Golemancer Attempt No.1

ARG! Well you made it this far and thats an acheivement by itself. you have also proved that golemmancers are viable, so good work there
 
Thanks for the encouragement, kykle. :smiley:

The stairtrap second time around was insta-kill, I never stood a chance.

Things I could have done differently:
1. Sunk more points in Vitality (would have delayed the inevitable)
2. Used a Prayer or Defiance Merc instead of Holy Freeze (may have worked)
3. Reduced the /players setting down from 8 (d'oh)
4. Delayed doing The Pit until I'd levelled a bit more (D'OH!)
5. Watched a movie instead of playing D2!

I will continue playing this character, to see if he can get further in the game, but I guess Gumby Balboa's big adventure properly ends here.

Thanks everyone who read and contributed to the thread, or who quietly cheered Balboa on. :thumbsup:
 
Alas brave GumbyBalboa has fallen :cry:
Great story though and you've shown that with time and patience Golemancer's can be a viable, if underpowered, build.
As I wrote earlier this thread inspired me to start a Golemancer and i'm certainly enjoying the different challenges that it presents (preparing for normal Izual).
Great thread but in the end I guess it was just one stair-trap too many
 
R.I.P GumbyBalboa,

I'm one of the quietly cheering on Balboa's adventure reader. It's good to know that some supposedly underpowered build can go the distance.

I hope I can continue to read on Balboa's adventure progress, even though officially the big adventure has ended - but I would like to think that after all that you've been through, not even death can stop you from the inevitable victory of conquering Hell.

It appears to me that GumbyBalboa's main weakness is lack of a solid crowd control skill. I was thinking that Dim Vision can make a difference, Confuse and Attract have their own merit but as you've mentioned they both have their own drawback as well. I'm playing a lord of mages build currently with Gumby and/or Rusty as my primary tank, most of the time it'll be the ranged mobs that eats up my golem, e.g. flayer blowpiper, bone archer, etc. Dim Vision totally shuts them down, allowing Gumby / Rusty + mages to bulldoze through the mobs without much resistance.

Anyway good job with GumbyBalboa and hope to there's to come. Or another big adventure maybe?
 
I think that the real adventure, which is, "Can a Golemancer solo Hell?" can still continue. Sure you died, but many D2 characters have died before, and still been great characters. Please continue updates.
 
A new thread has been started for Gumby Balboa's further adventures in Hell. Although the "pseudo-hardcore" rule I had originally stipulated means that a death is the end of the "adventure", the experiment is ongoing and still valid, I feel, and will continue to be reported.

A significant change has been made (i.e. reducing the /players setting from 8 to 5), which certainly warrants a new thread.

Thanks to all who have offered their encouragement!

Golemancer Attempt No.2 thread here.
 
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oi..they had might AND you were amped....

congrats on putting up a great fight...! (i love reading these entries!)
 
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