- Jun 24, 2003
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Botd Enchantress Input
Well, as promised, I'm starting my BotD Melee sorc. Or rather, she's currently level 35 and sitting on a heap of stat and skill points. As a druid loving Nefarious Fluid would tell you, saving all of your stat and skill points is the way to truly play the game.
So I was having trouble figuring out what I wanted to do here. Enchant is an obvious one, but would maxing out the synergies for Fire Damage really be necessary? I have a few views on how this will go down. Obviously the sorc will use BotD as a weapon, the rest is up in the air.
ES + Blocking
-Enchant would be maxed for AR purposes only.
-Energy Shield and Telekenesis would be maxed, and she would sport a few pieces of Damage Reduced by X equipment to fill in the rest.
-BotD would ensure decent leeching, possibly fortitude for the off weapon ED% to supply a little more damage.
-Gerke's would require a little more dex to get max block, but +30 dex from BotD makes it easier, and the shield comes with flat DR and MDR and Resists, and can be overall nice.
Problem with this one is it's mostly generic physical damage, and the blocking is slow.
DR + Blocking
-Same as above, but drop out ES and max the Enchant synergies and put points in other utility skills(Static Field, Teleport, Lightning Mastery)
Putting points in lightning mastery would make me able to load up on some lightning damage charms and increase the damage of those(I think?) and it still suffers from slow blocking, but handles PIs a lot better.
Either of the Above + No Blocking + Utility Shield
Real men don't need blocking. Or in this case, real fragile ladies toting translucent axes of monsterous death. Would let me take on something like Tiamat's Rebuke for elemental damage to be boosted by masteries, or Lance Guard for Deadly Strike. Could even go with Medusa's Gaze for target slowing.
Basically, I have a weapon in mind for the sorceress, and that's about it. I have gear to supply most things(+9 Memory for ES Prebuff, semi-decent Flat DR gear, etc.) And I know any of these could probably work with minimal difficulty, but I just want to get an opinion on what the best course would be.
Because I"m too lazy to figure it out, and I've never played a melee sorc before.
EDIT:
A few notes, a Sorceress using a Berserker Axe will need 58% IAS for 12 fpa, 86% IAS for 11 fpa, and 138% IAS for 10 fpa. BotD comes with 60% built in, so getting that extra 16% is easy enough with gloves or amulet, but shooting for 138% would be stretching her gear some. Although it would be doable with Treachary + Gloves + Amulet.
Well, as promised, I'm starting my BotD Melee sorc. Or rather, she's currently level 35 and sitting on a heap of stat and skill points. As a druid loving Nefarious Fluid would tell you, saving all of your stat and skill points is the way to truly play the game.
So I was having trouble figuring out what I wanted to do here. Enchant is an obvious one, but would maxing out the synergies for Fire Damage really be necessary? I have a few views on how this will go down. Obviously the sorc will use BotD as a weapon, the rest is up in the air.
ES + Blocking
-Enchant would be maxed for AR purposes only.
-Energy Shield and Telekenesis would be maxed, and she would sport a few pieces of Damage Reduced by X equipment to fill in the rest.
-BotD would ensure decent leeching, possibly fortitude for the off weapon ED% to supply a little more damage.
-Gerke's would require a little more dex to get max block, but +30 dex from BotD makes it easier, and the shield comes with flat DR and MDR and Resists, and can be overall nice.
Problem with this one is it's mostly generic physical damage, and the blocking is slow.
DR + Blocking
-Same as above, but drop out ES and max the Enchant synergies and put points in other utility skills(Static Field, Teleport, Lightning Mastery)
Putting points in lightning mastery would make me able to load up on some lightning damage charms and increase the damage of those(I think?) and it still suffers from slow blocking, but handles PIs a lot better.
Either of the Above + No Blocking + Utility Shield
Real men don't need blocking. Or in this case, real fragile ladies toting translucent axes of monsterous death. Would let me take on something like Tiamat's Rebuke for elemental damage to be boosted by masteries, or Lance Guard for Deadly Strike. Could even go with Medusa's Gaze for target slowing.
Basically, I have a weapon in mind for the sorceress, and that's about it. I have gear to supply most things(+9 Memory for ES Prebuff, semi-decent Flat DR gear, etc.) And I know any of these could probably work with minimal difficulty, but I just want to get an opinion on what the best course would be.
Because I"m too lazy to figure it out, and I've never played a melee sorc before.
EDIT:
A few notes, a Sorceress using a Berserker Axe will need 58% IAS for 12 fpa, 86% IAS for 11 fpa, and 138% IAS for 10 fpa. BotD comes with 60% built in, so getting that extra 16% is easy enough with gloves or amulet, but shooting for 138% would be stretching her gear some. Although it would be doable with Treachary + Gloves + Amulet.
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