griffons eye?

americanbeer

New member
griffons eye?

Im currently working on my first trapsin. Pure Lightning. Ive looked for a good guide but the only one i seem to locate is based on 1.09. And no disrespect to the person who made it but 1.10 is diffrent. :)
SO if anyone knows of a good guide for trapsin id love to read it. My other question is this. Griffons eye or shako? I hear girffon wont help then i hear it will. SO i dunno whut to belive.
Also i know most go duel claws but the setup I was going for Was Santuary/Hoto(btw this is pure pvp). Sec wep is Cta and Lidless. I know most go duel claws with +3 traps. Ill have a set of those too but Ive been in dueling games and most of the goldly pvp trapsins use hoto and a sheild of somesort. Sancuary is best imo for trapsin. SM charges on it is unreal >:).
Any tips would be great lemme know whuts I should do. My setup so far will be this.

helm-Griffons eye
SHeild-sanctuary
Wp-Hoto
Armor-Enigma
Ammy-mara's
Boots-shadow dancers
Belt-archnid mesh
Gloves-magefist or tranqouls?(need help here)
Sec Wep-cta and lidless
Rings-i have not clue here? Was gonna get some fcr ring withs res and mana?
 
shako

ur traps r minions so they deal their own dmg

griffons eye wont affect ur traps anyway.

those 2 gloves dont really matter for an assn its really up to u

rings u would want 2 sojs or one plus another ring
 
There is one good Asassin Guide Version 3.0 Search for it on this forum it is not to bad information wise. Griffons eye does not work ( -resis and %damage) BUT the 25% fcr + 1 skills should not be overlooked. Glove wise use Trangs the 30% cold resis is far better than mana regen which i find not valuable. AS for rings like mhl12 said sojs = more damage but fcr speed up tele and MB. By the way FCR doesnt affect trap speed it is IAS. good set up is Hoto + trangs + spider + griffons ( breaks the 102% fcr ) with 105%. Hopefully some of this helped ..lol
 
Firstly why u say that griffon dont work with traps ?!?! so why my dmg is higher?! I tested it with my friend.He had light res 75 - with shako after 10 shots he have half of life, with griffon after 6 shot he was dead.It wasn't tested once so plz dont tell me that i got good roll with griffon.and the second thing is why every good trap asa use Griffon ?!?!
Secondly all of u forget about +15% Ormus Robes. with my equipment:

Griffon -18/+14 with 5/5 light
+3 trap amu
Ormus
2x +3 trap claw
arach
2x bulk's
frosts
nats boots
10x skiller
ani

i got 14k dmg and i kick most of chara's.
well i have to talk about it with my friend who work in Blizzard.maybe he will tell me the truth.
 
Sion said:
Firstly why u say that griffon dont work with traps ?!?! so why my dmg is higher?! I tested it with my friend.He had light res 75 - with shako after 10 shots he have half of life, with griffon after 6 shot he was dead.It wasn't tested once so plz dont tell me that i got good roll with griffon.and the second thing is why every good trap asa use Griffon ?!?!
Secondly all of u forget about +15% Ormus Robes. with my equipment:

Griffon -18/+14 with 5/5 light
+3 trap amu
Ormus
2x +3 trap claw
arach
2x bulk's
frosts
nats boots
10x skiller
ani

i got 14k dmg and i kick most of chara's.
well i have to talk about it with my friend who work in Blizzard.maybe he will tell me the truth.


Cast one trap. Have friend step out and get hit once. Heal. Repeat for 5 times. Average the damages out for Griffon vs non-Griffon.

6 hits vs 10 hits is not a good test considering LS range is like 2-10,000 as example. He could've taken 6 really high rolls and 10 crappy rolls.
 
Dirty_Zulu said:
Sion said:
Firstly why u say that griffon dont work with traps ?!?! so why my dmg is higher?! I tested it with my friend.He had light res 75 - with shako after 10 shots he have half of life, with griffon after 6 shot he was dead.It wasn't tested once so plz dont tell me that i got good roll with griffon.and the second thing is why every good trap asa use Griffon ?!?!
Secondly all of u forget about +15% Ormus Robes. with my equipment:

Griffon -18/+14 with 5/5 light
+3 trap amu
Ormus
2x +3 trap claw
arach
2x bulk's
frosts
nats boots
10x skiller
ani

i got 14k dmg and i kick most of chara's.
well i have to talk about it with my friend who work in Blizzard.maybe he will tell me the truth.
Cast one trap. Have friend step out and get hit once. Heal. Repeat for 5 times. Average the damages out for Griffon vs non-Griffon.

6 hits vs 10 hits is not a good test considering LS range is like 2-10,000 as example. He could've taken 6 really high rolls and 10 crappy rolls.
It's impossible to see with LS if -%resist and %skill dmg works. The min and max dmg are way and way out eachother.

Also , I tested this in single player with WoF. 1 equipment had lots of facets in shield / armor / helmet / weapon , the other one I removed all the facet equipment and left it empty. Since WoF's dmg is alot tighter , it's easier to test if facets (and thus -% resist and %skill dmg) works or not.

Anyway , the equipment with 17 5/-5 facets did the same dmg as the equipment without the 4 equipment parts (6 facet weapon , 4 facet armor , 3 facet helmet and 4 facet shield). If this applies to WoF , it applies to LS aswell.

And about the "very good sin uses griffon's" , it just shows they aren't as good as they think they are.
 
Sion said:
Firstly why u say that griffon dont work with traps ?!?! so why my dmg is higher?! I tested it with my friend.He had light res 75 - with shako after 10 shots he have half of life, with griffon after 6 shot he was dead.It wasn't tested once so plz dont tell me that i got good roll with griffon.and the second thing is why every good trap asa use Griffon ?!?!
Secondly all of u forget about +15% Ormus Robes. with my equipment:

Griffon -18/+14 with 5/5 light
+3 trap amu
Ormus
2x +3 trap claw
arach
2x bulk's
frosts
nats boots
10x skiller
ani

i got 14k dmg and i kick most of chara's.
well i have to talk about it with my friend who work in Blizzard.maybe he will tell me the truth.

You don't got 14k dmg, you think you do...What realm are you on? Maybe I can show you my trapper.
 
Sion said:
Firstly why u say that griffon dont work with traps ?!?! so why my dmg is higher?! I tested it with my friend.He had light res 75 - with shako after 10 shots he have half of life, with griffon after 6 shot he was dead.It wasn't tested once so plz dont tell me that i got good roll with griffon.and the second thing is why every good trap asa use Griffon ?!?!
Secondly all of u forget about +15% Ormus Robes. with my equipment:

Griffon -18/+14 with 5/5 light
+3 trap amu
Ormus
2x +3 trap claw
arach
2x bulk's
frosts
nats boots
10x skiller
ani

i got 14k dmg and i kick most of chara's.
well i have to talk about it with my friend who work in Blizzard.maybe he will tell me the truth.

light facet DOES NOT, i repeat DOES NOT works for traps. The on screen damage (aka shown damage) it gives is WRONG.. this is how i tested it and it can be proven for those who dont believe what i say.

THIS IS HOW I TEST IT:
1) i make 2 single player trap sin....using an editor (yes it's cheating i know...but who cares it's single player =P)
2) i equip one without ANY facet. level 48 light sentry with all syn (8-11857 dmg)
3) i make one with hacked charms that gives incredible amount of +%light dmg and around -200%light resist (using an editor of course)..the lightning damage is around 200,000 average lighting damage shown on screen. (with level 48 light sentry with all syn.)
4) the test target is hell baal, The average time spend on killing baal with both sin. is around the same (I tested it for 25 times...)

CLEARLY with a 200,000 with -200%light resist average lightning damage baal will be killed almost instantly... but the fact is that it ISN'T. The time it takes to kill baal after 25 times is ALMOST the same. (in fact the one without +%/-% is around 15 second faster after the 25 test, but it's just a test result. I am SURE the damage that they did are the same)

Oh one more thing the thing you say about every good trap sin uses griffon..... not to be offensive..... but seems that they dont know what they are doing..... by using griffon or facets and stuff (wasted the facets :scratch: ). OH one more thing, people who works in blizzard dont usually know what they are doing too (diablo2 wise).... just seeing the strategy guild (v1.09) that come with the daiblo package makes me cry.
 
arbing said:
Oh one more thing the thing you say about every good trap sin uses griffon..... not to be offensive..... but seems that they dont know what they are doing..... by using griffon or facets and stuff (wasted the facets :scratch: ). OH one more thing, people who works in blizzard dont usually know what they are doing too (diablo2 wise).... just seeing the strategy guild (v1.09) that come with the daiblo package makes me cry.

actaully most game companies dont publish the game guides.. those r published by separate companies..
 
uhhh btw to whoever said they would wear Trang's gloves..

faster cast doesn't make you throw traps faster. gg.

The mana regeneration is stupid. Use mana potions.
 
fiend! said:
uhhh btw to whoever said they would wear Trang's gloves..
faster cast doesn't make you throw traps faster. gg.

Of course, like many things in D2, this isn't immediately obvious or mentioned in any official documentation.

Always reminds me of my beginning time in D2... I had this sword with 300 poison damage over 6(?) seconds. I thought that was great, 'cause I could deal 3000 damage by hitting 10 times. So I kept hitting monsters, retreating, looked at their health bar, and didn't know why it wasn't working... nothing in the game had told me that poison is a property of the monster, instead of just attaching poison objects to the monster.

Or breakpoints: I believed that "10% increased attack speed" would make me attack faster by 10%. Of course, I never noticed that it didn't work like that since attack speed isn't exactly visible anywhere...

It's the same with traps: they are spells, not attacks. So, for every normal person, faster cast is required for them.

But the +curses helps you curse better. :-)

And there are things that a lot of more-or-less experienced players don't know --- like the facets/traps thing. Completely non-obvious, virtually impossible to notice, and the game even shows the wrong damage in the LCS --- which, of course, many people don't even know that it is lying at times because Blizzard didn't have a clue about programming back then (don't know whether they do today, though).

So, don't be too harsh if someone thinks FCR helps traps.

The mana regeneration is stupid. Use mana potions.

I like my chars to be "self contained" --- potions are for emergency situations, not for normal play.
 
One trapsin laughed at me cuz i traded to light facets for his low fathom after the trade. and i could see that he had just put the facets into his nat armor. heh heh
 
Mooker899 said:
You don't got 14k dmg, you think you do...What realm are you on? Maybe I can show you my trapper.



im on europe if u are interested.I asked my "Bliizard friend" and he said that :
Facets dont work on pvp and -xx% from items either.+xx% works on pvp/pvm.
now i think what to put in my 2x 2 sox +3traps claw. what do u think about it ??? maye shaels ??
 
Sion said:
im on europe if u are interested.I asked my "Bliizard friend" and he said that :
Facets dont work on pvp and -xx% from items either.+xx% works on pvp/pvm.
now i think what to put in my 2x 2 sox +3traps claw. what do u think about it ??? maye shaels ??
You do realise that you are contradicting yourself since facets give both -x% res and +x% damage. Bottom line however is they do nothing for a trapper at all , except making you look stupid :lol:
 
Myrakh-2 said:
Of course, like many things in D2, this isn't immediately obvious or mentioned in any official documentation.

Always reminds me of my beginning time in D2... I had this sword with 300 poison damage over 6(?) seconds. I thought that was great, 'cause I could deal 3000 damage by hitting 10 times. So I kept hitting monsters, retreating, looked at their health bar, and didn't know why it wasn't working... nothing in the game had told me that poison is a property of the monster, instead of just attaching poison objects to the monster.

Or breakpoints: I believed that "10% increased attack speed" would make me attack faster by 10%. Of course, I never noticed that it didn't work like that since attack speed isn't exactly visible anywhere...

It's the same with traps: they are spells, not attacks. So, for every normal person, faster cast is required for them.

But the +curses helps you curse better. :-)

And there are things that a lot of more-or-less experienced players don't know --- like the facets/traps thing. Completely non-obvious, virtually impossible to notice, and the game even shows the wrong damage in the LCS --- which, of course, many people don't even know that it is lying at times because Blizzard didn't have a clue about programming back then (don't know whether they do today, though).

So, don't be too harsh if someone thinks FCR helps traps.



I like my chars to be "self contained" --- potions are for emergency situations, not for normal play.

It would be one thing to be patient with an obvious new guy, nooblar, what-have-you. This guy went so far as to go into guides, so I felt it necessary to dispel his noxious words promptly and...

well youre right. Sorry!
 
Sion said:
im on europe if u are interested.I asked my "Bliizard friend" and he said that :
Facets dont work on pvp and -xx% from items either.+xx% works on pvp/pvm.
now i think what to put in my 2x 2 sox +3traps claw. what do u think about it ??? maye shaels ??

your so called "blizzard friend" and you seems to misunderstand something,
BOTH +x% damage AND -x% target resist from either skill and items WORKS on BOTH pvp / pvm (like a sorc for example). But BOTH of them doesn't work on traps. BECAUSE traps are considered minions. (just like the facet from your equipment don't work on your mercenary) :rant:
 
fiend! said:
uhhh btw to whoever said they would wear Trang's gloves..

faster cast doesn't make you throw traps faster. gg.

The mana regeneration is stupid. Use mana potions.
however, mindblast requires fcr....... 'gg'.
Use of mana pots = spammage and poor build.

myrakh-2 said:
It's the same with traps: they are spells, not attacks. So, for every normal person, faster cast is required for them
Just to clarify, Trap laying speed is dependant on ias not fcr.
I know you suggest its not fcr dependant but its not clear.:)
 
Why do mana potions = bad build? There are four slots to belts for a reason, monsters drop potions for a reason.
 
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