- Jan 22, 2004
- 47
- 0
- 0
Hopes for MP.
I suggest, and I know this is probably stupid and undoable, that we try to make MP a good alternative to SP, I understand alot want to stay with SP, which is awesome, but for SCL chars, HCL chars, there should be a way to play strictly with other Ladder MP people that are run on regular times, open to the public. I know I personally find playing with another person as huge fun, Snake and I did this yesterday, for 2 1/2 hours, and it was AWESOME seeing two charcters that can do it together. I know I'm relatively new here(Accually, I'm not, having posted for a few years under the name Lotek, which was lost somehow. I posted mainly in the barb forum), but I want to make some friends, people that want to play together, and have fun. Help each other out when possible, ect.
I'm going to start a guide, on how to successfully MP a char, the roles each char needs to take, Ideas on how to improve the MP enivorment(sp) and to learn to play together and have fun. We all participate in this forum simply to show, have fun, learn, and get to know each other. What better way of doing that than a regular MP game? The problem lies like this, Coming from B.net, most people are uber greedy, The greediness corrupts people, its really sad, but here goes on my ideas.
MP Ideas-
I run my MP games a specific way, I run them by fairness, equality, item rolls and drops. In all my games, people are assigned different skills that, if they have them they should use them. No two pallies use same aura, and if they do, the one with the highest skill level on that aura uses it, and the one with the lower uses an alternative, such as might defiance prayer or blessed aim. No two Sorcs using same skill, rule applies to same as above, such as both chars are CL/Blizz, one reverts to mainly blizz and otehr to CL/Static field. This effectively helps speed up killing time and increases the fun of the game.
Drops/Rolls-
When an item drops, it is immediately identified, and then given up if the charcter that identfies doesn't have a overly great use for the item. Say your in a 8 player MP TPC/Lan game, and a rare Collusus sword drops, showing 330% ED, Lifeleech and IAS. The first person its up to grabs to is the high damage melee'er of the group, second would go to person who has a Merc which can use the weapon. If it is still undecided which person gets the weapon, The two people guess numbers, which are thought up by the 3rd person who has no need for the item. This increases general happiness and fairness in a MP game.
Weak charcter builds til certian level-
Weak charcter builds until say level 18-30, will be given special treatment, but will not recieve drops unless NOBODY needs it, unless they are specifically doing something useful for the group, It's no fair for a paladin using FoH/Convi at level 14 to get a Tarn. It's bad for moral of the group and generally causes icky situations.
The benifit of all this is to create a stable and fun MP enviroment for SP charcters who wish to meet other people and have fun. I do believe there is a want for MP games, of all types, and that is evident by the Multiplayer thread, but we need a set of rules, on which people are to be held accountable for there actions, to make MP games stable, safe, and moreover fun. I think this generally sums up what I've thought up to this point, I do hope MP becomes a huge reality for people such as wonderful as all of you, that you can have fun together and become close with friends you already have.
Ian
I suggest, and I know this is probably stupid and undoable, that we try to make MP a good alternative to SP, I understand alot want to stay with SP, which is awesome, but for SCL chars, HCL chars, there should be a way to play strictly with other Ladder MP people that are run on regular times, open to the public. I know I personally find playing with another person as huge fun, Snake and I did this yesterday, for 2 1/2 hours, and it was AWESOME seeing two charcters that can do it together. I know I'm relatively new here(Accually, I'm not, having posted for a few years under the name Lotek, which was lost somehow. I posted mainly in the barb forum), but I want to make some friends, people that want to play together, and have fun. Help each other out when possible, ect.
I'm going to start a guide, on how to successfully MP a char, the roles each char needs to take, Ideas on how to improve the MP enivorment(sp) and to learn to play together and have fun. We all participate in this forum simply to show, have fun, learn, and get to know each other. What better way of doing that than a regular MP game? The problem lies like this, Coming from B.net, most people are uber greedy, The greediness corrupts people, its really sad, but here goes on my ideas.
MP Ideas-
I run my MP games a specific way, I run them by fairness, equality, item rolls and drops. In all my games, people are assigned different skills that, if they have them they should use them. No two pallies use same aura, and if they do, the one with the highest skill level on that aura uses it, and the one with the lower uses an alternative, such as might defiance prayer or blessed aim. No two Sorcs using same skill, rule applies to same as above, such as both chars are CL/Blizz, one reverts to mainly blizz and otehr to CL/Static field. This effectively helps speed up killing time and increases the fun of the game.
Drops/Rolls-
When an item drops, it is immediately identified, and then given up if the charcter that identfies doesn't have a overly great use for the item. Say your in a 8 player MP TPC/Lan game, and a rare Collusus sword drops, showing 330% ED, Lifeleech and IAS. The first person its up to grabs to is the high damage melee'er of the group, second would go to person who has a Merc which can use the weapon. If it is still undecided which person gets the weapon, The two people guess numbers, which are thought up by the 3rd person who has no need for the item. This increases general happiness and fairness in a MP game.
Weak charcter builds til certian level-
Weak charcter builds until say level 18-30, will be given special treatment, but will not recieve drops unless NOBODY needs it, unless they are specifically doing something useful for the group, It's no fair for a paladin using FoH/Convi at level 14 to get a Tarn. It's bad for moral of the group and generally causes icky situations.
The benifit of all this is to create a stable and fun MP enviroment for SP charcters who wish to meet other people and have fun. I do believe there is a want for MP games, of all types, and that is evident by the Multiplayer thread, but we need a set of rules, on which people are to be held accountable for there actions, to make MP games stable, safe, and moreover fun. I think this generally sums up what I've thought up to this point, I do hope MP becomes a huge reality for people such as wonderful as all of you, that you can have fun together and become close with friends you already have.
Ian