Confronting Baal - oh dearrrrr.

Re: My Runeword Attire?

Please do not post the same thread in multiple forums.

I will merge all of your threads in the SPF into one single thread. I will let Gorny know that you have posted the same things in Community and he can decide whether to delete those threads or not.

Yeah sorry.
Gorny talked to me.
I'm new so i'm not like sure about it all, i just guessed if i posted on two of the most viewed forums id get more advice.
Sorry.

and thanks Mattinm


 
Re: Confronting Baal - oh dearrrrr.

Sorry I couldn't help earlier, at work

I wouldn't get i a hurry to go to NM, It's tough if you don't have the right gear. I always wait until level 45 to start NM. If you don't get that life up you will get one hit killed by something probably

Don't be too excited about defense either, it only changes the chance that a monster has to hit you, not the damage he does to you. pick items with good mods over high defense always.

You can always make a game asking for help since you are on Bnet, should get some help
 
Re: Confronting Baal - oh dearrrrr.

Sorry I couldn't help earlier, at work

I wouldn't get i a hurry to go to NM, It's tough if you don't have the right gear. I always wait until level 45 to start NM. If you don't get that life up you will get one hit killed by something probably

Don't be too excited about defense either, it only changes the chance that a monster has to hit you, not the damage he does to you. pick items with good mods over high defense always.

You can always make a game asking for help since you are on Bnet, should get some help

Ah right.
Thanks man.

Ive only just started playing this a few weeks ago since I played it last when I was like 11 so i've never understood how clever the game is til today.

I didn't know how many odds and stats and all sorts of stuff is going on in this game. Its quite cool how like no two armours are the same.

Well I was thinking, If I got to NM.
1. I could reset my stats and skills and kit them out how I want with better skills and stuff.
2. I'd be able to get new/better armour with 4os etc.


I can't find anything decent enough on normal.
Can you tell me good places I can loot.
I always here meph runs or council runs or whatever, but how do you redo a quest?

Please help man.
Thanks :D


 
Re: Confronting Baal - oh dearrrrr.

You can go kill any boss multiple times to gain XP and loot.

Are you aware of ATMA and GoMule? These are utilities to mule off items to save them for other characters etc.
 
Re: Confronting Baal - oh dearrrrr.

You can go kill any boss multiple times to gain XP and loot.

Are you aware of ATMA and GoMule? These are utilities to mule off items to save them for other characters etc.

But how?
Do i just go to the same place and the boss will spawn there?
I don't get it.
Can you explain how to go loot.
thanks :)


 
Re: Confronting Baal - oh dearrrrr.

every time you save an exit and then restart a new game every monster (including all bosses) will be back. although the maps always change

an easy place for a lot of people is to kill the two monsters right by the first act 5 wp. (Shenk and eldrich) they will always drop 2 items each and are decent experience at your level
 
Re: Confronting Baal - oh dearrrrr.

OK, Every time a boss is killed, they have a chance to drop loot. You can kill each mob once per session (unlike WoW they don't respawn).

So, you go into Durance lvl 2 using the teleport you got when you fist killed him for the quest. The map will stay the same (Unless you play a different difficulty or join an MP game), so this time you know where to go. You go in and Kill Mephisto and he drops loot. He'll stay dead until you exit and restart the game.

You can do this as many times as you want, until you get either the item(s) you are looking for, or until you get more levels to get higher ranks of your talents and stats.
This is known as running a Boss. You would usually choose a boss that fast to run, like Mephisto, rather than one like Diablo as there are many many more mobs to kill before you can open the seals for him (and you have to open the seals each time).

Each time you exit the game to reset the Boss, or area you want to run, then you can open your character file using ATMA or GoMule and take the items you want to keep out of your inventory and put them in a stash file for future use.
 
Re: Confronting Baal - oh dearrrrr.

OK, here's the dealio.

You are playing BNet, so ATMA/GoMule does you no good - those are for SP characters. It does sound like you've been going solo, though, so I think you will get a lot more satisfaction doing this without help from another character.

This also means boss running will be much more difficult for you since BNet games reroll maps every game - the exception here is, of course, Pindle (assuming you didn't activate the Halls WP and kill Nilly, which, being a n00b, you probably did).

You are trying to make your Drood a Slayer, so NM Countess running is not an option for this particular pickle.

You have been doing the typical n00b mistakes (I did them too, pursuing max defense and all), so your gear/merc/etc. selections need to be rectified.

So, based on what you've read, you've gotten an A2 Off Merc (Blessed Aim), and need a good weapon for him and your drood.

First, some questions:

Have you been collecting runes, and, if so, which ones do you have right now?

What items do you currently have at your disposal?

Do you have a mule character? That's a character you don't play, but just use the inventory space to keep stuff you aren't currently using.

Now some answers:

Runewords are specific runes set in a specific order in a socketed normal or superior item (NOT magic or rare) that give it unique-style mods.

The runeword weapon I advocate for your merc is 'Strength' (Amn Tir) in a 2os spear or polearm. I suggest this because 2os items can be found in Normal, and the crushing blow it gives you is independent of damage dealt and it provides something I bet you didn't know is essential for a merc - life leech - that means he gets healed a certain percentage of the damage he does to monster. Find a 2os Poleaxe, Spear, Lochaber Axe, etc, and if you have an Amn rune (Tir is trivial), you can make this for a weapon that should serve your merc until you find something better.

The mods you want for your merc are Faster Hit Recovery (FHR), damage reduced by X, life leech, resists. Defense is helpful, but certainly not top of the list in importance. A rare armor with some resists and FHR would be fine until you find a really nice unique armor for him.

The best helms are definitely the uniques - there aren't a lot of runewords for them, and the set helms are spotty. A VERY good choice for you or your merc that is easy to find is Duskdeep - another good one is the Face of Horror. Lore (you need a Sol rune and an Ort rune) is a handy early runeword (I suggest that for your drood), and if you find a handy 2os Druid pelt with some nice staffmods (+skills to certain druid skills on a normal item), it's certainly not a bad choice.

Weapons/shield for your main character... Well, I agree that Rhyme in a 2os Bone Shield is a super choice for early to mid game, but it requires a Shael - if you have on, definitely shop that Bone Shield or use a Grim Shield. For a weapon... well, anything giving +Druid or Elemental skills since you are playing an elemental druid. For some good damage for melee, I'd perhaps suggest 'King's Grace' in a War Scepter.

Gloves and Boots - I agree with the vote for gambling rares - these can provide some nice mods (resists, Increased Attack Speed, FHR, Faster Run/Walk) and rares can trump set/uniques in these categories.

My final piece of advice - this requires a big sacrifice, to be honest - is to start fresh with an SP character - this allows you to use ATMA or GoMule to have an easy, infinite stash for items and keeps your maps the same so you can easily run bosses for items. Other perks are NO LAG, Save & Exit screen pauses the game, and the advice you get form folks here will be applicable to your game.
 
Re: Confronting Baal - oh dearrrrr.

Adding on to what RobbyD said, just in case:
Runewords can only be made in grey named (socketed) items. Not magical (blue) or rare (yellow) or even unique (gold) named items with holes, just the grey named ones. You also have to put them in, in the right order. Amn+tir means amn rune first and then tir.

Just in case, because I made that mistake a long time ago.
 
Re: Confronting Baal - oh dearrrrr.

And adding to what cenyth said, it needs to have exactly the amount of sockets as the amount of runes it takes to make the runeword. So, Amn + Tir needs to go in an item (in this case, a two socketed melee weapon) with exactly two sockets.
 
Re: Confronting Baal - oh dearrrrr.

OK, here's the dealio.

You are playing BNet, so ATMA/GoMule does you no good - those are for SP characters. It does sound like you've been going solo, though, so I think you will get a lot more satisfaction doing this without help from another character.

This also means boss running will be much more difficult for you since BNet games reroll maps every game - the exception here is, of course, Pindle (assuming you didn't activate the Halls WP and kill Nilly, which, being a n00b, you probably did).

You are trying to make your Drood a Slayer, so NM Countess running is not an option for this particular pickle.

You have been doing the typical n00b mistakes (I did them too, pursuing max defense and all), so your gear/merc/etc. selections need to be rectified.

So, based on what you've read, you've gotten an A2 Off Merc (Blessed Aim), and need a good weapon for him and your drood.

First, some questions:

Have you been collecting runes, and, if so, which ones do you have right now?

What items do you currently have at your disposal?

Do you have a mule character? That's a character you don't play, but just use the inventory space to keep stuff you aren't currently using.

Now some answers:

Runewords are specific runes set in a specific order in a socketed normal or superior item (NOT magic or rare) that give it unique-style mods.

The runeword weapon I advocate for your merc is 'Strength' (Amn Tir) in a 2os spear or polearm. I suggest this because 2os items can be found in Normal, and the crushing blow it gives you is independent of damage dealt and it provides something I bet you didn't know is essential for a merc - life leech - that means he gets healed a certain percentage of the damage he does to monster. Find a 2os Poleaxe, Spear, Lochaber Axe, etc, and if you have an Amn rune (Tir is trivial), you can make this for a weapon that should serve your merc until you find something better.

The mods you want for your merc are Faster Hit Recovery (FHR), damage reduced by X, life leech, resists. Defense is helpful, but certainly not top of the list in importance. A rare armor with some resists and FHR would be fine until you find a really nice unique armor for him.

The best helms are definitely the uniques - there aren't a lot of runewords for them, and the set helms are spotty. A VERY good choice for you or your merc that is easy to find is Duskdeep - another good one is the Face of Horror. Lore (you need a Sol rune and an Ort rune) is a handy early runeword (I suggest that for your drood), and if you find a handy 2os Druid pelt with some nice staffmods (+skills to certain druid skills on a normal item), it's certainly not a bad choice.

Weapons/shield for your main character... Well, I agree that Rhyme in a 2os Bone Shield is a super choice for early to mid game, but it requires a Shael - if you have on, definitely shop that Bone Shield or use a Grim Shield. For a weapon... well, anything giving +Druid or Elemental skills since you are playing an elemental druid. For some good damage for melee, I'd perhaps suggest 'King's Grace' in a War Scepter.

Gloves and Boots - I agree with the vote for gambling rares - these can provide some nice mods (resists, Increased Attack Speed, FHR, Faster Run/Walk) and rares can trump set/uniques in these categories.

My final piece of advice - this requires a big sacrifice, to be honest - is to start fresh with an SP character - this allows you to use ATMA or GoMule to have an easy, infinite stash for items and keeps your maps the same so you can easily run bosses for items. Other perks are NO LAG, Save & Exit screen pauses the game, and the advice you get form folks here will be applicable to your game.

Thanks man that was propper useful.
Though I am playing SP.
I've got a BNet account but no char, I've always played SP.
Your probably saying that cause I posted on the community forum but that's cause I wanted to get more advice.

I'm going to rectify all my stuff though to what you said.
I have some pretty good runes tbh.


 
Re: Confronting Baal - oh dearrrrr.

Well, if you're playing SP, then that makes a big difference. Bosses will respawn each game, and your map will remain the same unless you change difficulties. That means you can run Mephisto for items if your character is up to it. He will provide good sets and uniques, and it wouldn't take terribly long to get a good armor from him.

So, if your character is up for it, buy/find some 2os hats and 3os armor, and stuff them with pTopazs. If you're hurting for resists, stick 3 diamonds in a 3os Tower Shield. Then run Mephy for gear.

A very solid suggestion for Normal would be to combine Angelic and Death sets (they both have a weapon, so you can't wear each full set at the same time, but you can have each set weapon on switch. I'd say the full Death's is actually pretty nice - the sword gets pretty decent cold damage from the full set. Heck, for my characters, I actually like to to go Death (belt + gloves) + Angelic (2 rings + armor + ammy) + Sigon's (Boots + shield + helm) which makes a character well-nigh invulnerable in Normal.

But, that requires (lots of) items - all those items can be farmed from Mephy, if you are willing to do that. Since you are SP and can use ATMA, it's a viable plan.

For the runeword approach (since you have runes), Rhyme Bone Shield, Strength polearm/spear (for merc), Lore in a 2os Druid Pelt are solid suggestions. Honor in a spear or polearm is VERY nice, but requires 5 os, which I don't think you can get in Normal. For your druid weapon, I think your best runeword for this task would be a King's Grace War Scepter if you are going to help your merc melee.

Don't forget about summons though - ravens, and wolves/bears help a LOT keeping the heat off your merc... and, of course, HoW will help everybody's damage/AR with the Aura.
 
Re: Confronting Baal - oh dearrrrr.

Well, if you're playing SP, then that makes a big difference. Bosses will respawn each game, and your map will remain the same unless you change difficulties. That means you can run Mephisto for items if your character is up to it. He will provide good sets and uniques, and it wouldn't take terribly long to get a good armor from him.

So, if your character is up for it, buy/find some 2os hats and 3os armor, and stuff them with pTopazs. If you're hurting for resists, stick 3 diamonds in a 3os Tower Shield. Then run Mephy for gear.

A very solid suggestion for Normal would be to combine Angelic and Death sets (they both have a weapon, so you can't wear each full set at the same time, but you can have each set weapon on switch. I'd say the full Death's is actually pretty nice - the sword gets pretty decent cold damage from the full set. Heck, for my characters, I actually like to to go Death (belt + gloves) + Angelic (2 rings + armor + ammy) + Sigon's (Boots + shield + helm) which makes a character well-nigh invulnerable in Normal.

But, that requires (lots of) items - all those items can be farmed from Mephy, if you are willing to do that. Since you are SP and can use ATMA, it's a viable plan.

For the runeword approach (since you have runes), Rhyme Bone Shield, Strength polearm/spear (for merc), Lore in a 2os Druid Pelt are solid suggestions. Honor in a spear or polearm is VERY nice, but requires 5 os, which I don't think you can get in Normal. For your druid weapon, I think your best runeword for this task would be a King's Grace War Scepter if you are going to help your merc melee.

Don't forget about summons though - ravens, and wolves/bears help a LOT keeping the heat off your merc... and, of course, HoW will help everybody's damage/AR with the Aura.


thanks dude.
Thats damn good advice.

Well my sort've plan/gear is:
Me:
I've got a damn good Pelt from Anya in act 5 which gives me +2 to skills and some good resists and that so thats better than the Lore.
I've got a plate with two topaz's in for looting and I've also got another stealth-like armour for questing.
I've got 25% MF gloves and boots.
rhyme shield.
I've got this old magic club which has decent stats.
Then my amulet gives me 10 to all res.

Merc:
I've got a Stealth fieldplate on my merc with just a normal poleaxe 18-82 and a beserker helm.

Plan:
I've got the runes to make a Spirit sword instead of that Kings Grace Scepter.
the spirit has better stats for me being a caster druid and all.
though the only problem is finding a 4os sword in normal.
Could you tell me if its possible or not and if so, any idea where I could get one? thanks.

Also, I was thinking if I got to NM i'd be able to get 4os armour and weapons, plus I'd be able to reset all my skills and stat points and kit them out better than I have atm, I'd probably change to a summoning druid cause from what i've heard off people is better because nightmare will be extra hard with an elemental druid.

Anything to say abotu that that might help?

thanks man :)
You've been good help :D


 
Re: Confronting Baal - oh dearrrrr.

thanks dude.
Thats damn good advice.

Well my sort've plan/gear is:
Me:
I've got a damn good Pelt from Anya in act 5 which gives me +2 to skills and some good resists and that so thats better than the Lore.
I've got a plate with two topaz's in for looting and I've also got another stealth-like armour for questing.
I've got 25% MF gloves and boots.
rhyme shield.
I've got this old magic club which has decent stats.
Then my amulet gives me 10 to all res.

Merc:
I've got a Stealth fieldplate on my merc with just a normal poleaxe 18-82 and a beserker helm.

Plan:
I've got the runes to make a Spirit sword instead of that Kings Grace Scepter.
the spirit has better stats for me being a caster druid and all.
though the only problem is finding a 4os sword in normal.
Could you tell me if its possible or not and if so, any idea where I could get one? thanks.

Also, I was thinking if I got to NM i'd be able to get 4os armour and weapons, plus I'd be able to reset all my skills and stat points and kit them out better than I have atm, I'd probably change to a summoning druid cause from what i've heard off people is better because nightmare will be extra hard with an elemental druid.

Anything to say abotu that that might help?

thanks man :)
You've been good help :D

I know Larzuk put 4 sockets in a Great Sword in normal for my first character, but I don't know about what the possibilities are for a 1H sword. Check the wiki on sockets by level. If I recall right, the only 1H sword that can get over 4 sockets is the Crystal/Dimensional/Phase - you MIGHT get 4 sockets in normal for that, but I'm not sure. The level breakpoint is likely around 41 for that. Definitely investigate the wiki. I know I have found Dimensional Blades in NM Act 1, but I don't know if they drop in Normal Act 5 - if they do, it's likely Ancient's Way/WSK.

I don't think you will get 4os on armor in NM - I know exceptional armor can get 4os, but I think it has to be found in Hell. I'm not positive on that, though. I AM sure you can get 4/5 socketed weapons in NM though - an Honor Knout or Divine Scepter is a fabulous NM weapon. But a lot of the exceptional unique weapons have + Druid skills, so keep an eye out for those. Athena's Wrath can get +3 Druid skills and is a weapon a Druid swings very fast plus has scaling life and damage.

I'd run cows for a while after you kill Baal for socketed stuff.

I haven't played an elemental druid, so I can't tell you how NM is for that, but I can tell you that NM was CAKE for my Werebear with a Buriza and either Dire Wolves or Grizzly. Since you have an implicit synergy with Dire Wolves and Grizzly, you can try them both out to see what works. I DO highly recommend HoW.

BTW, NM Act 2 is where you get your best mercs - Might (offensive), Holy Freeze (defensive), or Thorns (combat) - That's going to be your merc the rest of the game. I'd suggest Holy Freeze for your build.


 
Re: Confronting Baal - oh dearrrrr.

For a quick upgrade for your merc's weapon, shop Halbu and Larzuk for a nice Pike with enhanced damage, and possibly increased attack speed. Also keep a look out for ethereal pikes (can't be bought, though). In case you didn't know, ethereal items do not lose durability if used by a merc, so they can make good use of them.
 
Re: Confronting Baal - oh dearrrrr.

I know Larzuk put 4 sockets in a Great Sword in normal for my first character, but I don't know about what the possibilities are for a 1H sword. Check the wiki on sockets by level. If I recall right, the only 1H sword that can get over 4 sockets is the Crystal/Dimensional/Phase - you MIGHT get 4 sockets in normal for that, but I'm not sure. The level breakpoint is likely around 41 for that. Definitely investigate the wiki. I know I have found Dimensional Blades in NM Act 1, but I don't know if they drop in Normal Act 5 - if they do, it's likely Ancient's Way/WSK.

I don't think you will get 4os on armor in NM - I know exceptional armor can get 4os, but I think it has to be found in Hell. I'm not positive on that, though. I AM sure you can get 4/5 socketed weapons in NM though - an Honor Knout or Divine Scepter is a fabulous NM weapon. But a lot of the exceptional unique weapons have + Druid skills, so keep an eye out for those. Athena's Wrath can get +3 Druid skills and is a weapon a Druid swings very fast plus has scaling life and damage.

I'd run cows for a while after you kill Baal for socketed stuff.

I haven't played an elemental druid, so I can't tell you how NM is for that, but I can tell you that NM was CAKE for my Werebear with a Buriza and either Dire Wolves or Grizzly. Since you have an implicit synergy with Dire Wolves and Grizzly, you can try them both out to see what works. I DO highly recommend HoW.

BTW, NM Act 2 is where you get your best mercs - Might (offensive), Holy Freeze (defensive), or Thorns (combat) - That's going to be your merc the rest of the game. I'd suggest Holy Freeze for your build.

Alright.
Well at the moment i'm looting meph, then looting the countess, then exiting, and doing it again.
From meph I get 3-4 magic items a run and last time I just got the Angelic sword - part of that set your on about (it looks so cool haha) but its really rubbish. I've stashed it incase you tell me its useful.
and from the countess i've been twice and got 3 runes the first time and 2 the second.
So if I keep looting runes I can have runes to spare in items without worrying if I'll need them later if you get me?

But yeah.
I'll just keep doing this for a while :)
Thanks.


 
Re: Confronting Baal - oh dearrrrr.

Best untwinked merc weapon in normal is the savage polearm recipe:

kriss + any belt + any staff + any type of diamond

Roll this until you get an exceptional polearm for highest ED. Ingredients can all be shopped outside of the diamond. And you should probably be gambling belts anyway.
 
Re: Confronting Baal - oh dearrrrr.

When it comes to one handed swords, normal, and getting 4 sockets, then it's like this:
- Broad Swords and Long Swords found in early act 5 get 4 sockets (which is max)
- Same for Crystal Swords, BUT! Don't use those dropped in Throne of Destruction; these can get six (4 sockets isn't max).

At lvl 34, if I have a reasonably powerful character, I run pindleskin to 40 (baal if I move items found by other characters onto it). If I can't deal with pindleskin, I go for Eldritch the Rectifier instead. He's found just north of the Frigid Highlands waypoint.

I wouldn't run normal meph for items, as the items he can drop are just... few. Getting to nightmare, and running andariel is a much better option, and especially for fire based characters, due to lots of reasons:
- Best monster in the game for Stone of Jordan rings
- Can drop all normal uniques and sets
- Can drop many of the very useful low exceptional items, like Skin of the Vipermagi, String of Ears, Bloodletter, Rockstopper, Ribcracker, Stealskull, Spirit Shroud, Kelpie Snare, etc etc
- She's extremely easy to bug (most do it and never even know it):
- Talk to warriw in the game you kill her the first time (so that the quest log says quest completed)
- Done
Now she will never drop blue items (unless she tries to drop an item as set, but there is no such item, like set javelins), ammo, gold, potions nor keys; ONLY items rare and better.
 
Re: Confronting Baal - oh dearrrrr.

Alright.
Well at the moment i'm looting meph, then looting the countess, then exiting, and doing it again.
From meph I get 3-4 magic items a run and last time I just got the Angelic sword - part of that set your on about (it looks so cool haha) but its really rubbish. I've stashed it incase you tell me its useful.
and from the countess i've been twice and got 3 runes the first time and 2 the second.
So if I keep looting runes I can have runes to spare in items without worrying if I'll need them later if you get me?

But yeah.
I'll just keep doing this for a while :)
Thanks.

Death Sword by itself isnt' great, but the set bonus it gets with the other pieces makes it nice - you just need to get the Death Sash and Leather Gloves. That Combo gives you big resist all (effective immunity to poison), life leech, 30% Increased attack speed, Can't be Frozen, and big cold damage on the sword. It's really more of a melee set, but the belt and gloves alone give big resists and Can't be Frozen (CBF).

Running Countess in Normal is really just for practice - it's Nightmare where she starts dropping up to Io. The only reason I'd say to run her right now is (if you kill all the monsters in her Tower), it's a good place to run for Death Gloves and Belt.

Your better bet is to get Iceblink/Rockfleece/Duskdeep/Face of Horror from Mephy, etc. to help out your merc. Heck, you might even find a Goldskin, which is an excellent armor to start NM in.

In general though, keep all the Set/Unique stuff you find - you might find out later that you have something you can really use. With my first Barb, I ignored big 2H axes, but when I needed a big kill weapon as I learned and progressed, I found I had a Minotaur in my stash, and that made me very happy.


 
Re: Confronting Baal - oh dearrrrr.

Death Sword by itself isnt' great, but the set bonus it gets with the other pieces makes it nice - you just need to get the Death Sash and Leather Gloves. That Combo gives you big resist all (effective immunity to poison), life leech, 30% Increased attack speed, Can't be Frozen, and big cold damage on the sword. It's really more of a melee set, but the belt and gloves alone give big resists and Can't be Frozen (CBF).

Running Countess in Normal is really just for practice - it's Nightmare where she starts dropping up to Io. The only reason I'd say to run her right now is (if you kill all the monsters in her Tower), it's a good place to run for Death Gloves and Belt.

Your better bet is to get Iceblink/Rockfleece/Duskdeep/Face of Horror from Mephy, etc. to help out your merc. Heck, you might even find a Goldskin, which is an excellent armor to start NM in.

In general though, keep all the Set/Unique stuff you find - you might find out later that you have something you can really use. With my first Barb, I ignored big 2H axes, but when I needed a big kill weapon as I learned and progressed, I found I had a Minotaur in my stash, and that made me very happy.

Okey.
Well i'm running countess and meph normal atm over and over and over.
Ever countess run I get atleast 2 runes usually 3, and along the way to the countess ive found all sorts of magic items and rings.
I'll just carry on til I find anything decent.

I want to complete normal quickly so I can move onto NM but theres no point without any decent stuff and every time I try killing Lister I get poo'd on so I can't even get to baal.
awwwww.


 
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