TurfTalker
New member
Druid Guide- New Build? Sneak Peak!
Hi-ya. Just been thinking of a new idea for a build for a couple of months now, so I thought I'd share.
Ideas for names for this new build are much welcome:laugh:
This build is a druid that ultilizes both Armeggeddon, and Hurrican as his main attack, while avoiding danger with the use of Cyclone armor.
Stats
Strength- Enough for heaviest piece of equipment.
Dex- Enough to wield your weapon, unless going max block route, then add accordingly.
Vitality- Everything else
Energy- Aww give it some love! Put 1 point here!:grin:
Some equip ideas are:
Helm:
Ravenlore
+3 elemental
+7 raven (cool addition just for kicks!)
+20-30 energy
-10% enemy fire res(awesome!!!)
all res +15-25
There are other, ie shako, +2 druid circlet etc... this just seems like the perfect helm for the build!
Wep:
HotO
+3 skills
40% fcr
max mana 15%
res +30-40
Spirit
+2 skills
25-35% fcr
55% fhr
+22 vital
89-112 mana
+3-8 magic absorb
There are others such as wizpike and whatnot, but these two seems like prime competitors for this build. I guess it all depends on whether or not you really want that extra +1 skill point from HotO. Imo Spirit>HotO. Only use wiz or HotO if you're severely lacking in res, which you shouldn't be if you follow the equip i've suggested.
Shield:
Spirit
(see above)
Or if your one who wants to go the max block route, it goes without saying... Slap on a Storm Shield.
Gloves:
Magefist
+1 fire skills(sweet!)
20% fcr
Regen mana +25%
Boots:
Rare tri-res
Waterwalks(for the extra dex if going max block route)
Ammy:
Maras
+3 ele ammy
Rings:
This is really up to you. If your lacking cbf, use raven, which will also add dex to aid you if you decide to take the max block route. Other choices would be SoJ, or FCR rings.
Belt:
Arachnid
+1 skills
+20 FCR
Verdungos
I'm sure we're all familiar with the benefits of this belt. Use if you're going for max PDR.
And last but not least....
Armor:
(obvious choices) Enigma, CoH
Something overlooked- Ormus Robe. +10-15% fire skill dmg, +10-15% cold skill dmg, benefitting both of your main skills, yay! +20% FCR, regen mana 10-15%.
Other choices include: vipermagi, que-heagan, 10/10 fire/cold facets, 20/20 fire, 20/20 cold. The reason I mention facet armor last is because since you are using so many synergies, you want as many +skills as possible, without them, +to ele dmg wont be very noticable.
Charms:
Ele skillers, anni, torch.
Finally the skills. I decided to add this last since I want to show you the benefits +skill equip will have on your final dmg output.
Your goal when choosing equip is to allow yourself +20 skill points from your setup, which really shouldn't be a problem, once you have a well organized inventory.
Skills:
Max Armaggeddon
Max Hurricane
Max cyclone armor
1 pt in all prequisits (all of these will be level 20 boosting your elemental dmg immensely!))
These are a must, the last 20-30 pts are really up to you.
If you went the max block route, I suggest pumping synergies to either geddon, or hurricane since the extra life from Oak Sage wont be a neccessity, and vice cersa. On the other hand, with all of these plus skills you could make a very fine Oak Sage, while still pumping synergys with the large amount of +skills you will receive<--------- I recommend this!
With a level 40 Armageddon and all synergies at level 20 (remember we only put 1 pt into these:thumbsup: ) you will achieve: 10170-11364 initial fire dmg, and 2010-2034 fire dmg/sec.
Same for Hurricane, and you will achieve: 2309-2424 cold dmg.
Cyclone Armor: Absorbs 3352 ele dmg, and boosts Hurricanes duration to 90 seconds.
With this build you will easily obtain a very solid def which includes:
max block or high life
high res /w elemental absorb
great manueverability
100%+ FHR
and multiple skills you can cast, and then leave em alone
You will also obtain a very solid offense:
huge fire dmg (/w -% enemy fire res)
huge cold dmg
150%+ FCR
20+ additional skills
great manueverability
insane dmg per/sec
Anyway, just an idea, tell me what you guys think!:azn:
Hi-ya. Just been thinking of a new idea for a build for a couple of months now, so I thought I'd share.
Ideas for names for this new build are much welcome:laugh:
This build is a druid that ultilizes both Armeggeddon, and Hurrican as his main attack, while avoiding danger with the use of Cyclone armor.
Stats
Strength- Enough for heaviest piece of equipment.
Dex- Enough to wield your weapon, unless going max block route, then add accordingly.
Vitality- Everything else
Energy- Aww give it some love! Put 1 point here!:grin:
Some equip ideas are:
Helm:
Ravenlore
+3 elemental
+7 raven (cool addition just for kicks!)
+20-30 energy
-10% enemy fire res(awesome!!!)
all res +15-25
There are other, ie shako, +2 druid circlet etc... this just seems like the perfect helm for the build!
Wep:
HotO
+3 skills
40% fcr
max mana 15%
res +30-40
Spirit
+2 skills
25-35% fcr
55% fhr
+22 vital
89-112 mana
+3-8 magic absorb
There are others such as wizpike and whatnot, but these two seems like prime competitors for this build. I guess it all depends on whether or not you really want that extra +1 skill point from HotO. Imo Spirit>HotO. Only use wiz or HotO if you're severely lacking in res, which you shouldn't be if you follow the equip i've suggested.
Shield:
Spirit
(see above)
Or if your one who wants to go the max block route, it goes without saying... Slap on a Storm Shield.
Gloves:
Magefist
+1 fire skills(sweet!)
20% fcr
Regen mana +25%
Boots:
Rare tri-res
Waterwalks(for the extra dex if going max block route)
Ammy:
Maras
+3 ele ammy
Rings:
This is really up to you. If your lacking cbf, use raven, which will also add dex to aid you if you decide to take the max block route. Other choices would be SoJ, or FCR rings.
Belt:
Arachnid
+1 skills
+20 FCR
Verdungos
I'm sure we're all familiar with the benefits of this belt. Use if you're going for max PDR.
And last but not least....
Armor:
(obvious choices) Enigma, CoH
Something overlooked- Ormus Robe. +10-15% fire skill dmg, +10-15% cold skill dmg, benefitting both of your main skills, yay! +20% FCR, regen mana 10-15%.
Other choices include: vipermagi, que-heagan, 10/10 fire/cold facets, 20/20 fire, 20/20 cold. The reason I mention facet armor last is because since you are using so many synergies, you want as many +skills as possible, without them, +to ele dmg wont be very noticable.
Charms:
Ele skillers, anni, torch.
Finally the skills. I decided to add this last since I want to show you the benefits +skill equip will have on your final dmg output.
Your goal when choosing equip is to allow yourself +20 skill points from your setup, which really shouldn't be a problem, once you have a well organized inventory.
Skills:
Max Armaggeddon
Max Hurricane
Max cyclone armor
1 pt in all prequisits (all of these will be level 20 boosting your elemental dmg immensely!))
These are a must, the last 20-30 pts are really up to you.
If you went the max block route, I suggest pumping synergies to either geddon, or hurricane since the extra life from Oak Sage wont be a neccessity, and vice cersa. On the other hand, with all of these plus skills you could make a very fine Oak Sage, while still pumping synergys with the large amount of +skills you will receive<--------- I recommend this!
With a level 40 Armageddon and all synergies at level 20 (remember we only put 1 pt into these:thumbsup: ) you will achieve: 10170-11364 initial fire dmg, and 2010-2034 fire dmg/sec.
Same for Hurricane, and you will achieve: 2309-2424 cold dmg.
Cyclone Armor: Absorbs 3352 ele dmg, and boosts Hurricanes duration to 90 seconds.
With this build you will easily obtain a very solid def which includes:
max block or high life
high res /w elemental absorb
great manueverability
100%+ FHR
and multiple skills you can cast, and then leave em alone
You will also obtain a very solid offense:
huge fire dmg (/w -% enemy fire res)
huge cold dmg
150%+ FCR
20+ additional skills
great manueverability
insane dmg per/sec
Anyway, just an idea, tell me what you guys think!:azn: