Need explanation on differences from patch 1.07 - patch 1.11b
I like playing DiabloII, but I'm not really that knowledgeable, especially when it comes to the patches update. I have a 52nd level Necromancer named Mauselium. I have only played single player, pvp or something like that I think you call it. Anyway I am interested in upgrading to patch 11b but I don't want to weaken my Necromancer, currently playing v1.07. He is a classic overlord style and that is working very well, he can coast through most all monsters. I don't want to weaken him by upgrading. I looked at the patch descriptions and it stated something like one skeleton for every three points put in past level 3. That didn't sound so good thinking I'd cut my amount of my army in half, and seems like it would weaken my character. If someone knowledgeable about that patches could inform me more on this I would be grateful. Here are where I have put some of my points so far. Maxed skeletal mastery (at 25 now) Skeletal mages at 19, skeletons at 7, revive at 6, Golem mastery 19, (I have +5 at present to all summoning skills. My plan is to max skeletons, mages, both masteries, and divide the other points to curses and such. I like playing the overlord of a Mauselium cause it is one of the funnest characters I have ever played, so I don't want to change my strategy, I just don't know if it works well with higher patches. Thank you again. Damon
I like playing DiabloII, but I'm not really that knowledgeable, especially when it comes to the patches update. I have a 52nd level Necromancer named Mauselium. I have only played single player, pvp or something like that I think you call it. Anyway I am interested in upgrading to patch 11b but I don't want to weaken my Necromancer, currently playing v1.07. He is a classic overlord style and that is working very well, he can coast through most all monsters. I don't want to weaken him by upgrading. I looked at the patch descriptions and it stated something like one skeleton for every three points put in past level 3. That didn't sound so good thinking I'd cut my amount of my army in half, and seems like it would weaken my character. If someone knowledgeable about that patches could inform me more on this I would be grateful. Here are where I have put some of my points so far. Maxed skeletal mastery (at 25 now) Skeletal mages at 19, skeletons at 7, revive at 6, Golem mastery 19, (I have +5 at present to all summoning skills. My plan is to max skeletons, mages, both masteries, and divide the other points to curses and such. I like playing the overlord of a Mauselium cause it is one of the funnest characters I have ever played, so I don't want to change my strategy, I just don't know if it works well with higher patches. Thank you again. Damon