Good day Hardcore Untwinked Enthusiasts!
After a HUGE break with Krupa and I both moving around the world a bit for work and women and whatnot we finally came back to the old run and died in spectacular form to a might-enchanted goatboy pack in the Black Marsh on Hell difficulty, after nearly dying to a physical-immune Treehead Woodfist before that, which for a Fanatic Paladin and Fury Wolf was evil! Good thing I have one- point Vengeance!
Anyway, we are going to start a new run on Monday the 26th October, no theme this time as we need to get used to this again (especially me, who has been playing far too much D3 of late!)
For any new entrants interested, here are the rules:-
1) We play every Monday, from 7:00pm (1900) to 9:00pm (2100) UK Time, most European players should add 1-2 hours onto that for time difference!
2) We play untwinked, full clears with all quests completed in each act.
3) Items are to be shared equally and given according to needs of the current party builds etc; if a charm drops, take it and I.D it by all means, but if you find a 6% Fire Res charm and yours is already in the 50's and you are a caster, check to make sure someone else (like a melee-er) isn't in the 20's etc...it's all amicable play, with the idea in mind of being a strong party!
4) If you decide to join our merry band, please make sure you are there as often as possible...if you think you can't really do Monday's as your schedule is too hectic, don't sign up, sorry. Blunt, I know, but it's just rather a bad thing to have a group of 6 in theory and end up playing with half that most of the time. Absence is usually posted in the thread beforehand with reason so it's never a problem but excuses of "I could not be bothered" don't cut it...commit people!
5) We meet in channel KTA before each session to discuss, mule off items before playtime commences etc and if the channel is empty, you are late and we are in-game already! The game name and password is given in-channel so please arrive promptly.
6) Members of the old run get priority placement on the new run
7) I manage the runemule which holds the runes for the run and post screenshots with contents on request. Joe (Krupa) handles the gem-mule.
8) Most of all, we respect each other and have FUN. We are out to kick the minions of Hell in a challenging way, why not do it as a group of mates eh?!
Builds in this run:-
Me: Poison Necromancer
Joe (Krupa): Phoenix Striker Assassin
After a HUGE break with Krupa and I both moving around the world a bit for work and women and whatnot we finally came back to the old run and died in spectacular form to a might-enchanted goatboy pack in the Black Marsh on Hell difficulty, after nearly dying to a physical-immune Treehead Woodfist before that, which for a Fanatic Paladin and Fury Wolf was evil! Good thing I have one- point Vengeance!
Anyway, we are going to start a new run on Monday the 26th October, no theme this time as we need to get used to this again (especially me, who has been playing far too much D3 of late!)
For any new entrants interested, here are the rules:-
1) We play every Monday, from 7:00pm (1900) to 9:00pm (2100) UK Time, most European players should add 1-2 hours onto that for time difference!
2) We play untwinked, full clears with all quests completed in each act.
3) Items are to be shared equally and given according to needs of the current party builds etc; if a charm drops, take it and I.D it by all means, but if you find a 6% Fire Res charm and yours is already in the 50's and you are a caster, check to make sure someone else (like a melee-er) isn't in the 20's etc...it's all amicable play, with the idea in mind of being a strong party!
4) If you decide to join our merry band, please make sure you are there as often as possible...if you think you can't really do Monday's as your schedule is too hectic, don't sign up, sorry. Blunt, I know, but it's just rather a bad thing to have a group of 6 in theory and end up playing with half that most of the time. Absence is usually posted in the thread beforehand with reason so it's never a problem but excuses of "I could not be bothered" don't cut it...commit people!
5) We meet in channel KTA before each session to discuss, mule off items before playtime commences etc and if the channel is empty, you are late and we are in-game already! The game name and password is given in-channel so please arrive promptly.
6) Members of the old run get priority placement on the new run
7) I manage the runemule which holds the runes for the run and post screenshots with contents on request. Joe (Krupa) handles the gem-mule.
8) Most of all, we respect each other and have FUN. We are out to kick the minions of Hell in a challenging way, why not do it as a group of mates eh?!
Builds in this run:-
Me: Poison Necromancer
Joe (Krupa): Phoenix Striker Assassin