Muling & Reporting: The ATMA/GoMule/Flavie Thread ifra

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I just spent a good few mins looking for the "utility -> dump full info option" in GoMule :P

Hmm, see if you can find the backup, look for <Mursilis>giveaway.org. If not, find the .orgs from the chars/stashes you transferred the items from and the items should still be there.

All I can think is the "<" or ">" caused some kind of filename exception, since you can't have "<" or ">" in windows filenames.

For reference: http://www.xvsxp.com/files/images/xp-characters.gif
 
ATMA fails silently when it cannot save a file. If the windows tooltip is correct about filenames (and we probably should give it the benefit of the doubt), you'll have to use the backups of old characters.
 
That was my guess too, the <> characters causing issues. However the post by deaddave had those characters in it and others have sent their stashes, so I assumed ATMA would use it. However I just did a test with a file named "<giveaway>" and that too had the same problem of disappearing when opened, without even attempting the dump.

Guess I'll have to recover the lost items from the other stashes backup files. Thanks.
 
Si will you be writing a Guide to GoMule, it'd be nice if it had one.
 
Sure.

I'll type it up on my invisible typewriter!

*tap* *tap* *tap*


But uh, yeah, there'll be one eventually. The GUI needs an overhaul to make it more usable and so the options/features/etc will actually fit on somewhere.

Not much point in making one before that.
 
ATMA is a .exe file AFAIK, so we mac users can't use it. So we use GoMule instead and it works just as well as ATMA as far as I can tell, except for the dropcalc which is still in the works.
 
A christmas wish for GoMule, which have replaced ATMA for me:

Would it be possible to filter items by number of sockets in said item? I pick up tons of greys, just in case I need them, and it would be nice to be able to see, e.g. 3 socketed swords.
 
I'd like to see exceptional/elite/normal items separated. Maybe put all my items in one big stash ... *wistful*
 
does ATMA work of Mac OS X?

I used to use it with VirtualPC and Win98, but as Thyiad said, GoMule is now the best solution for OSX.

If you are using an Intel Mac you have two options:
- D2 under OSX using Software Graphics and GoMule
- D2 run OpenGL on a Windows installation using Boot Camp. Then you can use GoMule or ATMA. This is what Cattleya does IIRC.



 
New release of GoMule in the morning.

I'd release it now, but it's 4am and I need sleep.

Hm. New release of GoMule in the afternoon :)
 
As promised, GoMule R0.20 can be downloaded at: https://sourceforge.net/project/showfiles.php?group_id=194865&package_id=229852

Oh em gee. Quite a few changes in this one, not much testing done, so keep your wits about you. I *fully* expect a few bugs to pop up, but I haven't done any char value stuff, so the bugs should be display only and not affect your chars.

Anyways....changes!

DropCalc:

Totally refactored the code so it's now a lot more efficient and probably more correct. Of course, it's all still in development, so you can't see it yet.
Added the base for item searching instead of just monster searching. Seems harder :(

GoMule:

"Holy **** there's colours!" - Yes indeed.
"- distinguish magic / rare / set / unique / crafted items in the tooltips" - Done.
By the way, any problems with the colours looking silly, give me a shout. But seriously, what do you expect :P Not many colours work as a background to gray, blue, white, black, green, gold, yellow, etc.

Right click on items in chars!
Right click, you get a menu. Delete/view item. Guess what they do :)
"- some method to copy a readout from items on a char instead of having to move it into some stash and copy the readout from there" - Done
"- ability to delete items from a stash or char (they should be gone for good... when I do MF runs, I pick up lots of charms, circlets, tiaras and so on, most of them useless)" - Done

New option in the menu (hit "GoMule"), called "show sockets seperately". Check this and in stashes the contents of sockets will show up. To view the contents of sockets on a char, just go through the right click menu and view the item. "- when looking at a socketed item, show the poperties of the gems socketed into it" - Done

MF,GF,FRW,FHR,IAS and FCR now shown on the char stat screen "-more stats" - Done.

Filtering items by number of sockets in stashes
Filtering items by exceptional/elite/normal

Skill screen updated - Now shows "TotalSkills/BaseSkills", so you can see what your + skills does. Slowly working towards skills affecting stats.

New "Dump" tab. Generates a list with your char stats, skills, items and merc stats and items in it. Just ctrl A, ctrl C and ctrl v wherever you want for a comprehensive display of your char.

Bleh, sure I did some other stuff too. Probably bugfixes and whatnot.


To install:


Just replace all the folders in your existing GoMule directory with the new ones from the .zip. Keep hold of your "projects" folder to preserve project information.



Enjoy.
 
This is what I get when I try to open R0.20

Code:
Error

null
    at java.lang.Integer.parseInt(Unknown Source)
    at java.lang.Integer.parseInt(Unknown Source)
    at gomule.util.D2Project.<init>(D2Project.java:208)
    at gomule.gui.D2FileManager.checkProjects(D2FileManager.java:356)
    at gomule.gui.D2FileManager.createToolbar(D2FileManager.java:303)
    at gomule.gui.D2FileManager.<init>(D2FileManager.java:93)
    at gomule.gui.D2FileManager.getIntance(D2FileManager.java:78)
    at gomule.GoMule$1.run(GoMule.java:123)
    at java.awt.event.InvocationEvent.dispatch(Unknown Source)
    at java.awt.EventQueue.dispatchEvent(Unknown Source)
    at java.awt.EventDispatchThread.pumpOneEventForFilters(Unknown Source)
    at java.awt.EventDispatchThread.pumpEventsForFilter(Unknown Source)
    at java.awt.EventDispatchThread.pumpEventsForHierarchy(Unknown Source)
    at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
    at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
    at java.awt.EventDispatchThread.run(Unknown Source)
When I close that window, this pops up.

Code:
Error

null
    at gomule.gui.D2ViewClipboard.setProject(D2ViewClipboard.java:237)
    at gomule.gui.D2ViewClipboard.<init>(D2ViewClipboard.java:81)
    at gomule.gui.D2ViewClipboard.getInstance(D2ViewClipboard.java:59)
    at gomule.gui.D2FileManager.<init>(D2FileManager.java:121)
    at gomule.gui.D2FileManager.getIntance(D2FileManager.java:78)
    at gomule.GoMule$1.run(GoMule.java:123)
    at java.awt.event.InvocationEvent.dispatch(Unknown Source)
    at java.awt.EventQueue.dispatchEvent(Unknown Source)
    at java.awt.EventDispatchThread.pumpOneEventForFilters(Unknown Source)
    at java.awt.EventDispatchThread.pumpEventsForFilter(Unknown Source)
    at java.awt.EventDispatchThread.pumpEventsForHierarchy(Unknown Source)
    at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
    at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
    at java.awt.EventDispatchThread.run(Unknown Source)
When I close that window, this message appear.

Code:
cannot add to layout: constraints must be a GridBagConstraint
Edit. Works like a charm with the fix :)
I'll have a bit more thorough look-through later :)

Thanks :thumbsup:
 
Told you there'd be bugs :P

Ahhhhhhhh balls.

Right, this is gonna happen to everyone. Damn.

FIX:

Open up GoMule base Dir /projects/GoMule/projects.properties

and add "propDisplay=0" without the "".

I'll get a new version up with it.
 
Opens fine for me.

Is there a way to default the opening directory to D2 or something, it keeps opening in GoMule which is no where near my D2 dir.

Nice colours. :wink2:

Oh and can we have a tab for 'ethreal' please? Ta.
 
Opens fine for me.

Is there a way to default the opening directory to D2 or something, it keeps opening in GoMule which is no where near my D2 dir.

Nice colours. :wink2:

It should open in your D2 directory if you have a projects folder with your info in it.

It works fine for you because you don't have a projects folder, so it's created a default one with default path settings :)

And hey, you didn't even thank me for doing the stash filtering you asked for!

Right, should be fixed now - Go download the new version.

Some time in the future there might be an eth tag.



 
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