Re: Green with Envy II Tournament
Nice progress there. I'm still hesitating whether to join this or not.
@necro players: Do you think it is worth to put points into bone armor? And if yes, how many in this untwinked case? Now I have there one point, seems to be good, but will it be worth later in game? I didn't play necro before, only in MP game where it is much more easier.
Each point in Bone Armor always only adds 10 damage absorbed, whereas its synergies; Bone Wall and Bone Prison, always increase the damage absorbed by the Bone Armor by 15 per each point. So putting more than 1 point into Bone Armor is never efficient, except after both Bone Wall and Bone Prison would have been maxed. And even then there are skills where the points would be better spent, unless the goal would be to make the strongest possible Bone Armor.
So if you want a stronger Bone Armor, keep Bone Armor at 1 point and put points into its synergies. Bone Wall only has Bone Armor as a pre-requisite, so it doesn't "waste" any skill points, whereas Bone Prison has 1 pre-req that is not useful for a summon necro; Bone Spear.
And is it worth it to make Bone Armor stronger than just 1 point in it and no synergies? I'd say maybe yes, a bit, because with no +skills (I'm considering this tournament where +skills are very hard to come by) it only provides 20 damage absorbed. On Hell difficulty that won't be able to provide much protection even against the weakest of attacks, practically every single physical damage hit would break it.
By putting 1 point in both Bone Wall and Bone Prison, the damage absorbed by Bone Armor would more than double to 50, and that's already a little bit useful even on Hell, although it won't help noticeably against heavy hitting unique monsters for example.
But despite of how I'm implying that Bone Armor is quite weak (unless it's synergized fully), it usually is worth it to put a point in Bone Prison anyway (for example for locking very dangerous monsters in place to escape from them), and that automatically means at least 1 point in Bone Wall as well, meaning 2 synergizing points for Bone Armor. In short: 1 point in Bone Prison and its pre-req's = at least 50 damage absorbed by Bone Armor, and that's enough because there are better places to spend skill points for a summon necro even in HC, like the curses for example (points in Blind Vision for stopping nasty ranged attackers from spamming (like gloams and spear cats which have piercing attack)).
(Owned by StevehRogers and bassano, but I had already written most of this before they posted (yes I'm very, very slow sometimes), so I decided to post this anyway.)
edit: P.S. Because getting much higher than level ~80 would be difficult (single-pass), it might be worth it to consider keeping CE at a bit lower level and invest those points into curses instead. It would sacrifice crowd killing speed a bit, but would increase safety quite a bit.