- Jan 22, 2007
- 9,183
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ClubberLang: A semi-twinked IK WhirlyBarb
[highlight]Patriarch ClubberLang: an IK WhirlyBarb[/highlight]
This is actually my first serious attempt at a melee build. I decided to apply a theme to the character, which was that he would use the full IK set as end-game gear, he would be twinked with two-handed hurty-sticks in the meantime and that he would otherwise be untwinked (other than some Strength Charms to help with the 'Shifter). He is SC, RWM and was single-pass, players 8 all the way (except L5 Countess in each difficulty, I cheesed Players 1 to increase the rune-drop - I know, I feel so dirty).
He died to Lord de Seis in Nightmare purely as a result of my inattention, I didn't have the right skills readied. He also died somewhere else, Act 5 Hell but damned if I can remember where. I seem to recall a PhysImmune Frenzytaur ... no deaths to IM at all, which I am pleased about.
The weapon progression through the levels was thus: Bonesnap @24, Steeldriver @29, Gavel of Pain @45, Bloodtree Stump @48, Windhammer from 68 to 76 and Earth Shifter from 69 to 76 - the last two I alternated between fights, just for the hell of it. The Earth Shifter required that I twink on some Strength charms temporarily, as I did not want to spend any more stat points in Strength than I needed to equip the IKSC and the (other) IKSC. IK gear was equipped as and when I hit the appropriate level, the full set being in place at 76. Oooh, shiny aura!
Gameplay was mostly a breeze, but I now have a very good feel for why mana-burn is such a hated monster mod for meleers. Whirlwind was obviously the killing option of choice, but Concentrate, Berserk and Leap Attack also featured heavily. I chose to spend additional points in Berserk rather than Iron Skin, as seems to be standard practice. I'm happy I did, I seemed to meet a lot of PhysImmunes. Oops, enough blurb already.
[highlight]Character[/highlight]
Name: ClubberLang
Class: Barbarian
Level: 89
Strength : 187/244
Dexterity: 20/ 40
Vitality : 323/323
Energy : 10/ 14
Life : 1482/3700
Mana: 97/414
Resists (All): 75%
Skills: - base/best switch
Whirlwind 20/28
Berserk 10/18
Pre-Reqs 5
Mace Mastery 20/26
Iron Skin 1/ 7
Nat Resist 1/ 7
Shout 20/27
Taunt 1/ 8
Howl 1/ 8
BO 20/27
BC 1/ 8
[highlight]Equipment[/highlight]
Standard IK Gear
Helmet socketed with 2x Jewels: +4 Energy, +56 AR, +10 Min/+32 Max Dam in total
Maul socketed with 2x Shael
BO Switch: Echoing War Axe, Sounding Glaive
The Merc
I chopped and changed a lot, but in the end, settled on an Act 2 Offensive, Blessed Aim variety. AR and CtH was a major pain in the second half of the game. The Merc was equipped with Duskdeep, Iron Pelt and a Strength Ogre Axe. The Meat Scraper figured large during the majority of the merc's career. Iron Pelt was probably the single most useful find for this character for questing purposes. PDR FTW.
[highlight]Notable Finds[/highlight]
NM Hellforge: Ko
Hell H/F : Pul
Questing: An Ist (!)
Two Bonesnaps (in case he lost the one he twinked)
The nice-ish charms he ended up using
Highlord's Wrath - grailer!
Doombringer Champion Sword - grailer!
Iron Pelt - useful!
Fanatic's Grand Charm
Sparking Grand Charm
Mentalist's Grand Charm
Entrapping Grand Charm
[highlight]Future Plans[/highlight]
No idea! He's fun, he may well get some WSK action as he is handy in a fight! He will be involved in the testing of various Blood Craft recipes - I've recently been having fun with this part of the game.
[highlight]Thanks ...[/highlight]
The Immortal King - for his gear.
Cold493 - for his IK guide.
Anyone reading this.
[highlight]Patriarch ClubberLang: an IK WhirlyBarb[/highlight]
This is actually my first serious attempt at a melee build. I decided to apply a theme to the character, which was that he would use the full IK set as end-game gear, he would be twinked with two-handed hurty-sticks in the meantime and that he would otherwise be untwinked (other than some Strength Charms to help with the 'Shifter). He is SC, RWM and was single-pass, players 8 all the way (except L5 Countess in each difficulty, I cheesed Players 1 to increase the rune-drop - I know, I feel so dirty).
He died to Lord de Seis in Nightmare purely as a result of my inattention, I didn't have the right skills readied. He also died somewhere else, Act 5 Hell but damned if I can remember where. I seem to recall a PhysImmune Frenzytaur ... no deaths to IM at all, which I am pleased about.
The weapon progression through the levels was thus: Bonesnap @24, Steeldriver @29, Gavel of Pain @45, Bloodtree Stump @48, Windhammer from 68 to 76 and Earth Shifter from 69 to 76 - the last two I alternated between fights, just for the hell of it. The Earth Shifter required that I twink on some Strength charms temporarily, as I did not want to spend any more stat points in Strength than I needed to equip the IKSC and the (other) IKSC. IK gear was equipped as and when I hit the appropriate level, the full set being in place at 76. Oooh, shiny aura!
Gameplay was mostly a breeze, but I now have a very good feel for why mana-burn is such a hated monster mod for meleers. Whirlwind was obviously the killing option of choice, but Concentrate, Berserk and Leap Attack also featured heavily. I chose to spend additional points in Berserk rather than Iron Skin, as seems to be standard practice. I'm happy I did, I seemed to meet a lot of PhysImmunes. Oops, enough blurb already.
[highlight]Character[/highlight]
Name: ClubberLang
Class: Barbarian
Level: 89
Strength : 187/244
Dexterity: 20/ 40
Vitality : 323/323
Energy : 10/ 14
Life : 1482/3700
Mana: 97/414
Resists (All): 75%
Skills: - base/best switch
Whirlwind 20/28
Berserk 10/18
Pre-Reqs 5
Mace Mastery 20/26
Iron Skin 1/ 7
Nat Resist 1/ 7
Shout 20/27
Taunt 1/ 8
Howl 1/ 8
BO 20/27
BC 1/ 8
[highlight]Equipment[/highlight]
Standard IK Gear
Helmet socketed with 2x Jewels: +4 Energy, +56 AR, +10 Min/+32 Max Dam in total
Maul socketed with 2x Shael
BO Switch: Echoing War Axe, Sounding Glaive
Code:
Ghoul Torc
Amulet
Required Level: 72
Item Version: 1.10+ Expansion
Item Level: 90
Fingerprint: 0x354851
Cold Resist +20%
34% Extra Gold from Monsters
32% Better Chance of Getting Magic Items
+1 to Barbarian Skill Levels
Level 1 Bone Spirit (22/22 Charges)
Storm Touch
Ring
Required Level: 35
Item Version: 1.10+ Expansion
Item Level: 68
Fingerprint: 0xdf0fd66c
+81 to Attack Rating
+4 to Minimum Damage
Fire Resist +7%
5% Life stolen per hit
Raven Circle
Ring
Required Level: 21
Item Version: 1.10+ Expansion
Item Level: 50
Fingerprint: 0x413d7d87
+98 to Attack Rating
Magic Damage Reduced by 2
Fire Resist +19%
Poison Resist +5%
4% Life stolen per hit
3% Mana stolen per hit
Snake's Grand Charm of Balance
Keep in Inventory to Gain Bonus
Required Level: 14
Item Version: 1.10+ Expansion
Item Level: 49
Fingerprint: 0xf039037a
+25 to Mana
12% Faster Hit Recovery
Sharp Grand Charm
Keep in Inventory to Gain Bonus
Required Level: 21
Item Version: 1.10+ Expansion
Item Level: 60
Fingerprint: 0x152bbaa1
+69 to Attack Rating
+8 to Maximum Damage
Snake's Grand Charm of Strength
Keep in Inventory to Gain Bonus
Required Level: 23
Item Version: 1.10+ Expansion
Item Level: 49
Fingerprint: 0x694d34bb
+6 to Strength
+38 to Mana
Sharp Grand Charm
Keep in Inventory to Gain Bonus
Required Level: 21
Item Version: 1.10+ Expansion
Item Level: 84
Fingerprint: 0xce3c63b0
+76 to Attack Rating
+7 to Maximum Damage
Sharp Large Charm
Keep in Inventory to Gain Bonus
Required Level: 21
Item Version: 1.10+ Expansion
Item Level: 79
Fingerprint: 0xd4032ddd
+48 to Attack Rating
+6 to Maximum Damage
Steel Large Charm
Keep in Inventory to Gain Bonus
Required Level: 44
Item Version: 1.10+ Expansion
Item Level: 75
Fingerprint: 0x426a12cf
+76 to Attack Rating
Serpent's Large Charm of Strength
Keep in Inventory to Gain Bonus
Required Level: 41
Item Version: 1.10+ Expansion
Item Level: 88
Fingerprint: 0xaaf93ed7
+5 to Strength
+30 to Mana
Steel Large Charm of Sustenance
Keep in Inventory to Gain Bonus
Required Level: 44
Item Version: 1.10+ Expansion
Item Level: 77
Fingerprint: 0x5a11e079
+17 to Life
+69 to Attack Rating
Fine Small Charm
Keep in Inventory to Gain Bonus
Required Level: 21
Item Version: 1.10+ Expansion
Item Level: 81
Fingerprint: 0x9c256118
+14 to Attack Rating
+2 to Maximum Damage
Steel Small Charm
Keep in Inventory to Gain Bonus
Required Level: 49
Item Version: 1.10+ Expansion
Item Level: 85
Fingerprint: 0x5b8855b2
+31 to Attack Rating
Fine Small Charm
Keep in Inventory to Gain Bonus
Required Level: 21
Item Version: 1.10+ Expansion
Item Level: 80
Fingerprint: 0x988382d5
+10 to Attack Rating
+2 to Maximum Damage
Small Charm of Vita
Keep in Inventory to Gain Bonus
Required Level: 39
Item Version: 1.10+ Expansion
Item Level: 81
Fingerprint: 0x5075f895
+20 to Life
Fine Small Charm of Strength
Keep in Inventory to Gain Bonus
Required Level: 21
Item Version: 1.10+ Expansion
Item Level: 87
Fingerprint: 0x9b555091
+1 to Strength
+18 to Attack Rating
+3 to Maximum Damage
Fine Small Charm
Keep in Inventory to Gain Bonus
Required Level: 21
Item Version: 1.10+ Expansion
Item Level: 58
Fingerprint: 0x5fbc9315
+20 to Attack Rating
+3 to Maximum Damage
5x minor MF SCs totalling 20%MF
The Merc
I chopped and changed a lot, but in the end, settled on an Act 2 Offensive, Blessed Aim variety. AR and CtH was a major pain in the second half of the game. The Merc was equipped with Duskdeep, Iron Pelt and a Strength Ogre Axe. The Meat Scraper figured large during the majority of the merc's career. Iron Pelt was probably the single most useful find for this character for questing purposes. PDR FTW.
[highlight]Notable Finds[/highlight]
NM Hellforge: Ko
Hell H/F : Pul
Questing: An Ist (!)
Two Bonesnaps (in case he lost the one he twinked)
The nice-ish charms he ended up using
Highlord's Wrath - grailer!
Doombringer Champion Sword - grailer!
Iron Pelt - useful!
Fanatic's Grand Charm
Sparking Grand Charm
Mentalist's Grand Charm
Entrapping Grand Charm
[highlight]Future Plans[/highlight]
No idea! He's fun, he may well get some WSK action as he is handy in a fight! He will be involved in the testing of various Blood Craft recipes - I've recently been having fun with this part of the game.
[highlight]Thanks ...[/highlight]
The Immortal King - for his gear.
Cold493 - for his IK guide.
Anyone reading this.