Create Your Own Role Mafia game

will be back in about 11 hours to see what other people think, i would like to hear some analysis of how the roles could be used by the people who made them, because nobody else understands them as well as the creator.

Looking for ideas on how to use role combinations as a mafia?

Yes, let's go through the actions of thirteen complicated roles that all affect each other. I'm not waisting half of our day phase.

So you are opposed to claiming roles and actions the day after they have been done? Yes, it may cause some distraction, but keeping mafia more honest in their actions is well worth it in my opinion.

Story time with flubby? :cloud9:

Seconded on flubb storytime. That should be amusing.
 
Yes, let's go through the actions of thirteen complicated roles that all affect each other. I'm not waisting half of our day phase.

What does it matter what the town talks about so long as it helps us make an informed lynch? Why "waste" a half a day phase talking about this particular topic instead of wasting half a day phase talking about some other topic? What makes the topic of past roles and actions less important to talk about than, say, if kestegs used the word 'we' instead of 'they' in one of his posts?

I think claiming what you had the previous day is okay, but you bring up a good point. If it's going to dominate half of the days talk then I would for sure be against it as it's already difficult enough to secure a lynch sometimes.

So are you for or against the idea? Because you seem like both in this passage.
 
So what did I miss? Anything exciting? Reading all those roles just makes my head hurt.

Wow, those are some crazy roll ideas. This game is going to be confusing I think, glad it's not too large.

It's funny how I feel I can associate many of the roles with the person who created them.

Really Mr. spam tastic, spam spam spam, spam spam, spam.

Crazy that it does encourage spam from others as well. I feel like this could be a fast game! Lots of ways to die. I see role-claiming wont really help much either. Should we have an alignment mass claim? Everyone is town eh? Ah.

Speaking for others already Bad Ash? Shame on you.

It's thanksgiving here up in the great north. I'll tune in tomorrow.

Thanksgiving? I think your date book is broken. Silly canadians.

I'm hoping it gets easier...
I'll settle for fewer errors.


There is but one set of vials for everyone to share. The samples from the Forensic Scientist and mime are put into the same vial.

Uh, I don't think its going to get easier, not in the least bit.

Early impressions are I like this idea...

Second note: I dont know why, but I feel like I am going to be overly looking for spammers the entire game, and trying to negate them haha.

So someone trying to utilize the ability to negate being lynched is super scum? Guess we get to put kegs on the top of the list.

i think this post basically confirms that it was you...

also, we dont have to have everyone spamming, we can just have a designated spammer who will do the job well to negate the spammer role. Good job for me maybe? :P

Volunteering to take charge of a role that has lynch immunity, hm interesting, interesting indeed.

I hate to seem like such a flake, but there are 13 roles listed and 13 players in the game. So each player has a "power" role if you please. I only mention because it means no vanilla townie. After reading this I guess it seems like I am a flake.

Yep, definately sound like a flake.

So you trust me to read for you??

Yes, lets all trust flubb, because hes the most trustworthy guy in the room!
 
My first thought was to try to mimic last game with open information - people claiming what they get ASAP. But that just gives the mafia a good way of getting rid of targets they don't like being out there. So my next thought is that we should claim roles and actions the following day, to make sure that mafia are forced to stay honest with their actions. It gives more grey area about night kills, but doesn't hand mafia all the info they could want.
Agreed.

I see far more benefit than harm in doing the "claim the previous Day's roles/actions the next Day". Less information for us can only help the Mafia.
 
IMO, stating this was in bad taste to the game this is information we shouldn't have known.

I am not sure what to make of this.

One hand is that you may be right. It could be considered a bit cheesy but then again, Goryani does state that the numbers may or may not have been changed.

On the other you seem annoyed that the amount of Mafia prior to the alignment mix-up was stated. How does it harm the Town to know this information? Especially information that could have been changed by the Mod since then?

One thought going through my head is that, a reason for your perceived annoyance of Malevolent revealing the pre-Mixup amount of Mafia is that there may still be four Mafia in the game. Hence by revealing the amount of your Scumbuddies in the game prior to the mix-up, he still exposed your numbers?
 
Looking for ideas on how to use role combinations as a mafia?

Weren't you the one role fishing with the mime and scientist? That was a stretch from any town oriented question, it was awfully specific.

ML: Canadian Money, lol that's funny. And hockey players, haha. Shame about the lockout, do you guys blame that on America? I know I would.

Claim Idea: I like it, it will be great to be able to look back on what happened when (ie it was very useful last game). The only concern is that 23-30% of the time the results will be completely unreliable due to the mafia having the darned bus driver role (who was on crack when they came up with that?). It will put a stop to some of the mafia shenanigans with certian roles due to the number of roles equaling the number of players.

And please no Flub stories. I can't take it.
 
So you are opposed to claiming roles and actions the day after they have been done? Yes, it may cause some distraction, but keeping mafia more honest in their actions is well worth it in my opinion.

Claim away, however getting everyone to claim their role within the first ~12 hours is usually impossible. People will say to wait untill we've had all the claims before we people tell who they targeted. Mafia will ofcourse lie about what they did, which is easy for about half of the roles. Hence, the subsequent analysis is useless and wastes everyone's time.

And it's not like last game where every ability action can be checked by the stories to verifiy them.
 
What does it matter what the town talks about so long as it helps us make an informed lynch? Why "waste" a half a day phase talking about this particular topic instead of wasting half a day phase talking about some other topic? What makes the topic of past roles and actions less important to talk about than, say, if kestegs used the word 'we' instead of 'they' in one of his posts?

See previous post. And wasting is a subjective term. I'm not against people claiming what role they had, not that it matters because mafia can't lie because we know which roles are in the game so we gain no useful information this way. Analyzing the results when mafia will lie about their targets is wasting our time.

I'd rather we discuss who people targeted and why. Effects of the roles are more ambiguous and that is what I'm against analyzing every day.
 
I am not sure what to make of this.

One hand is that you may be right. It could be considered a bit cheesy but then again, Goryani does state that the numbers may or may not have been changed.
Yes, but the fact that there was 4 before now gives us a little insight on what Gory is thinking. He thought 4 was a good number before the re-role, so 4 could still be the number. Though, Gory said it may or not change, so we won't definitely know.

On the other you seem annoyed that the amount of Mafia prior to the alignment mix-up was stated. How does it harm the Town to know this information? Especially information that could have been changed by the Mod since then?
It doesn't, the comment was purely on the side of Mafia. Giving up information that shouldn't. Remember Pryo's (was it?) PM power role in the cheers game and he said he wasn't allowed to give out certain information because it wouldn't be in the spirit of the game? That's how I feel that comment was.

One thought going through my head is that, a reason for your perceived annoyance of Malevolent revealing the pre-Mixup amount of Mafia is that there may still be four Mafia in the game. Hence by revealing the amount of your Scumbuddies in the game prior to the mix-up, he still exposed your numbers?
I'll help you out. I was one of the 4. I looked at that # and thought my self about stating it in the game, but dwelling on it, I concluded it would be in bad spirit to do so.

ML: Canadian Money, lol that's funny. And hockey players, haha. Shame about the lockout, do you guys blame that on America? I know I would.
Yes.

Sorry, one last one ML: Canda vs USA by Barney Stinson.
Le sigh, it the scene isn't there, but this is the punch line right after the money joke, https://www.youtube.com/watch?v=BGomj-VaqFI
 
Well, this got confusing.

Weren't you the one role fishing with the mime and scientist? That was a stretch from any town oriented question, it was awfully specific.

Claim Idea: I like it, it will be great to be able to look back on what happened when (ie it was very useful last game). The only concern is that 23-30% of the time the results will be completely unreliable due to the mafia having the darned bus driver role (who was on crack when they came up with that?). It will put a stop to some of the mafia shenanigans with certian roles due to the number of roles equaling the number of players.

Role-fishing? Not in what I consider to be the normal definition of the word - I asked Gory about how that specific combination worked, as it was not clear. I was expecting the mime and scientist to keep different vials, but apparently not.


"Yes, let's go through the actions of thirteen complicated roles that all affect each other. I'm not waisting half of our day phase."

See previous post. And wasting is a subjective term. I'm not against people claiming what role they had, not that it matters because mafia can't lie because we know which roles are in the game so we gain no useful information this way. Analyzing the results when mafia will lie about their targets is wasting our time.

I'd rather we discuss who people targeted and why. Effects of the roles are more ambiguous and that is what I'm against analyzing every day.

I "" quoted your previous response to Ankeli above, and am not completely clear about what you think about this. According to the last quote you want to discuss targets and reasons for targets, which means you want people to claim. You just don't think analyzing the data presented to try and find mafia lies is worth it?
 
I "" quoted your previous response to Ankeli above, and am not completely clear about what you think about this. According to the last quote you want to discuss targets and reasons for targets, which means you want people to claim. You just don't think analyzing the data presented to try and find mafia lies is worth it?

I never said I was against role claiming, although as I said you won't catch anyone in a lie that way. However my original response was to Ankeli who said that we could deduce what actions took place and further down the road catch mafia in some lies. Which would imply keep track of every role everyone has, every action everyone took only to hope that we catch someone in a lie later. Which would be a hell of a lot of work (my half a day phase remark) to catch something that likely anyone is only to catch if he knows exactly what actions happened when they did which is very complicated given all the roles.

Simply telling you had the busdriver and you switched X, X and X will help us.

I just don't think we should overcomplicate things with the roles for us, it's going to be difficult enough.
 
So are you for or against the idea? Because you seem like both in this passage.

That was a bit of poor wording in my part in that post.

I think at least some people need to claim every day what they did the previous day, like ones that have active abilities. But while I say that I don't want us to sit on our laurels for half the day waiting for that last person to claim so we have the whole picture. The sooner we start moving towards a lynch in a day the more likely one is to happen.
 
I never said I was against role claiming, although as I said you won't catch anyone in a lie that way. However my original response was to Ankeli who said that we could deduce what actions took place and further down the road catch mafia in some lies. Which would imply keep track of every role everyone has, every action everyone took only to hope that we catch someone in a lie later. Which would be a hell of a lot of work (my half a day phase remark) to catch something that likely anyone is only to catch if he knows exactly what actions happened when they did which is very complicated given all the roles.

Simply telling you had the busdriver and you switched X, X and X will help us.

I just don't think we should overcomplicate things with the roles for us, it's going to be difficult enough.

maybe sath, but i think simply giving every day a sense of purpose is important to make sure that everybody participates fully. If a mafia tries to hide under that radar it will show easily when everyone has to claim for the last day. Think about your last game sath, everyone had to claim thier role and there was no way for the mafia to hide it.

I will draw up a table before the next day starts, i am happy to keep track of the roles.
 
Code:
DAY 1


PLAYER             POSTS SO FAR


kestegs              6        
flubbucket           4
Pyrotechnician       1
Solar Ice            4
Sathoris             7
Bad Ash              3
Gwaihir              5
Ankeli               2
MartinLong           4
Caluin Graye         2
Malevolent           5
Moar                 1
thefranklin          4


i would definately say that from a quality of posts perspective that kestegs has the spammer role, but sath could just be very good at hiding his spam....
 
Also a few ways to not die as well. Actually Last Laugh would make for an interesting way of confirming townies, but the process I see would take to long.

No votes yet? Aren't we allowed to? I am going to place one.

Vote: Gwaihir

Reasoning isn't the strongest, but its the post I quoted. He could easily have been making a generic bland blah blah statement, but if we want to read into everything that people wrote, this elicits a vote. I know I am town and was seeing at how quickly the town can lose a lot of members with the roles. Gwaihir took the opposite approach to the roles and noted a lot of ways for people to survive...survive his ttacks maybe?

Mal and Sath are front runners for the can o spam IMO. And yes, I think this is possibly the most important role because we can very very easily be used by scum to avoid a lynch without us knowing they are scum.
 
Might as well go for the tie with Sathoris just in case. I won't take the lead cause I aint no spammer. But after a triple post, why not go for the quad?
 
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