Near end of Summoner Build (Straying from the path?)
Well, my pure summoner druid is coming to an end and this is what it looks like:
Upgraded Shaftstop
Upgraded Witchwild String (Shael, Shael)
Ravenlore
Silkweaves (ATM)
Trangs Belt
Not sure on the gloves yet
Craft ammy, +life, +2 summoning and some other
Stormshield
Demons Arch/Demon Limb (for enchanting summons in PVP or PI monsters)
Carrion Wind
Dwarf Star (Maybe a good manald heal)
2x Summoning GCs
Few life SCs
Skills (Minus +skills)
10 Raven
10 Spirit Wolf
19 How
19 Dire Wolf
19 Grizzly
1 Oak Sage
Im in the low 70s for my level, and I havent started hell difficulty yet. So I'll have a few more points to spend. Heres the part about straying from being a true summoner. I was thinking about spending the next 7 points on getting Hurricane and its prereqs. and dropping maybe a total of 3 on cyclone armor. This would give me a level 6 cyclone armor, but also give me an extra amount of time (synergy) on hurricane. The reason I want hurricane is to help out my summons a bit by slowing down enemies (cold). I dont care about the damage, just the cold aura surrounding me. After the 7 points, I will finish maxing HoW, Dire Wolf, and Grizzly. This will bring me to a total of 10 extra points, meaning I will finish just before level 80, if I get the +skill quests from Hell.
Does this plan sound like a good idea? How do you all feel about my end game gear? Is it sufficient for Hell?
Thanks in advance!
Keaka
PS: Grizzly has to be the BEST TANK EVER. Wow.
Well, my pure summoner druid is coming to an end and this is what it looks like:
Upgraded Shaftstop
Upgraded Witchwild String (Shael, Shael)
Ravenlore
Silkweaves (ATM)
Trangs Belt
Not sure on the gloves yet
Craft ammy, +life, +2 summoning and some other
Stormshield
Demons Arch/Demon Limb (for enchanting summons in PVP or PI monsters)
Carrion Wind
Dwarf Star (Maybe a good manald heal)
2x Summoning GCs
Few life SCs
Skills (Minus +skills)
10 Raven
10 Spirit Wolf
19 How
19 Dire Wolf
19 Grizzly
1 Oak Sage
Im in the low 70s for my level, and I havent started hell difficulty yet. So I'll have a few more points to spend. Heres the part about straying from being a true summoner. I was thinking about spending the next 7 points on getting Hurricane and its prereqs. and dropping maybe a total of 3 on cyclone armor. This would give me a level 6 cyclone armor, but also give me an extra amount of time (synergy) on hurricane. The reason I want hurricane is to help out my summons a bit by slowing down enemies (cold). I dont care about the damage, just the cold aura surrounding me. After the 7 points, I will finish maxing HoW, Dire Wolf, and Grizzly. This will bring me to a total of 10 extra points, meaning I will finish just before level 80, if I get the +skill quests from Hell.
Does this plan sound like a good idea? How do you all feel about my end game gear? Is it sufficient for Hell?
Thanks in advance!
Keaka
PS: Grizzly has to be the BEST TANK EVER. Wow.