Ghost (bow) sin.. Any idea??

ghostpapa

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Ghost (bow) sin.. Any idea??

I just saw a videoclip of ghost sin dueling w/ a widowmaker.
Looks pretty badass.. any ideas anyone?? a pvp ghost bow build?
 
Re: Ghost (bow) sin.. Any idea??

its not just a bow build, the widowmaker is to apply open wounds and venom before the other play actualy gets close, as a sort of head start.
sorry i dont know anything about the build but i have too seen that video ;]
 
Re: Ghost (bow) sin.. Any idea??

ama-sin guide is horrible and outdated.

wwsins can throw on widowmaker (given they have setups with enough +dex, cats eye may be needed) and it works alright on any venom/ow% based character, which most wwsins are.

The assassin best suited for pvp widowmaker is a pvp w/s kicksin. The reason for this is:
Um'd fleshripper and Um'd death's web which are the most effective weapons for pvp kicksins are also the most effective pvp bowsin swap weapons. Yes 75% ow/20% slow or 25% ow/-50 poison res applies to guided arrow when you switch.
You have 75% block ss switch which will save your life from telestomping barbs and other such opponents, using ss switch also means you can get 50% dr while using BoS, and bowsins are much more effective with BoS rather than fade users.
Kicksins are venom/ow% based characters, same as bowsins.
Kicksins have a need for high fcr and ls/wof stunlocking, same as bowsins.
Kicksins do well to counter the opponents which you will have trouble with as a "pure" bowsin type pvp character - sorcs, winddruids, necros, cszons, and some others.
Bowsins do well to counter some kicksin anticlasses, such as barbs and pallies. (although pallies can still be a very difficult duel)

Any shadow disc based pvp sin can use widowmaker, but for those reasons above it makes most sense on a w/s kicksin build if you really want to go for bowsin.
 
Re: Ghost (bow) sin.. Any idea??

ic. I think i'll go w/ a venom-oriented ghost then jus b/c I want to try out a ghost sin.
Thanks
 
Re: Ghost (bow) sin.. Any idea??

There are a lot of players that use Widowmaker against certain players (mainly Hammerdins). This forces the other player to come closer. It's can be a good idea for a trapsin. Not sure if I would invest in Venom though, unless you also use Chaos claws.
 
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