OT: How to Regain Interest in a Game

Kitteh1

New member
Ok, so I need some help.

In Torchlight, I enchanted a unique bow with the enchanter, and he completely wiped the item. I would think that 'disenchant' would simply move the 'enchants', not every single modifier. I then got exactly the same with my only other good bow. So with a 2% chance, I got it 2 enchants in a row. This unfortunate experience has completely evaporated my desire to play the game. So here's problem number 2;
Deep down I know it's an awesome game, and I don't want to let one poorly designed aspect of the game put me off from playing it. Has anybody ever experienced this? How did you reconcile with that silly game that annoyed you? :loving:
 
Well, if you keep playing torchlight for a a while you'll probably notice that it's very.. bland .. compared to D2 and are probably going to lose interest anyway. I know I have and so has pretty much everyone else I know that has tried TL. So... you just took a shortcut. Congrats. :3

As for reconcilliation with a game... If I truly love a game, like Planescape: Torment, for example, nothing can ruin it for me. I don't care if the interface is a bit clunky or if it crashes and I haven't saved for 3 hours. If it's that amazing of a game, I don't need to force myself to play it. If I do need to push myself, I'll go do something else for a while and maybe get back to the game in a few weeks or so. I do enough things I don't really want to do already. No need to start doing that in my spare time.
 
I had pretty much the same experience as you; disenchanting your weapon, undoubtedly your most important item, is a heart breaker. That, combined with the blandness Nightfish spoke of, made me lose interest super fast in TL.

Eventually I went back to it, but before doing so I found a solution to at least one of my issues. To deal with your problem specifically, Kitteh, search the Interwebs for TL mods, and surely you'll find yourself a few that either reduce the chances for disenchantment, limits the number of times an enchantment can be used per item, OR removes the disenchant chance altogether.

I used it on my game. More, I abused it on my game. It feels cheap to know you've broken one of the game systems... but it felt better to know that I could never destroy my items anymore. Using this (and a handful of other mods), I was able to get myself to beat the game for the first time. So the mods helped provide a little more longevity... but they didn't really help me like the game much more. The mods were cool; it was the core game that was pretty meh.
 
Torchlight has the coolest modding utility ever. You download this program, and with it you can pick the mods you want and it downloads them and tells you if they're compatible.
 
I am having the "losing interest" in D2 right now, I am going to start playing PoE for t until D3 comes out, then switch to D3 in hopes that I like it. I am contemplating a giveaway of all my stuff, but if D3 sucks, I will be back to D2 and would miss it dearly!!! So many decisions, so little time,
 
Play a game that's worth being interested in :whistling:

Alternatively, TRM's mod proposal sounds like a good idea; there should be a mod with just the right changes to fix the enchanting without making it too cheesy. I dabbled very (maybe too) briefly but none of them could really change the blandness.
 
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If I find myself getting bored with a game I'll always put it aside and do something else for a while. It has happened to me with even my very favourite games, but they always seem fresh again after a few weeks. Mods can help, though I've never tried modding TL. I've modded Baldur's Gate 2 in quite a few ways in the past, creating a new experience or new challenge each time.
 
I'm having a similar feeling with a lot of aspects of my life, like:

- Is "X" worth doing?

Actually, my life is a little complicated right now and I'm strongly considering to cut some hobbies that look more like a second job than fun. RL curretly demands insane willpower and commitment (which is somehow good, but stressful). D3 - a game that seems to be nice to play while stressed and with an easy learning curve - seems to arrive on perfect time. Anyway, enough self-brainstorming (I need a daily thread and couldn't find it, sorry), on topic:

As for TL1 - I believe it's time to put that game in shelf, since d3 looks a lot with TL1 and seems to fill the same slot (the action game that can be played without insane planning and thinking, just by trial and error on SC). That could be a reason to play it. Will you want to play TL1 when D3 comes out? If you're destined to play TL, the time is now...
 
After the MFO and its fast-paced play-style for nearly 50 hours, I currently despise the slowness of my sept which is still really early on in the game. So I plan to put it off for a little bit, or only put a small amount of time into it for awhile. I would have to agree with others that doing something else for awehile is probably your best bet, as there's no point making yourself like the game even less because you don't feel like playing it, but are forcing yourself to do so, anyway.
I would try another game, or if you have no other games that you want to get into, or just want something to get into really quickly, just try some random flash game online or something like that (such as pokemon tower defense, which I played a bit when it was earlier in development)
 
Pokemon must be nice, and Imma let you finish, but Kingdom Rush is the best tower defense game I've ever played.
 
Just bookmarked it. I've never heard someone say "best tower defense game I've ever played" before, so i'm assuming it HAS to be pretty notably good. I'll try it out later ;)
 
My gaming cycle tends to involve burn-out and rest. Play a game until I realise I'm sick of it, drop it like a bad habit, play another game. I don't have a particularly big pool of games that I play but I tend to spend a few weeks, if not months, in each, so it can be a year or two before I get back around to an old favourite, plenty of time to recharge my enthusiasm, no matter what travesty may have occured last time (lets not talk about character corruption in the original Diablo!).
 
I've had that disenchant ruin nice items as well - all I can say is that I found another weapon and I stopped relying on enchant so much. The good news is, TL2 beta is live now, and reportedly blowing people's socks off, so just playing and getting some familiarity with the universe will have you ready fot the full TL2 lauch - the issues Nightfish brings up will not apply to TL2 (reportedly - I'm not in the beta).
 
...the issues Nightfish brings up will not apply to TL2 (reportedly - I'm not in the beta).

I'll believe it once I experience it myself. ...When the game drops to half price on Steam in a year or so.


 
Yea, I'm gonna wait a while before picking up any game. Release days buys are a thing of the past for me. What game hasn't made huge promises in advance yet? The only thing I'm unsure about at this point is the amount of letdown. Mass Effect 3 endings, anyone? Dragon Age 2, the whole game.
 
Yea, I'm gonna wait a while before picking up any game. Release days buys are a thing of the past for me. What game hasn't made huge promises in advance yet? The only thing I'm unsure about at this point is the amount of letdown. Mass Effect 3 endings, anyone? Dragon Age 2, the whole game.

+1 to Dragon Age 2 being a disappointment. Dragon Age Origins was such a great game that I replayed over and over. I went through DA:2 one time and that was it. I didn't even bother with the DLC.


 
I also loved DA:O but DA:2 was quite obviously rushed onto the shelves and the storyline was clearly poor. Gameplay was also simplified. I didn't like it much at all.
 
I'd personally recommend never using the enchanter in Torchlight. You can either get an item that makes the game boring, or you can get an item wiped so that you can't go on. Lose-lose in my book. I limit myself to one enchant and only on an item I can sacrifice. It's far too easy to make a game breaking item in Torchlight.
 
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