spoilers, I'll just say that he's a good friend of Sephiroth (the one and only) as well as Angeal (Zack's mentor).
Hm. I wanted a cookie cutter. Really badly, at that. Character class? Paladins are, in my opinion, the most overpowered of all of the classes. That part was easy. But what to make?
Hammerdin: Way too boring, not to mention cheesy.
Zealot: No Exile, meaning no GG defense or consistent Life Tap.
Templar: Not enough wealth to truly make it shine.
...but then it hit me. Why settle for just one, when you can have all three?
----------------------------------------------------------
[highlight]Vitals[/highlight]
Name: Genesis.
Level: 82 (827252796 EXP).
Strength: 50 (125).
Dexterity: 100 (130).
Vitality: 345 (377).
Energy: 15 (15).
Zeal Damage: 1256-1900 @ 5 frames.
Hammer Damage: 2535-2565 @ 11 frames.
FoH Damage: 3096-3216 lightning, 683-694 bolts.
Life: 2517. <-- After BO.
Mana: 427. <-- After BO.
Attack Rating: 5916. <- With Fanaticism.
Defense: 9302. <- Holy Shield + Chilling Armor.
Resists: 43/26/71/75.
FHR: 50%. <- 5 frames.
----------------------------------------------------------
[highlight]Skills[/highlight]
Fist of the Heavens: 20 (31).
Blessed Hammer: 20 (31).
Holy Shield: 1 (12).
Zeal: 1 (12).
Conviction: 1 (12).
Concentration: 1 (12).
Fanaticism: 1 (12).
Holy Shock: 20. <-- Synergy and Leveling Device.
Blessed Aim: 17. <-- Synergy and Passive AR.
Prerequisites: 1.
----------------------------------------------------------
[highlight]Equipment[/highlight]
Weapon 1: 'EthEth' Heaven's Light.
Shield 1 : Herald of Zakurum (Perfect Diamond).
Weapon 2: Ethereal Call to Arms Crystal Sword.
Shield 2: Spirit Akaran Targe.
Helm: 'Shael' Viper Cowl Diadem.
Armor: Fortitude Archon Plate.
Gloves: Dracul's Grasp.
Belt: Arachnid Mesh.
Boots: Sandstorm Trek.
Amulet: Highlord's Wrath.
Ring: Raven Frost.
Ring: Stone Hold Ring.
Charms: +2 Offensive Auras, 19 Max, 404 AR, 132 Life, 10 FHR, 6-12 Fire Damage, 1-54 Lightning Damage.
Viper Cowl
Diadem
'Shael'
Defense: 112
Durability: 20 of 20
Required Level: 67
Item Version: 1.10+ Expansion
Item Level: 86
Fingerprint: 0x9be9de6e
+28 to Strength
+72 to Mana
+84% Enhanced Defense
8% Mana stolen per hit
Attacker Takes Damage of 3
+2 to Paladin Skill Levels
20% Faster Hit Recovery
Socketed (1: 1 used)
Stone Hold
Ring
Required Level: 48
Item Version: 1.10+ Expansion
Item Level: 59
Fingerprint: 0xda4770f8
+14 to Dexterity
+110 to Attack Rating
Damage Reduced by 1
Fire Resist +17%
Lightning Resist +10%
10% Faster Cast Rate
Shocking Small Charm of Incineration
Keep in Inventory to Gain Bonus
Required Level: 82
Item Version: 1.10+ Expansion
Item Level: 99
Fingerprint: 0xa4818da5
Adds 6-12 fire damage
Adds 1-54 lightning damage
----------------------------------------------------------
[highlight]Mercenary[/highlight]
Mercenary...? You serious?!? He's OP enough as it is. Come on.
----------------------------------------------------------
[highlight]Ramblings[/highlight]
1) This is IMBA.
2) This is OP.
3) Replace Zeal with Charge and BA with Vigor, and add on some better gear... and you might have yourself a decent PvPer.
4) It was worth going 'EthEth' instead of 'ShaelShael' with the Heaven's Light. It's true that 2x Shael's would have bumped Genesis up to the drool-worthy 4 frame zeal, but with such low AR, he wouldn't have hit anything. Hooray for -83% Defense!
5) That Diadem is hot. The strength was godly. The mana was priceless. The leech was GG. The skills were just gravy. Did I mention that the ATD looks awesome?
6) I wanted to make FULL use of certain items. FCR on Fortitude? Check. Slow Target on Arachnid Mesh? You betcha. As far as I can tell, there were ZERO mods that weren't useful in some way or another.
7) The general idea for fighting was easy. FoH was the best way for dealing with nastier monsters/PIs. It was basically like sniping. Hammer fields were godly against giant mods of weaker monsters. Lastly, Zeal was used mainly against beefier targets, and as the life/mana replenishing mechanism. A lot of the time though, it was simply a matter of what I felt like using. =D.
----------------------------------------------------------
[highlight]Future Plans[/highlight]
1) Might take a little break from any serious D2. Might play some HC. Who knows...? I'll still be MPing though.
[highlight]Special Thanks[/highlight]
~ Skal for the Heaven's Light.
~ maxgerin for the Viper Cowl Diadem.
~ Various people for the charms.
~ Readers.
Ciao.
Last edited: