Bone vs. Bone (NvN) Miniguide Part 2 - Spear Sniping
So last week I decided to write a miniguide focusing on Bone vs. Bone (NvN) dueling. I have recieved some really good feedback, and I appreciate those of you who found it was interesting enough to read it and comment on it.
I know I promised not to delve into the realm of NvN stategies, but I find that the particular topic is rarely discussed in the necromancer forum. So if the readers would forgive me for the slight fib, I will attempt to raise the topic and, hopefully, stimulate some discussion.
From my experience in NvN dueling in 1.10, bone spear has overshadowed bone spirit in terms of importance. It is faster, and it deals the same damage in higher levels. This, along with enigma, has made bone spirit almost obsolete in some NvN circles. Unless the opponent is playing very, very defensively, in which case IBS is used, more people will fall to teeth/spear combinations rather than spirit. In retrospect, it is rather ironic how a semi-useless spell in .09 would rise to such prominence in 1.10.
With that said, I would like to focus on a technique called Spear Sniping. It is one of the most powerful tactics a necro can use. As you know, the range on spear is roughly equal to two full teleports. Therefore it is possible to "snipe" your opponent with spear while still remaining off screen so he can not get a namelock. The proper usage of this technique is based on three premises.
1. Maintain a safe distance from your opponent. This means refrain from being on the same screen so your enemy can't namelock you.
2. Fire your spears in a precise and accurate manner without namelock.
3. Fire in "bursts". Each "burst" is equal to 1-3 teleperts and at the end of each one, a spear. So the pattern goes like this: tele-tele-spear, then tele-tele-tele-spear, then tele-spear. Of course, you can alternate the tele pattern to keep your opponent on his/her toes, but the thing to remember is to fire only 1 spear. Anymore spears will give your opponent time to get close and namelock you. As always, fire and move, fire and move.
Once you have wore down your opponent, then you can go in for the kill with namelock tele/spear. Or if you wish, finish him off using the spear snipe.
So there you have it, Spear Sniping. With proper usage and practice, it can be an invaluable tool in your arsenal, not only against necs, but also against other classes as well (particularly those pesky druids). As always, feedback and comment are welcome.
Thanks.
So last week I decided to write a miniguide focusing on Bone vs. Bone (NvN) dueling. I have recieved some really good feedback, and I appreciate those of you who found it was interesting enough to read it and comment on it.
I know I promised not to delve into the realm of NvN stategies, but I find that the particular topic is rarely discussed in the necromancer forum. So if the readers would forgive me for the slight fib, I will attempt to raise the topic and, hopefully, stimulate some discussion.
From my experience in NvN dueling in 1.10, bone spear has overshadowed bone spirit in terms of importance. It is faster, and it deals the same damage in higher levels. This, along with enigma, has made bone spirit almost obsolete in some NvN circles. Unless the opponent is playing very, very defensively, in which case IBS is used, more people will fall to teeth/spear combinations rather than spirit. In retrospect, it is rather ironic how a semi-useless spell in .09 would rise to such prominence in 1.10.
With that said, I would like to focus on a technique called Spear Sniping. It is one of the most powerful tactics a necro can use. As you know, the range on spear is roughly equal to two full teleports. Therefore it is possible to "snipe" your opponent with spear while still remaining off screen so he can not get a namelock. The proper usage of this technique is based on three premises.
1. Maintain a safe distance from your opponent. This means refrain from being on the same screen so your enemy can't namelock you.
2. Fire your spears in a precise and accurate manner without namelock.
3. Fire in "bursts". Each "burst" is equal to 1-3 teleperts and at the end of each one, a spear. So the pattern goes like this: tele-tele-spear, then tele-tele-tele-spear, then tele-spear. Of course, you can alternate the tele pattern to keep your opponent on his/her toes, but the thing to remember is to fire only 1 spear. Anymore spears will give your opponent time to get close and namelock you. As always, fire and move, fire and move.
Once you have wore down your opponent, then you can go in for the kill with namelock tele/spear. Or if you wish, finish him off using the spear snipe.
So there you have it, Spear Sniping. With proper usage and practice, it can be an invaluable tool in your arsenal, not only against necs, but also against other classes as well (particularly those pesky druids). As always, feedback and comment are welcome.
Thanks.