- Feb 24, 2004
- 6,383
- 1,323
- 113
Originally posted by NagisaFurukawa on Jan 7, 2010:
Champion Alice, Gunslinger (+Questions)
A what?
There's been a few of these fluttering about over the years, but in case the term is confusing, I present to you one of the most beautiful guides I've ever read, namely the one to Kijya's Gunslinger.
Build Goals
1) Create a character who can run 1.12a Chaos Sanctuary.
Why in heaven's name would I do a thing like this? Not too many people out there are willing to run the area, and with good reason, which by itself was enough reason for me to target it. The fact that it's more challenging than many other areas made it a refreshing possibility to a person who has spent much of time doing mindless (no offense) AT and LK runs.
That, and I felt the need to get back at little buggers like this, who've killed off many of my beloved characters. .
2) Ensure the character depletes less gold than I can make up for PvP'ing. :badteeth:
Enter the 'Faith' mercenary (even if she died quite when I first began running).
3) May not include "Blessed" or "Hammer" in the build description.
Enough said.
Random Information
12 Frame Jab (3 hits)
9 Frame Lightning Fury
7 Frame Charged Strike
7 FPA Multiple Shot
7 FPA Guided Arrow
2 Frame Strafe (bugged)
53% CS/DS (Bow Switch)
69% FRW
89% MF
75% Block
20% FHR
'Faith'ful Mercenary, Floria
Javelin Tree (+15|-): 20 Lightning Fury / Charged Strike, 1 Jab, 20 Lightning Strike, 4 Power Strike
Passive Tree (+4|+2): 1 Each, except 4 Valkyrie
Bow Tree (-|+2): 9 Multiple Shot, 1 Strafe, 1 Guided Arrow, 1 Magic Arrow
Equipment
Javelin: Titan's Revenge (Ethereal, Upgraded)
Shield: Gemmed Monarch
Bow: 'Shael' Windforce
Helm: Kira's Guardian
Armor: 'Fortitude' Dusk Shroud
Gloves: Demon Claw
Belt: Razortail
Boots: War Traveler (49%)
Amulet: Highlord's Wrath
Ring: The Stone of Jordan
Ring: Dread Hold
Charms: 7x Harpoonist's GCs, 1x Gheed's, 8x Assorted SCs
Cube: Titan's Revenge (Ethereal, Upgraded)
Stash: 'Hel' Demon Limb
Mercenary
Bow: 'Faith' Superior Diamond Bow
Helm: Vampire Gaze (Ethereal)
Armor: 'Treachery' Mage Plate
GoMule Dump
Help Needed
Bowside Damage: Her lightning damage cuts it reasonably on any players setting, but her bowside damage begins taking a hit on higher settings. This seems to be a problem with everyone who has made one of these, but does anyone have any suggestions? I've tried the following:
1) Swap 5x Harpoonist's GCs for 1.12 Sharp/1.07 Serrated GCs. This dropped her lightinng damage quite a bit, while not improving her bow damage by an extremely large margin.
2) Add spare points (3 currently) into Critical Strike / Penetrate. I'm not sure how much this would help, but it's not like her lightning skills need much more buffing, which leads me to the next problem...
Spare Points: I plan on leveling her up to about 94+ eventually, which means she'll have plenty of spare skill points. As I stated above, I don't feel the need to improve her lightning much, so does anyone have suggestions? Her Valkyrie dies quite a bit, but not so much that it renders her useless. Critical Strike adds a few extra percentage points of double damage, while Penetrate improves AR. Pierce increases LF/Strafe damage (since it isn't at 100%), but neither really needs much help. Multiple Shot for more arrows? Strafe for additional arrows?
LI/PIs: LI/PIs take a while to kill. It's not annoying by any stretch, but I typically resort to spamming her very weak Magic Arrow to pin something against a wall, while the rogue picks away with her Fire Arrow. Are there any better solutions? There aren't very many of these, as only one monster type (?) can have these mods, so it doesn't detract much, but a solution (points in Fire Arrow / Cold Arrow / Magic Arrow?) would be nice of course.
Quick Comments
Questing: Lightning Fury and Charged Strike. Does this really need much explaining? . I also tested on some very nice items I got from Tanksaabas along the way (which I'll attempt to feature with a future build; fear not) every so often, but being without Vitality / resists / FRW / essentially everything else caught up pretty quickly at that point. :crazyeyes:
Run Times: As with my previous hybrid (retired at 92), she takes a pretty casual approach, and doesn't really have any MF to speak of, so she's mostly just for fun. Run times were about 10 minutes when I first started, but got down to about 7 minutes now that I have a better feel for Iron Maiden. Still slothlike, I know. omgwt*bbqpwned requested these some ages ago, so I finally got around to them after 1.5 character's worth of practice. I still make plenty of silly mistakes / poor decisions along the way, but I never liked things like taping only perfect runs / editing out lost duels / etc. anyway. Run #1. Run #2. Sound off is suggested.
For those without 'Faith', etc.: I tested the build with a rare bow instead of Windforce, 'Treachery' instead of 'Fortitude', and 'Harmony' instead of 'Faith'. It worked just fine to be perfectly honest. The bowside was noticeably weaker, but it could still kill the finger mages (assuming that's what they're called?), and you can get away with using the javelin side for most everything anyway, plus the Vigor (and CTCs on 'Treachery') proved nice to have as well.
Closing Remarks: As I've probably hinted at, she's a very enjoyable character to play, one I'd recommend you at least try at some point or another. Sure, she's a cookie cutter of the highest degree, but low vitality, high damage builds are always quite fun, and her versatility keeps her quite interesting, or at least I believe so.
Future Plans
Assuming I've got the time, she'll be in and out CS quite a bit, possibly participating in MF tournaments, though she obviously wouldn't perform very well. She might hit up the Pits as well, as she can clear the area quite nicely.
As far as her gear, it's essentially finalized, although improvements could obviously be made, such as with a Jeweler's Monarch of [Life Mod] with 4x 5/-5 Lightning Facets. :badteeth:
Once she can muster more life from her gear, she might give /p5 or /p8 another go; but having only 600 at the moment makes one hit kills a distinct possibility on higher settings. She might also get around to killing the Ancients eventually, as it's not like she's going for 99, but that opens the door for MP Baal runs for levels. :whistling:
Thanks
Thanks to Kijya for the guide, of course, as well as for many of his posts in this thread, which secretly helped me with picking out options for gear.
I'd also like to thank the many people who contributed items to my pseudo-trophy character, including but not limited to omg, maareek, scottee, smokeeblade, Rummski, Paradigmshift, EightDigitSin, and others.
Last, thanks to all those who helped me level my previous test-hybrid in Baal runs (even if she did all the killing; ), as well as to the SPF (and possibly others) for support and reading.
Questions? Criticism? Petitions to be a judge in the SPF Awards? p)
And in case you think I made a 'normal' named character, she is named for Alice Carroll from Aria. .
Champion Alice, Gunslinger (+Questions)
A what?
There's been a few of these fluttering about over the years, but in case the term is confusing, I present to you one of the most beautiful guides I've ever read, namely the one to Kijya's Gunslinger.
Build Goals
1) Create a character who can run 1.12a Chaos Sanctuary.
Why in heaven's name would I do a thing like this? Not too many people out there are willing to run the area, and with good reason, which by itself was enough reason for me to target it. The fact that it's more challenging than many other areas made it a refreshing possibility to a person who has spent much of time doing mindless (no offense) AT and LK runs.
That, and I felt the need to get back at little buggers like this, who've killed off many of my beloved characters. .
2) Ensure the character depletes less gold than I can make up for PvP'ing. :badteeth:
Enter the 'Faith' mercenary (even if she died quite when I first began running).
3) May not include "Blessed" or "Hammer" in the build description.
Enough said.
Random Information
12 Frame Jab (3 hits)
9 Frame Lightning Fury
7 Frame Charged Strike
7 FPA Multiple Shot
7 FPA Guided Arrow
2 Frame Strafe (bugged)
53% CS/DS (Bow Switch)
69% FRW
89% MF
75% Block
20% FHR
'Faith'ful Mercenary, Floria
Javelin Tree (+15|-): 20 Lightning Fury / Charged Strike, 1 Jab, 20 Lightning Strike, 4 Power Strike
Passive Tree (+4|+2): 1 Each, except 4 Valkyrie
Bow Tree (-|+2): 9 Multiple Shot, 1 Strafe, 1 Guided Arrow, 1 Magic Arrow
Equipment
Javelin: Titan's Revenge (Ethereal, Upgraded)
Shield: Gemmed Monarch
Bow: 'Shael' Windforce
Helm: Kira's Guardian
Armor: 'Fortitude' Dusk Shroud
Gloves: Demon Claw
Belt: Razortail
Boots: War Traveler (49%)
Amulet: Highlord's Wrath
Ring: The Stone of Jordan
Ring: Dread Hold
Charms: 7x Harpoonist's GCs, 1x Gheed's, 8x Assorted SCs
Cube: Titan's Revenge (Ethereal, Upgraded)
Stash: 'Hel' Demon Limb
Mercenary
Bow: 'Faith' Superior Diamond Bow
Helm: Vampire Gaze (Ethereal)
Armor: 'Treachery' Mage Plate
GoMule Dump
Code:
Titan's Revenge
Matriarchal Javelin
Throw Damage: 174 - 334
One Hand Damage: 154 - 282
Quantity: 140
Required Level: 55
Required Strength: 97
Required Dexterity: 141
Fingerprint: 0x4d2e9e90
Item Level: 87
Version: Expansion 1.10+
+2 to Javelin and Spear Skills (Amazon Only)
+2 to Amazon Skill Levels
+30% Faster Run/Walk
187% Enhanced Damage
Adds 25 - 50 Damage
8% Life stolen per hit
+20 to Strength
+20 to Dexterity
Increased Stack Size
Replenishes quantity
Required Level +7
Ethereal
Titan's Revenge
Matriarchal Javelin
Throw Damage: 162 - 311
One Hand Damage: 143 - 263
Quantity: 71
Required Level: 55
Required Strength: 97
Required Dexterity: 141
Fingerprint: 0x73797a95
Item Level: 87
Version: Expansion 1.10+
+2 to Javelin and Spear Skills (Amazon Only)
+2 to Amazon Skill Levels
+30% Faster Run/Walk
164% Enhanced Damage
Adds 25 - 50 Damage
6% Life stolen per hit
+20 to Strength
+20 to Dexterity
Increased Stack Size
Replenishes quantity
Required Level +7
Ethereal
Windforce
Hydra Bow
Two Hand Damage: 35 - 506
Durability: 50 of 55
Required Level: 73
Required Strength: 134
Required Dexterity: 167
Fingerprint: 0x7b58b3f
Item Level: 88
Version: Expansion 1.10+
+40% Increased Attack Speed
250% Enhanced Damage
+268 to Maximum Damage (Based on Character Level)
6% Mana stolen per hit
Knockback
+10 to Strength
+5 to Dexterity
Heal Stamina Plus 30%
1 Sockets (1 used)
Socketed: Shael Rune
Gemmed Monarch
Monarch
Defense: 137
Chance to Block: 0
Durability: 86 of 86
Required Level: 54
Required Strength: 156
Fingerprint: 0x7fc4f3c5
Item Level: 88
Version: Expansion 1.10+
200% Chance to cast level 82 Sacrifice when you Level-Up
200% Chance to cast level 94 Zeal when you Die
Adds 4 - 296 Lightning Damage
-16% to Enemy Lightning Resistance
+13% to Lightning Skill Damage
4 Sockets (4 used)
Socketed: Rainbow Facet
Socketed: Rainbow Facet
Socketed: Rainbow Facet
Socketed: Rainbow Facet
Kira's Guardian
Tiara
Defense: 161
Durability: 25 of 25
Required Level: 77
Fingerprint: 0x1010794
Item Level: 85
Version: Expansion 1.10+
+15% Increased Attack Speed
+20% Faster Hit Recovery
+117 Defense
All Resistances +80
Cannot Be Frozen
1 Sockets (1 used)
Socketed: Shimmering Jewel of Fervor
Fortitude
Dusk Shroud
ElSolDolLo
Defense: 1416
Durability: 20 of 20
Required Level: 59
Required Strength: 77
Fingerprint: 0x4cce8dce
Item Level: 82
Version: Expansion 1.10+
20% Chance to cast level 15 Chilling Armor when struck
+25% Faster Cast Rate
300% Enhanced Damage
+200% Enhanced Defense
+15 Defense
+86 to Life (Based on Character Level)
Replenish Life +7
+5% to Maximum Lightning Resist
All Resistances +27
Damage Reduced by 7
12% Damage Taken Goes To Mana
+1 to Light Radius
4 Sockets (4 used)
Socketed: El Rune
Socketed: Sol Rune
Socketed: Dol Rune
Socketed: Lo Rune
Demon Claw
Heavy Gloves
Defense: 6
Durability: 14 of 14
Required Level: 57
Fingerprint: 0xe0abe817
Item Level: 94
Version: Expansion 1.10+
+2 to Javelin and Spear Skills (Amazon Only)
+20% Increased Attack Speed
3% Life stolen per hit
8% Chance of Crushing Blow
+4 to Dexterity
+11 to Life
Cold Resist +25%
Razortail
Sharkskin Belt
Defense: 103
Durability: 14 of 14
Required Level: 32
Required Strength: 20
Fingerprint: 0x87d0149
Item Level: 87
Version: Expansion 1.10+
Piercing Attack
+10 to Maximum Damage
+140% Enhanced Defense
+15 Defense
+15 to Dexterity
Attacker Takes Damage of (Based on Character Level) 86
War Traveler
Battle Boots
Defense: 125
Durability: 48 of 48
Required Level: 42
Required Strength: 95
Fingerprint: 0xaf240049
Item Level: 99
Version: Expansion 1.10+
+25% Faster Run/Walk
Adds 15 - 25 Damage
+161% Enhanced Defense
+10 to Strength
+10 to Vitality
40% Slower Stamina Drain
Attacker Takes Damage of 5
49% Better Chance of Getting Magic Items
+30 Maximum Durability
Highlord's Wrath
Amulet
Required Level: 65
Fingerprint: 0x64ee487a
Item Level: 87
Version: Expansion 1.10+
+1 to All Skills
+20% Increased Attack Speed
Adds 1 - 30 Lightning Damage
32% Deadly Strike (Based on Character Level)
Lightning Resist +35%
Attacker Takes Lightning Damage of 15
The Stone of Jordan
Ring
Required Level: 29
Fingerprint: 0x5787976a
Item Level: 99
Version: Expansion 1.10+
+1 to All Skills
Adds 1 - 12 Lightning Damage
+20 to Mana
Increase Maximum Mana 25%
Dread Hold
Ring
Required Level: 74
Fingerprint: 0xf55345d7
Item Level: 86
Version: Expansion 1.10+
+26 to Attack Rating
6% Mana stolen per hit
+19 to Strength
+28 to Life
+47 to Mana
Fire Resist +25%
Demon Limb
Tyrant Club
One Hand Damage: 96 - 175
Durability: 65 of 65
Required Level: 63
Required Strength: 107
Fingerprint: 0x896f4b3a
Item Level: 87
Version: Expansion 1.10+
202% Enhanced Damage
+123% Damage to Demons
+150% Damage to Undead
Adds 222 - 333 Fire Damage
9% Life stolen per hit
Fire Resist +20%
Repairs 1 Durability in 20 Seconds
Level 23 Enchant (4/20 Charges)
Requirements -20%
1 Sockets (1 used)
Socketed: Hel Rune
Jade Small Charm of Vita
Small Charm
Required Level: 39
Fingerprint: 0xdb544c2
Item Level: 73
Version: Expansion 1.10+
+17 to Life
Poison Resist +9%
Fine Small Charm of Life
Small Charm
Required Level: 21
Fingerprint: 0x1bab47d2
Item Level: 69
Version: Expansion 1.10+
+3 to Maximum Damage
+11 to Attack Rating
+10 to Life
Coral Small Charm of Vita
Small Charm
Required Level: 39
Fingerprint: 0x319da01
Item Level: 80
Version: Expansion 1.10+
+16 to Life
Lightning Resist +8%
Sapphire Small Charm of Vita
Small Charm
Required Level: 39
Fingerprint: 0x40f5399a
Item Level: 80
Version: Expansion 1.10+
+17 to Life
Cold Resist +11%
Fine Small Charm of Vita
Small Charm
Required Level: 39
Fingerprint: 0x439de3ae
Item Level: 80
Version: Expansion 1.10+
+3 to Maximum Damage
+17 to Attack Rating
+18 to Life
Fine Small Charm of Sustenance
Small Charm
Required Level: 21
Fingerprint: 0x4e291f2b
Item Level: 85
Version: Expansion 1.10+
+3 to Maximum Damage
+17 to Attack Rating
+13 to Life
Russet Small Charm of Vita
Small Charm
Required Level: 39
Fingerprint: 0x85a115e0
Item Level: 68
Version: Expansion 1.10+
+18 to Life
Fire Resist +7%
Fine Small Charm of Vita
Small Charm
Required Level: 39
Fingerprint: 0x958cdf5f
Item Level: 80
Version: Expansion 1.10+
+2 to Maximum Damage
+10 to Attack Rating
+19 to Life
Harpoonist's Grand Charm of Life
Grand Charm
Required Level: 42
Fingerprint: 0x75846c8c
Item Level: 87
Version: Expansion 1.10+
+1 to Javelin and Spear Skills (Amazon Only)
+20 to Life
Harpoonist's Grand Charm of Greed
Grand Charm
Required Level: 42
Fingerprint: 0xb57e2065
Item Level: 80
Version: Expansion 1.10+
+1 to Javelin and Spear Skills (Amazon Only)
21% Extra Gold from Monsters
Harpoonist's Grand Charm of Inertia
Grand Charm
Required Level: 42
Fingerprint: 0x39843d55
Item Level: 86
Version: Expansion 1.10+
+1 to Javelin and Spear Skills (Amazon Only)
+7% Faster Run/Walk
Harpoonist's Grand Charm of Inertia
Grand Charm
Required Level: 42
Fingerprint: 0x6dbea34f
Item Level: 88
Version: Expansion 1.10+
+1 to Javelin and Spear Skills (Amazon Only)
+7% Faster Run/Walk
Harpoonist's Grand Charm of Life
Grand Charm
Required Level: 42
Fingerprint: 0x81b55a05
Item Level: 82
Version: Expansion 1.10+
+1 to Javelin and Spear Skills (Amazon Only)
+14 to Life
Harpoonist's Grand Charm of Dexterity
Grand Charm
Required Level: 42
Fingerprint: 0x2106a776
Item Level: 69
Version: Expansion 1.10+
+1 to Javelin and Spear Skills (Amazon Only)
+3 to Dexterity
Harpoonist's Grand Charm of Dexterity
Grand Charm
Required Level: 42
Fingerprint: 0x5e97ab2f
Item Level: 80
Version: Expansion 1.10+
+1 to Javelin and Spear Skills (Amazon Only)
+4 to Dexterity
Gheed's Fortune
Grand Charm
Required Level: 62
Fingerprint: 0x57691fb0
Item Level: 88
Version: Expansion 1.10+
103% Extra Gold from Monsters
Reduces all Vendor Prices 10%
40% Better Chance of Getting Magic Items
Faith
Superior Diamond Bow
OhmJahLemEld
Two Hand Damage: 146 - 178
Durability: 33 of 40
Required Level: 65
Required Strength: 89
Required Dexterity: 132
Fingerprint: 0xb162df43
Item Level: 86
Version: Expansion 1.10+
Level 15 Fanaticism Aura When Equipped
+1 to All Skills
345% Enhanced Damage
Ignore Target's Defense
300% Bonus to Attack Rating
+1 to Attack Rating
+75% Damage to Undead
+50 to Attack Rating against Undead
Adds 120 - 120 Fire Damage
All Resistances +15
10% Reanimate as: Returned
75% Extra Gold from Monsters
4 Sockets (4 used)
Socketed: Ohm Rune
Socketed: Jah Rune
Socketed: Lem Rune
Socketed: Eld Rune
Vampire Gaze
Grim Helm
Defense: 378
Durability: 21 of 21
Required Level: 41
Required Strength: 48
Fingerprint: 0x2f32993e
Item Level: 88
Version: Expansion 1.10+
+15% Increased Attack Speed
Adds 6 - 22 Cold Damage Over 4 Secs (100 Frames)
8% Mana stolen per hit
6% Life stolen per hit
+100% Enhanced Defense
+16 Maximum Stamina
15% Slower Stamina Drain
Damage Reduced by 20%
Magic Damage Reduced by 15
Ethereal
1 Sockets (1 used)
Socketed: Maroon Jewel of Fervor
Treachery
Mage Plate
ShaelThulLem
Defense: 258
Durability: 60 of 60
Required Level: 43
Required Strength: 55
Fingerprint: 0x6a838e30
Item Level: 85
Version: Expansion 1.10+
5% Chance to cast level 15 Fade when struck
25% Chance to cast level 15 Venom on striking
+2 to Assassin Skill Levels
+45% Increased Attack Speed
+20% Faster Hit Recovery
Cold Resist +30%
50% Extra Gold from Monsters
3 Sockets (3 used)
Socketed: Shael Rune
Socketed: Thul Rune
Socketed: Lem Rune
Help Needed
Bowside Damage: Her lightning damage cuts it reasonably on any players setting, but her bowside damage begins taking a hit on higher settings. This seems to be a problem with everyone who has made one of these, but does anyone have any suggestions? I've tried the following:
1) Swap 5x Harpoonist's GCs for 1.12 Sharp/1.07 Serrated GCs. This dropped her lightinng damage quite a bit, while not improving her bow damage by an extremely large margin.
2) Add spare points (3 currently) into Critical Strike / Penetrate. I'm not sure how much this would help, but it's not like her lightning skills need much more buffing, which leads me to the next problem...
Spare Points: I plan on leveling her up to about 94+ eventually, which means she'll have plenty of spare skill points. As I stated above, I don't feel the need to improve her lightning much, so does anyone have suggestions? Her Valkyrie dies quite a bit, but not so much that it renders her useless. Critical Strike adds a few extra percentage points of double damage, while Penetrate improves AR. Pierce increases LF/Strafe damage (since it isn't at 100%), but neither really needs much help. Multiple Shot for more arrows? Strafe for additional arrows?
LI/PIs: LI/PIs take a while to kill. It's not annoying by any stretch, but I typically resort to spamming her very weak Magic Arrow to pin something against a wall, while the rogue picks away with her Fire Arrow. Are there any better solutions? There aren't very many of these, as only one monster type (?) can have these mods, so it doesn't detract much, but a solution (points in Fire Arrow / Cold Arrow / Magic Arrow?) would be nice of course.
Quick Comments
Questing: Lightning Fury and Charged Strike. Does this really need much explaining? . I also tested on some very nice items I got from Tanksaabas along the way (which I'll attempt to feature with a future build; fear not) every so often, but being without Vitality / resists / FRW / essentially everything else caught up pretty quickly at that point. :crazyeyes:
Run Times: As with my previous hybrid (retired at 92), she takes a pretty casual approach, and doesn't really have any MF to speak of, so she's mostly just for fun. Run times were about 10 minutes when I first started, but got down to about 7 minutes now that I have a better feel for Iron Maiden. Still slothlike, I know. omgwt*bbqpwned requested these some ages ago, so I finally got around to them after 1.5 character's worth of practice. I still make plenty of silly mistakes / poor decisions along the way, but I never liked things like taping only perfect runs / editing out lost duels / etc. anyway. Run #1. Run #2. Sound off is suggested.
For those without 'Faith', etc.: I tested the build with a rare bow instead of Windforce, 'Treachery' instead of 'Fortitude', and 'Harmony' instead of 'Faith'. It worked just fine to be perfectly honest. The bowside was noticeably weaker, but it could still kill the finger mages (assuming that's what they're called?), and you can get away with using the javelin side for most everything anyway, plus the Vigor (and CTCs on 'Treachery') proved nice to have as well.
Closing Remarks: As I've probably hinted at, she's a very enjoyable character to play, one I'd recommend you at least try at some point or another. Sure, she's a cookie cutter of the highest degree, but low vitality, high damage builds are always quite fun, and her versatility keeps her quite interesting, or at least I believe so.
Future Plans
Assuming I've got the time, she'll be in and out CS quite a bit, possibly participating in MF tournaments, though she obviously wouldn't perform very well. She might hit up the Pits as well, as she can clear the area quite nicely.
As far as her gear, it's essentially finalized, although improvements could obviously be made, such as with a Jeweler's Monarch of [Life Mod] with 4x 5/-5 Lightning Facets. :badteeth:
Once she can muster more life from her gear, she might give /p5 or /p8 another go; but having only 600 at the moment makes one hit kills a distinct possibility on higher settings. She might also get around to killing the Ancients eventually, as it's not like she's going for 99, but that opens the door for MP Baal runs for levels. :whistling:
Thanks
Thanks to Kijya for the guide, of course, as well as for many of his posts in this thread, which secretly helped me with picking out options for gear.
I'd also like to thank the many people who contributed items to my pseudo-trophy character, including but not limited to omg, maareek, scottee, smokeeblade, Rummski, Paradigmshift, EightDigitSin, and others.
Last, thanks to all those who helped me level my previous test-hybrid in Baal runs (even if she did all the killing; ), as well as to the SPF (and possibly others) for support and reading.
Questions? Criticism? Petitions to be a judge in the SPF Awards? p)
And in case you think I made a 'normal' named character, she is named for Alice Carroll from Aria. .
Last edited: