Re: Patch 1.13
Hammerdins could be nerfed if the gameplay was like 1.06 or 1.09. Back then every class was pretty much equal in terms of killing monsters.
Btw no mercs to classic. One of the best things about classic is that we don't have that AI to tank the monsters and be there to help us.. its just pure solo. A lot harder for a sorc for example to kill some extra fast bosses when you have to tele around like hell etc.
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Hmz regarding revert to 1.06 -> uniqs without level reqs was very nice imo -> lld scenery was much better than today + it would not chance end game playing. This way maybe someone else besides me would do low levels without chant
Hmz hammerdin should be nerfed but what most poeple don't take into account is that not everyone wants to play in groups (me + those that opt not to log on bnet). Having monsters immune to certain type of dmg (like seal bosses) that have to be killed before you can complete main exp mfing end game area is pretty lame. Every class should have atleast one build that can clear (alone) cs with top gear at least in 1 ppl games.
Hammerdins could be nerfed if the gameplay was like 1.06 or 1.09. Back then every class was pretty much equal in terms of killing monsters.
Btw no mercs to classic. One of the best things about classic is that we don't have that AI to tank the monsters and be there to help us.. its just pure solo. A lot harder for a sorc for example to kill some extra fast bosses when you have to tele around like hell etc.
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