Insane Wayne
Active member
Re: Conqueror Jolt, the Elemental Necro, HC vanilla untwinked single-pass
The mages have indeed surprised me with their killing pace, I thought it would be a little tougher. But that's not to say it's a strong build. I wouldn't want to exceed p1 for most of Hell, similar to my BowBarb, Bowler, and Tankazon. Oddly enough, my naked characters were significantly more powerful (both of them had well-equipped desert mercs.)
Did you have teleport available and use it a lot? I can't imagine going without it. Regardless, a build like this is for novelty and fun. Definitely not for everyone.
You mean, less dangerous/difficult? Yes, that is true for sure.Compared to some of your previous projects, it sounds like this one is still rolling along fairly well...
The mages have indeed surprised me with their killing pace, I thought it would be a little tougher. But that's not to say it's a strong build. I wouldn't want to exceed p1 for most of Hell, similar to my BowBarb, Bowler, and Tankazon. Oddly enough, my naked characters were significantly more powerful (both of them had well-equipped desert mercs.)
Harmony, never heard of it... (*goes to check stats*).......good choice!... and to think that I abandoned pretty much this exact build in Act2 Hell because it was too slow my tastes (I used an Act1 'Harmony' Rogue instead, with no skellie-warriors for tanking, and most importantly, I was heavily-twinked softcore instead of untwinked hardcore)...
Did you have teleport available and use it a lot? I can't imagine going without it. Regardless, a build like this is for novelty and fun. Definitely not for everyone.