How should Blizzard boost the Druid in the next upgrade? i

OH I thought of a cool one that I haven't seen yet. For Shockwave, add a radius of knockback/fhr stun to go along with the narrow stun affect wave that's really only effective in PvM. I mean an invisible radius of effect just like the Barb's Leap. If you have a high level Shockwave then like Leap, your whole screen will go into fhr, or double fhr as Leap does.
 
Yea we dont need a teleporting furball of death. 12k fury in your face after a tele... they would have to nerf it even more, and thats not fun. So no tele.

I wouldn't mind a teleing furball as opposed to stacking massive r/w.

:fortuneteller: I forsee druids getting the least changes in 1.12 as 1.11 showed.



 
A good realistic change is what a forum member said before:passive fast run walk-animals are fast period;grief not work with smite-swords do more damage then shields.
I know werewolves are powerfull but that thanks to the fact that old players like to choose underpowerd builds and with tricks and skill are making them a powerfull one,not becouse of the skills blizzard made for wereforms.
 
I'm fine with wolves, except with one problem--->extend the amount of time feral rage lasts. this wold be helpful

Werebears..now that is what seriously needs to be improved.

Anyway, these are all suggestions, but I HIGHLY doubt Blizz will do anything
 
Give em a Bo type skill with some sort of Howling skill!


AwoOoOoooOo! +150%frw Grrrowl!!!! +200%edmg AwroOOO +4879745849 life
 
Old topic I know. Here's your Druid runeword though. Kudo's to anyone who gets the musical reference.

Call of the Winter Moon
Ber + Jah + Tir
(Druid Pelts Only)
+3-4 To A Random Druid Skill Tree
+3-6 To Lycanthropy
+200-250% Enhanced Damage
Cold Resist +50%
+15% To Cold Skill Damage
Level 10-15 Vigor Aura When Equipped
Increase Max Life +50%
70% Chance To Cast Howl On Striking
+1 To Burst Of Speed


Oh snap that last mod might make it broken. Oh well.
 
Dark mind landscapes and only me...
Seas and rivers high,
Deeps and waterfalls...
Massive mountain, powerful mountain, still only me...
Where bergs and peaks throne,
Cold beneath... the MOON

Hell yes, Kiba likes the good muziks.

I really like the idea of physical immune Spirits. As for the Spirit of Barbs issue, I recommend changing it to "Spirit of Plagues", have it poison everything in a certain radius at regular intervals (Or have the poison applied as the damage returned effect), have it stack with Rabies, and have it synergize with Rabies and Poison Creeper.
 
I would like it if the druid could gain some kind of drug induced meditation skill where he could temporarily enhance the bond between his summons.

Go go holy ayhusca!

Ack, ignore my drunken posts.
 
Don't know if this is mentioned, but the most pressing thing IMO is that AR need to be raised for Were-Bears, its way to low...

And yes, increase dmg on fire skills (not fire dmg) so that a fire druid actually is "anything" compared to their windy counterpart.
 
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