IntellectSucks
New member
First patriarch this ladder: Summoner
My first patriarch this ladder was my summoner, WeirdNecro. Took a while cause I don't play very much but was able to do it. My gear is not up to the levels that I want, mainly because I wanted to get my first patriarch without any trading.
Geared him toward MF, though put some stuff towards survivability and skills. Had DClone pop at one point, but I hadn't even finished act 2 yet and wasn't able to get him (i'm still pissed about the missed anni). Anyway, here is my gear, skills, and stats. Might respec later on, but not likely. Will also update later on when I have what I would consider "endgame gear".
WeirdNecro
Lvl 83
Str 171
Dex 25
Vit 284
Nrg 25
20 Raise Skeleton
20 Skeleton Mastery
20 Raise Skeleton Mage
8 Corpse Explosion
5 Bonewall
6 Dim Vision
1 in all pre-reqs and curses (except attract and confuse)
Armor
Skin of the Vipermagi with a PTopaz
Belt
Viper Harness
Belt
Defense: 8
Durability: 16 of 16
Required Strength: 25
Required Level: 22
14% Chance to cast level 5 Charged Bolt when struck
+35% Enhanced Defense
+45 to Life
Cold Resist +16%
Lightning Resist +24%
Attacker Takes Damage of 4
Boots
Wyrmhide Boots of Luck
Defense: 59
Durability: 12 of 12
Required Strength: 50
Required Level: 45
35% Better Chance of Getting Magic Items
Gloves
Sturdy Heavy Gloves of Fortune
Defense: 8
Durability: 14 of 14
Required Level: 12
+25% Enhanced Defense
25% Better Chance of Getting Magic Items
Helmet
Lore
Death Mask
'OrtSol'
Defense: 84
Durability: 20 of 20
Required Strength: 55
Required Level: 27
+1 to All Skills
+10 to Energy
Lightning Resist +30%
Damage Reduced by 7
+2 to Mana after each Kill
+2 to Light Radius
Socketed (2)
Ring
Scintillating Ring of Fortune
Required Level: 59
All Resistances +13
23% Better Chance of Getting Magic Items
(This one is nice :thumbup
Ring
Rugged Ring of Fortune
Required Level: 31
+16 Maximum Stamina
24% Better Chance of Getting Magic Items
Shield
Rhyme
Ancient Shield
'ShaelEth'
Defense: 93
Chance to Block: 56%
Durability: 80 of 80
Required Strength: 110
Required Level: 29
+40% Faster Block Rate
20% Increased Chance of Blocking
Regenerate Mana 15%
All Resistances +25
Cannot Be Frozen
50% Extra Gold from Monsters
25% Better Chance of Getting Magic Items
Socketed (2)
Sword (1h)
Spirit
Crystal Sword
'TalThulOrtAmn'
One-Hand Damage: 5 to 15
Durability: 20 of 20
Required Strength: 43
Required Level: 25
Sword Class - Fast Attack Speed
+2 to All Skills
+30% Faster Cast Rate
+55% Faster Hit Recovery
Adds 1-50 lightning damage
Adds 3-14 cold damage
+75 poison damage over 5 seconds
7% Life stolen per hit
+250 Defense vs: Missile
+22 to Vitality
+100 to Mana
+4 Magic Absorb
Socketed (4)
Wand
Golemlord's Bone Wand
One-Hand Damage: 3 to 7
Durability: 15 of 15
Required Level: 45
Staff Class - Very Fast Attack Speed
+3 to Summoning Skills (Necromancer Only)
+2 to Iron Golem (Necromancer Only)
+2 to Decrepify (Necromancer Only)
+50% Damage to Undead
Use this, a spirit shield and an ammy with +3 summons to prebuff.
Stave
Gnarled Staff of Teleportation
Two-Hand Damage: 4 to 12
Durability: 35 of 35
Required Level: 24
Staff Class - Normal Attack Speed
Level 1 Teleport (33/33 Charges)
+50% Damage to Undead
Have this on switch
[/font]
My first patriarch this ladder was my summoner, WeirdNecro. Took a while cause I don't play very much but was able to do it. My gear is not up to the levels that I want, mainly because I wanted to get my first patriarch without any trading.
Geared him toward MF, though put some stuff towards survivability and skills. Had DClone pop at one point, but I hadn't even finished act 2 yet and wasn't able to get him (i'm still pissed about the missed anni). Anyway, here is my gear, skills, and stats. Might respec later on, but not likely. Will also update later on when I have what I would consider "endgame gear".
WeirdNecro
Lvl 83
Str 171
Dex 25
Vit 284
Nrg 25
20 Raise Skeleton
20 Skeleton Mastery
20 Raise Skeleton Mage
8 Corpse Explosion
5 Bonewall
6 Dim Vision
1 in all pre-reqs and curses (except attract and confuse)
Armor
Skin of the Vipermagi with a PTopaz
Belt
Viper Harness
Belt
Defense: 8
Durability: 16 of 16
Required Strength: 25
Required Level: 22
14% Chance to cast level 5 Charged Bolt when struck
+35% Enhanced Defense
+45 to Life
Cold Resist +16%
Lightning Resist +24%
Attacker Takes Damage of 4
Boots
Wyrmhide Boots of Luck
Defense: 59
Durability: 12 of 12
Required Strength: 50
Required Level: 45
35% Better Chance of Getting Magic Items
Gloves
Sturdy Heavy Gloves of Fortune
Defense: 8
Durability: 14 of 14
Required Level: 12
+25% Enhanced Defense
25% Better Chance of Getting Magic Items
Helmet
Lore
Death Mask
'OrtSol'
Defense: 84
Durability: 20 of 20
Required Strength: 55
Required Level: 27
+1 to All Skills
+10 to Energy
Lightning Resist +30%
Damage Reduced by 7
+2 to Mana after each Kill
+2 to Light Radius
Socketed (2)
Ring
Scintillating Ring of Fortune
Required Level: 59
All Resistances +13
23% Better Chance of Getting Magic Items
(This one is nice :thumbup

Ring
Rugged Ring of Fortune
Required Level: 31
+16 Maximum Stamina
24% Better Chance of Getting Magic Items
Shield
Rhyme
Ancient Shield
'ShaelEth'
Defense: 93
Chance to Block: 56%
Durability: 80 of 80
Required Strength: 110
Required Level: 29
+40% Faster Block Rate
20% Increased Chance of Blocking
Regenerate Mana 15%
All Resistances +25
Cannot Be Frozen
50% Extra Gold from Monsters
25% Better Chance of Getting Magic Items
Socketed (2)
Sword (1h)
Spirit
Crystal Sword
'TalThulOrtAmn'
One-Hand Damage: 5 to 15
Durability: 20 of 20
Required Strength: 43
Required Level: 25
Sword Class - Fast Attack Speed
+2 to All Skills
+30% Faster Cast Rate
+55% Faster Hit Recovery
Adds 1-50 lightning damage
Adds 3-14 cold damage
+75 poison damage over 5 seconds
7% Life stolen per hit
+250 Defense vs: Missile
+22 to Vitality
+100 to Mana
+4 Magic Absorb
Socketed (4)
Wand
Golemlord's Bone Wand
One-Hand Damage: 3 to 7
Durability: 15 of 15
Required Level: 45
Staff Class - Very Fast Attack Speed
+3 to Summoning Skills (Necromancer Only)
+2 to Iron Golem (Necromancer Only)
+2 to Decrepify (Necromancer Only)
+50% Damage to Undead
Use this, a spirit shield and an ammy with +3 summons to prebuff.
Stave
Gnarled Staff of Teleportation
Two-Hand Damage: 4 to 12
Durability: 35 of 35
Required Level: 24
Staff Class - Normal Attack Speed
Level 1 Teleport (33/33 Charges)
+50% Damage to Undead
Have this on switch
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