MA amazon stuck

nuitariwolf

New member
MA amazon stuck

hi all, well quataris my lvl 34 amazon with maxed magic arrow wearing death set sash/glove, angelic 2rings/amulet, wormskull seem's ok, find she's a slow steady killer (got no armor or boots yet), useing a gothic bow 17-73 damage, +5 dex, lvl 4 decoy, lvl 5 valk. will be maxing valk, lvl 10-15 cs, max penitrate, question is what should i do or will she be ok.
 
Re: MA amazon stuck

MA zon is probably the best of the bow zons. she's like the "hammerdin" of the (bow) zons. magic damage is very effective through nearly the entire game (again, think about the hammerdin and his magic damage blesed hamers skill). there's very few magic immune monsters (only the undead can be magic immune, with one exception. there is a living animal type monster who's magic immune, who happens to be the only monster the hammerdin can NOT kill) and the magic resistant monsters are usually killed easily, since u get such high damage, it overides their resistance.

this is what i'd do for a MA zon who has party protection (playing together with party members) (change as u need to if you're playing solo with no help from others):

stats: enough str for gear. rest into dex.

skills: 20 MA, 20 critical strike, 20 pierce, 20 penetrate, 20 inner sight

weapon:

high damage gothic bow or balista xbow. mods u want: +2 amazon, 20% IAS, 182-200% enhanced damage, +20 max/min damage, cold damage, poison damage, etc..

gear:

IAS, CB, OW, +skills, resists, AR, LL, ML, etc.. gear.
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u just need to find a good-godly rare gothic bow (~150 is good damage) or balista xbow (~170 ? is good damage) with much more damage.

how damage works in d2 (or any game):

DAMAGE (total final damage) = damage (damage per attack) x speed (# of attacks in given time)

*the more damaging the weapon, the more dex u have, the more total final damage u do

*the more base speed your weapon has, the more IAS mod u have, the more total final damage u do
 
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Re: MA amazon stuck

I don't find that magic arrow so attractive.. converts 20% of phys dmg to magical at slvl 20 and adds 20 damage. When for example strafe gives 100% more physical damage and shoots more than just 1 target.

Freezing arrow with synergies all at 20 slvl is at least 1500 damage if I calculated correctly and you don't need that 1 in a million 150+ damage bow for making it work.
 
Re: MA amazon stuck

I'm relatively sure blessed hammers also do a form of holy damage, allowing them to dispatch those greater mummies which are magic immune in Hell. A Magic Arrow amazon might have some problems with those. Especially if one of them happens to be PI too.
 
Re: MA amazon stuck

MA zon is probably the best of the bow zons. she's like the "hammerdin" of the (bow) zons. magic damage is very effective through nearly the entire game (again, think about the hammerdin and his magic damage blesed hamers skill). there's very few magic immune monsters (only the undead can be magic immune, with one exception. there is a living animal type monster who's magic immune, who happens to be the only monster the hammerdin can NOT kill) and the magic resistant monsters are usually killed easily, since u get such high damage, it overides their resistance.

have you ever tried such an amazon?



 
Re: MA amazon stuck

warlock,

i didn't want to get that much into techinical details between the differences of magic arrow's damage type and blessed hammer's damage type(s). I assumed people are aware of this and didn't get into it because I didn't want to since my posts are usually already long enough...

and I DID SAY in my post that magic immunes ARE a problem, though they aren't that numerous to be a serious issue. Also, u should have high phys damage too (magic arrow skill does BOTH magic and phys damage and requires a high damage bow/xbow) which can take out the magic immunes (like greater mummies or other undead and one living animal magic immune wailing beast in the ruined temple and other dugeons of kurast areas. i'm not sure what difficulty the wailing beast becomes magic immune though. nm or hell) if they aren't also phys immune too.

fledgeling,

i have tried one, BUT I can't remember exactly how high a clvl and how far I got her in the game. so take my posts at face value. they are the opinions of THAT (me in this case) poster hopefully based on what they know. And, hopefully what they know, is correct and true.

I should have definately mentioned this but I was too lazy at the time.

my apologies if anyone thought my post was an authority on the subject of MA and an MA zon build from early game to late game. It is NOT.

Akse,

I agree with every point u made. if I may, i wanna make a small addition to what u said:

both cold (freezing arrow or other cold arrow skills) and magical damage are probably the two damage types that are most useful and damaging from norm act 1 to hell act 4. this is why i said MA zons are probably one of the best bow zon builds (as u pointed out, tied with cold arrow skills' cold damage zon builds)
 
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Re: MA amazon stuck

I'm relatively sure blessed hammers also do a form of holy damage, allowing them to dispatch those greater mummies which are magic immune in Hell. A Magic Arrow amazon might have some problems with those. Especially if one of them happens to be PI too.

Blessed hammers did have some sort of hidden %damage to undead/demons. I think it was 50% or something. So if they are immune it kinda works like Decrepify on physical immunes when they are Undead or Demon. Thats why they can't kill the wendigo's in Act3 with the hammers since they are just beasts or something.



 
Stuck like a ruck in a wing zam bang envionment.

^^^ It doesn't work like Decrepify on physical immunes. Decrepify can fail to lower physical resist below 100, but Blessed Hammer completely ignores the resistances and immunities of undead and demons and deals 50% more damage to undead.
 
Re: MA amazon stuck

as deich already said,
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50% more damage to undead means 50% more damage to undead (just like mace type weapons).

this has nothing to do with a monster's phys resistance or immunity.
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as for blessed hammers ability to damage and kill undead (and demon) despite them being magic immune occurs two possible ways:

according to warlock, there's actually an additional damage type (the well known damage types: physical, magical, ice/cold, fire, lightning, poison) known as holy damage by itself or along with magical damage. this holy damage (unlike magical damage) can work on magic immune since its a different damage type. this holy damage can ONLY damage undead though, yet blessed hammers damages living too. so either blessed hammers does BOTH holy and magical damage or there's a bug or its just blessed hammers unique ability.

holy bolt (we know) only damages undead. I do NOT know if holy bolt works on magic immune or not. When I play again I'll test it if someone hasn't already, been busy with school now. if holy bolt works on magic immune than it definately does this holy damage that warlock talks about, and holy damage is a real damage type obviously. if holy bolt doesn't work on magic immune undead than clearly it does magical damage. which would mean that the unique ability of holy bolt is that it can't harm living monsters even though it does magical damage which normally can harm both undead and living.

depending on whether holy bolt can damage magic immune undead or not will determine if blessed hammers does indeed do warlock's holy damage or if its just a bug or unique ability.
 
Re: MA amazon stuck

Akse and Deichsela explained what I percieved as 'holy damage'.
 
Re: Stuck like a ruck in a wing zam bang envionment.

^^^ It doesn't work like Decrepify on physical immunes. Decrepify can fail to lower physical resist below 100, but Blessed Hammer completely ignores the resistances and immunities of undead and demons and deals 50% more damage to undead.

thats why i said "kinda works like" :)



 
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